Player Matchup

King Arthur
King Arthur
CerealKillerlol
King Arthur
Level 107
God Stats
5W - 5L
1,430 SR
Queue Stats
59W - 74L
1,456 Elo+
Party 1
Maui
Maui
Jarrington
Maui
Level 158
God Stats
1W - 1L
1,495 SR
Queue Stats
19W - 18L
1,576 Elo+
Solo
Chiron
Chiron
Phantom_5ohh
Chiron
Level 107
God Stats
4W - 7L
1,351 SR
Queue Stats
54W - 60L
1,494 Elo+
Party 1
Hera
Hera
SmokSumShake
Hera
Level 169
God Stats
1W - 3L
1,129 SR
Queue Stats
535W - 552L
1,420 Elo+
Solo
Arachne
Arachne
TheDemiGodOW
Arachne
Level 139
God Stats
2W - 3L
1,499 SR
Queue Stats
431W - 465L
1,502 Elo+
Party 1
Team Averages
Level 136
1,381 SR
1,490 Elo+

VS

Team Averages
Level 122
1,531 SR
1,493 Elo+
Arachne
Arachne
BackCampGobbler
Arachne
Level 138
God Stats
23W - 8L
1,759 SR
Queue Stats
36W - 34L
1,335 Elo+
Party 2
Apollo
Apollo
NIGHTMAREGAMEROG
Apollo
Level 115
God Stats
6W - 1L
1,595 SR
Queue Stats
465W - 426L
1,513 Elo+
Solo
Ah Puch
Ah Puch
UnregstrdOffendr
Ah Puch
Level 125
God Stats
1W - 1L
1,253 SR
Queue Stats
114W - 87L
1,601 Elo+
Party 2
Ares
Ares
Zap rat4119
Ares
Level 110
God Stats
10W - 7L
1,759 SR
Queue Stats
422W - 413L
1,497 Elo+
Solo
Bellona
Bellona
lVlrDirtyDan
Bellona
Level 122
God Stats
1W - 1L
1,289 SR
Queue Stats
119W - 103L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CerealKillerlol
King Arthur
11
0 / 6 / 1
6,635
474
8,816
15,306
15,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 7
6,646
475
6,070
13,305
13,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
13
3 / 3 / 0
7,550
539
5,015
10,061
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 2 / 0
7,457
533
12,014
7,787
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TheDemiGodOW
Arachne
12
2 / 5 / 2
7,375
527
5,554
15,393
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 1
9,372
669
13,069
15,761
11,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 0
8,729
624
8,685
8,769
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 2 / 3
8,277
591
9,897
8,902
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 2
7,434
531
3,840
12,863
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
lVlrDirtyDan
Bellona
13
0 / 2 / 5
7,285
520
5,671
12,085
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
18
18
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
King Arthur
CerealKillerlol
King Arthur
0
6
1
0.08
L
1
2
7
2.25
W
3
2
0
1.5
L
Chiron
3
3
0
1
L
4
2
0
2
L
Arachne
TheDemiGodOW
Arachne
2
5
2
0.6
W
4
2
3
2.75
W
3
3
2
1.33
W
Bellona
lVlrDirtyDan
Bellona
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,469
Damage
41,162
61,852
Taken
58,380
44,137
Mitigated
35,462
12,001
Healing
20,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,069
9,641
0
10,350
15,761
11,327
0
656
15,105
0
65,788
L
King Arthur
CerealKillerlol
King Arthur
8,816
1,362
0
1,624
15,306
15,949
0
0
15,306
1,630
49,771
L
6,070
2,584
0
2,558
13,305
13,432
0
5,465
7,773
25,236
7,413
W
8,685
6,727
0
3,032
8,769
3,539
362
1,929
6,840
0
77,548
L
Chiron
5,015
2,100
527
2,900
10,061
4,754
0
1,520
8,438
0
49,777
L
12,014
2,725
0
1,483
7,787
3,304
105
3,293
4,466
64,080
444
L
Arachne
TheDemiGodOW
Arachne
5,554
3,445
0
2,909
15,393
6,698
17
3,157
12,132
0
59,528
W
9,897
701
0
3,200
8,902
3,399
315
5,507
3,395
64,822
0
W
3,840
515
0
1,950
12,863
10,358
0
5,448
7,415
16,424
0
W
Bellona
lVlrDirtyDan
Bellona
5,671
1,933
0
2,183
12,085
6,839
0
4,272
7,813
0
63,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
41,097
446
Minions Killed
472
0
Camps Cleared
0
1,313,962
Distance Traveled
1,491,797
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,372
669
113
8
0
285,339
0
L
King Arthur
6,635
474
89
6
0
250,588
2
L
Maui
6,646
475
58
4
0
256,045
4
W
Apollo
8,729
624
134
10
0
293,917
0
L
Chiron
7,550
539
84
6
0
264,965
2
L
Hera
7,457
533
113
8
0
260,816
0
L
Arachne
7,375
527
102
7
0
281,548
3
W
Ah Puch
8,277
591
117
8
0
294,140
0
W
Ares
7,434
531
21
2
0
266,250
0
W
Bellona
7,285
520
87
6
0
352,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role