Player Matchup

Ymir
Ymir
Gold V
Blackwylde999
Ymir
Gold V
Level 126
God Stats
34W - 32L
1,566 SR
Queue Stats
422W - 458L
1,063 MMR
Party 1
Sol
Sol
Platinum V
Rathiel2112
Sol
Platinum V
Level 148
God Stats
38W - 32L
1,637 SR
Queue Stats
208W - 201L
1,688 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
bahoda
Guan Yu
Platinum V
Level 89
God Stats
72W - 63L
1,581 SR
Queue Stats
208W - 196L
1,576 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,595 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 65
1,549 SR
1,407 MMR
Ra
Ra
Gold V
LeozaoGod
Ra
Gold V
Level 63
God Stats
49W - 41L
1,540 SR
Queue Stats
161W - 163L
1,230 MMR
Party 2
Bacchus
Bacchus
Gold III
SocaFofoo
Bacchus
Gold III
Level 67
God Stats
5W - 8L
1,442 SR
Queue Stats
169W - 169L
1,592 MMR
Party 2
Ishtar
Ishtar
Bronze III
TwztdFairy
Ishtar
Bronze III
Level 65
God Stats
0W - 1L
1,664 SR
Queue Stats
6W - 14L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
10,956
783
6,999
12,072
15,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 6
11,074
791
11,564
8,096
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
bahoda
Guan Yu
14
5 / 2 / 3
11,513
822
10,351
11,957
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HeraAnubisThothMartichorasCharon

VS

Bans
AchillesRaijinDiscordiaMorgan Le FayAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
10,927
781
12,830
8,524
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
SocaFofoo
Bacchus
12
1 / 3 / 3
9,782
699
4,578
16,545
18,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
TwztdFairy
Ishtar
11
0 / 3 / 2
9,291
664
2,557
8,302
2,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
3
2
1
1.75
W
1
1
6
4
L
Bacchus
SocaFofoo
Bacchus
1
3
3
0.83
L
Ishtar
TwztdFairy
Ishtar
0
3
2
0.33
W
Guan Yu
bahoda
Guan Yu
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,914
Damage
19,965
32,125
Taken
33,371
28,324
Mitigated
24,379
12,986
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,999
2,057
0
3,259
12,072
15,165
436
6,644
5,233
22,359
0
L
12,830
71
838
2,365
8,524
3,270
0
5,071
3,154
57,198
0
W
11,564
1,622
0
4,959
8,096
3,706
2,662
5,469
2,548
72,466
0
L
Bacchus
SocaFofoo
Bacchus
4,578
180
0
1,557
16,545
18,769
0
8,954
6,827
20,123
0
L
Ishtar
TwztdFairy
Ishtar
2,557
1,163
0
215
8,302
2,340
705
4,173
3,725
0
20,869
W
Guan Yu
bahoda
Guan Yu
10,351
2,272
88
4,680
11,957
9,453
331
5,687
6,270
84
42,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
30,000
169
Minions Killed
133
0
Camps Cleared
0
812,380
Distance Traveled
808,996
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,956
783
21
2
0
259,816
0
L
Ra
10,927
781
85
6
0
304,333
0
W
Sol
11,074
791
102
7
0
255,532
4
L
Bacchus
9,782
699
15
1
0
258,591
2
L
Ishtar
9,291
664
33
2
0
246,072
0
W
Guan Yu
11,513
822
46
3
0
297,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role