Player Matchup

Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Obitos Izanagi
Zhong Kui
Level 109
God Stats
7W - 2L
1,654 SR
Queue Stats
43W - 42L
1,489 Elo+
Solo
Apollo
Apollo
night-o-dread
Apollo
Level 145
God Stats
4W - 5L
1,402 SR
Queue Stats
126W - 107L
1,545 Elo+
Solo
Bacchus
Bacchus
s1eepiebean
Bacchus
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
xXxMARVITZxXx
Merlin
Level 139
God Stats
29W - 28L
1,564 SR
Queue Stats
953W - 930L
1,480 Elo+
Solo
Team Averages
Level 108
1,524 SR
1,503 Elo+

VS

Team Averages
Level 110
1,617 SR
1,455 Elo+
Izanami
Izanami
FreewayDonny
Izanami
Level 85
God Stats
5W - 0L
1,817 SR
Queue Stats
36W - 32L
1,480 Elo+
Party 1
Maui
Maui
NymusX
Maui
Level 134
God Stats
16W - 10L
1,478 SR
Queue Stats
466W - 436L
1,461 Elo+
Solo
Chang'e
Chang'e
OgAlox
Chang'e
Level 121
God Stats
8W - 1L
1,965 SR
Queue Stats
349W - 311L
1,521 Elo+
Solo
Cupid
Cupid
Technicolour76
Cupid
Level 123
God Stats
5W - 7L
1,464 SR
Queue Stats
29W - 42L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
usixu
Sun Wukong
Level 88
God Stats
2W - 2L
1,362 SR
Queue Stats
40W - 33L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 1 / 4
7,613
544
5,233
7,033
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Obitos Izanagi
Zhong Kui
14
1 / 1 / 1
8,380
599
15,831
14,635
12,426
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 2
7,635
545
5,782
12,238
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
s1eepiebean
Bacchus
11
2 / 3 / 3
7,370
526
3,225
11,162
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
6,277
448
758
2,296
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FreewayDonny
Izanami
14
4 / 3 / 0
8,598
614
10,524
9,127
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
NymusX
Maui
5
0 / 0 / 0
5,098
364
63
766
363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
OgAlox
Chang'e
14
1 / 2 / 2
7,830
559
5,858
9,803
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,568
398
1,305
5,830
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
usixu
Sun Wukong
12
2 / 1 / 0
7,563
540
9,873
17,237
11,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
7
7
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
4
4
W
Izanami
FreewayDonny
Izanami
4
3
0
1.33
W
Maui
NymusX
Maui
0
0
0
0
L
Zhong Kui
Obitos Izanagi
Zhong Kui
1
1
1
1.5
W
Chang'e
OgAlox
Chang'e
1
2
2
1
W
0
1
1
0.5
L
1
2
2
1
L
Bacchus
s1eepiebean
Bacchus
2
3
3
1.17
W
Sun Wukong
usixu
Sun Wukong
2
1
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,829
Damage
27,623
47,364
Taken
42,763
32,170
Mitigated
21,855
23,381
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,233
2,337
0
2,402
7,033
2,791
589
2,775
4,258
0
45,515
W
Izanami
FreewayDonny
Izanami
10,524
7,285
0
2,029
9,127
3,848
821
1,463
7,664
0
71,895
W
Maui
NymusX
Maui
63
63
0
142
766
363
0
221
545
1,555
0
L
Zhong Kui
Obitos Izanagi
Zhong Kui
15,831
3,210
0
10,813
14,635
12,426
482
178
14,457
80,152
0
W
Chang'e
OgAlox
Chang'e
5,858
561
0
4,562
9,803
3,686
0
2,544
7,259
58,239
0
W
1,305
590
696
1,080
5,830
2,272
0
3,371
2,459
0
15,077
L
5,782
3,243
0
6,494
12,238
5,174
266
693
11,545
105
61,449
L
Bacchus
s1eepiebean
Bacchus
3,225
666
0
3,133
11,162
11,040
125
1,528
9,634
25,390
0
W
Sun Wukong
usixu
Sun Wukong
9,873
2,718
0
3,360
17,237
11,686
0
12,320
4,917
0
62,237
L
758
5
0
539
2,296
739
0
747
1,549
26,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
34,657
405
Minions Killed
356
0
Camps Cleared
0
1,136,669
Distance Traveled
1,053,080
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,613
544
72
5
0
285,709
0
W
Izanami
8,598
614
119
9
0
261,227
0
W
Maui
5,098
364
4
0
0
41,722
0
L
Zhong Kui
8,380
599
138
10
0
219,468
0
W
Chang'e
7,830
559
105
8
0
250,178
0
W
Cupid
5,568
398
24
2
0
201,912
0
L
Apollo
7,635
545
103
7
0
256,787
2
L
Bacchus
7,370
526
32
2
0
264,030
0
W
Sun Wukong
7,563
540
104
7
0
298,041
0
L
Merlin
6,277
448
60
4
0
110,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role