Player Matchup

Poseidon
Poseidon
Big Boi Bole
Poseidon
Level 37
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 2
Chaac
Chaac
D14M0NDxDR4G0N
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,160 Elo+
Party 2
Ymir
Ymir
TheHoodieGuy06
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,183 Elo+
Party 2
Heimdallr
Heimdallr
culerrizadon
Heimdallr
Level 119
God Stats
2W - 3L
1,191 SR
Queue Stats
12W - 19L
1,091 Elo+
Party 2
Fenrir
Fenrir
oRizaDon
Fenrir
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,091 Elo+
Party 2
Team Averages
Level 79
1,393 SR
1,156 Elo+

VS

Team Averages
Level 106
1,490 SR
1,483 Elo+
Neith
Neith
BillyBlanks
Neith
Level 22
God Stats
1W - 1L
1,783 SR
Queue Stats
3W - 2L
1,523 Elo+
Party 1
Arachne
Arachne
DirtyHampster94
Arachne
Level 104
God Stats
8W - 7L
1,465 SR
Queue Stats
11W - 14L
1,380 Elo+
Solo
Mulan
Mulan
Jestergrin
Mulan
Level 146
God Stats
1W - 2L
1,427 SR
Queue Stats
86W - 67L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
Tee_Gamin
Baron Samedi
Level 99
God Stats
5W - 1L
1,273 SR
Queue Stats
48W - 38L
1,404 Elo+
Solo
Ares
Ares
demonstrat3
Ares
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 61L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Big Boi Bole
Poseidon
13
0 / 8 / 0
7,346
432
6,136
12,522
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 0
7,340
432
2,721
12,861
12,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 4 / 1
7,015
413
2,673
14,244
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
culerrizadon
Heimdallr
14
1 / 3 / 2
8,248
485
10,161
12,213
6,069
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
oRizaDon
Fenrir
13
1 / 8 / 0
7,440
438
6,763
19,350
9,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,675
569
8,328
9,356
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 3
9,921
584
6,024
11,403
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
18
9 / 1 / 4
11,791
694
14,009
10,937
7,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
Tee_Gamin
Baron Samedi
16
8 / 0 / 8
10,172
598
10,873
12,818
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 11
9,042
532
8,577
14,163
12,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
28
28
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Big Boi Bole
Poseidon
0
8
0
0
W
3
1
2
4
L
1
5
0
0.2
W
7
1
3
8.5
W
Mulan
9
1
4
11
W
Baron Samedi
Tee_Gamin
Baron Samedi
8
0
8
12
L
1
4
1
0.38
L
Heimdallr
culerrizadon
Heimdallr
1
3
2
0.67
W
1
1
11
6.5
L
Fenrir
oRizaDon
Fenrir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
47,811
71,190
Taken
58,677
46,580
Mitigated
34,681
8,692
Healing
20,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Big Boi Bole
Poseidon
6,136
792
0
0
12,522
5,056
0
7,130
5,392
56,957
0
W
8,328
2,994
0
2,425
9,356
3,581
715
481
8,875
0
66,878
L
2,721
1,368
0
2,236
12,861
12,506
0
0
12,861
0
40,787
W
6,024
4,720
0
3,923
11,403
4,468
442
1,211
10,192
0
81,184
W
Mulan
14,009
3,801
0
5,943
10,937
7,534
0
822
10,115
0
103,270
W
Baron Samedi
Tee_Gamin
Baron Samedi
10,873
393
695
4,957
12,818
6,744
385
3,817
9,001
58,060
0
L
2,673
792
252
2,372
14,244
13,534
0
5,598
8,646
19,894
0
L
Heimdallr
culerrizadon
Heimdallr
10,161
5,434
0
1,863
12,213
6,069
1,125
2,165
10,048
0
65,835
W
8,577
1,257
0
2,154
14,163
12,354
0
3,136
11,027
35,349
0
L
Fenrir
oRizaDon
Fenrir
6,763
1,311
0
1,969
19,350
9,415
0
4,557
14,793
0
69,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,389
Gold Earned
50,601
370
Minions Killed
491
0
Camps Cleared
0
1,566,306
Distance Traveled
1,859,881
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,346
432
98
6
0
296,189
0
W
Neith
9,675
569
119
7
0
426,240
0
L
Chaac
7,340
432
58
3
0
304,668
0
W
Arachne
9,921
584
106
6
0
388,499
0
W
Mulan
11,791
694
149
9
0
341,426
0
W
Baron Samedi
10,172
598
82
5
0
329,718
4
L
Ymir
7,015
413
34
2
0
326,745
0
L
Heimdallr
8,248
485
90
5
0
282,064
0
W
Ares
9,042
532
35
2
0
373,998
5
L
Fenrir
7,440
438
90
5
0
356,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role