Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
HiiiR3zPlsBanMe
Ares
Level 11
God Stats
2W - 0L
1,735 SR
Queue Stats
32W - 2L
1,848 Elo+
Party 2
Ne Zha
Ne Zha
Okramsaa
Ne Zha
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,630 Elo+
Solo
Aphrodite
Aphrodite
ThickGothWife
Aphrodite
Level 153
God Stats
450W - 43L
1,973 SR
Queue Stats
497W - 52L
1,871 Elo+
Party 2
Raijin
Raijin
TurtleChi
Raijin
Level 148
God Stats
4W - 4L
1,726 SR
Queue Stats
15W - 12L
1,640 Elo+
Solo
Team Averages
Level 113
1,687 SR
1,698 Elo+

VS

Team Averages
Level 135
1,638 SR
1,491 Elo+
Arachne
Arachne
I do not gank
Arachne
Level 159
God Stats
5W - 8L
1,464 SR
Queue Stats
236W - 251L
1,485 Elo+
Party 1
Martichoras
Martichoras
KakarotBoom
Martichoras
Level 127
God Stats
30W - 28L
1,524 SR
Queue Stats
251W - 243L
1,502 Elo+
Solo
Vulcan
Vulcan
Matt5511
Vulcan
Level 88
God Stats
8W - 12L
1,842 SR
Queue Stats
508W - 472L
1,541 Elo+
Solo
Cthulhu
Cthulhu
iiFluffehii
Cthulhu
Level 159
God Stats
5W - 4L
1,465 SR
Queue Stats
212W - 232L
1,488 Elo+
Party 1
Horus
Horus
six pesos
Horus
Level 144
God Stats
4W - 4L
1,895 SR
Queue Stats
45W - 71L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 0 / 7
6,846
685
3,969
7,093
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 11
8,882
888
14,756
12,396
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Okramsaa
Ne Zha
14
4 / 2 / 6
7,822
782
8,989
8,742
4,088
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ThickGothWife
Aphrodite
15
6 / 0 / 7
8,326
833
9,982
5,669
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Raijin
TurtleChi
Raijin
14
2 / 0 / 10
7,761
776
9,346
5,646
2,462
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
1 / 1 / 2
7,390
739
5,753
12,651
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
KakarotBoom
Martichoras
12
0 / 3 / 0
6,515
652
4,968
8,318
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
Matt5511
Vulcan
12
0 / 6 / 2
6,507
651
5,658
9,895
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
iiFluffehii
Cthulhu
13
2 / 3 / 0
7,397
740
6,816
11,350
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
six pesos
Horus
11
0 / 3 / 1
6,080
608
3,090
10,113
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
16
Kills
3
3
Deaths
16
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
7
3.5
W
4
1
11
9.5
L
Arachne
1
1
2
2
L
Martichoras
KakarotBoom
Martichoras
0
3
0
0
L
Vulcan
Matt5511
Vulcan
0
6
2
0.17
W
Ne Zha
Okramsaa
Ne Zha
4
2
6
3.5
W
Aphrodite
ThickGothWife
Aphrodite
6
0
7
9.5
W
Raijin
TurtleChi
Raijin
2
0
10
7
L
Cthulhu
iiFluffehii
Cthulhu
2
3
0
0.67
L
Horus
six pesos
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,042
Damage
26,285
39,546
Taken
52,327
27,050
Mitigated
33,211
15,860
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,969
1,637
0
2,208
7,093
3,291
1,296
1,641
5,103
0
19,482
W
14,756
2,208
0
964
12,396
14,077
253
3,287
8,544
25,117
0
L
Arachne
5,753
3,281
0
3,819
12,651
7,796
0
6,826
5,663
0
19,213
L
Martichoras
KakarotBoom
Martichoras
4,968
613
134
735
8,318
3,710
0
5,433
2,655
0
23,786
L
Vulcan
Matt5511
Vulcan
5,658
1,528
0
769
9,895
3,928
0
7,158
2,541
19,051
0
W
Ne Zha
Okramsaa
Ne Zha
8,989
3,867
0
1,413
8,742
4,088
66
1,897
6,515
0
25,931
W
Aphrodite
ThickGothWife
Aphrodite
9,982
1,513
6,261
4,514
5,669
3,132
432
1,991
3,325
32,774
0
W
Raijin
TurtleChi
Raijin
9,346
590
0
500
5,646
2,462
522
2,369
3,091
32,565
0
L
Cthulhu
iiFluffehii
Cthulhu
6,816
446
285
976
11,350
8,953
0
8,112
3,067
24,444
28
L
Horus
six pesos
Horus
3,090
1,037
540
1,499
10,113
8,824
0
5,608
4,317
0
6,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
33,889
263
Minions Killed
156
0
Camps Cleared
0
1,092,875
Distance Traveled
1,057,045
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,846
685
33
3
0
201,400
0
W
Ares
8,882
888
31
3
0
235,440
0
L
Arachne
7,390
739
45
5
0
245,631
0
L
Martichoras
6,515
652
40
4
0
193,230
4
L
Vulcan
6,507
651
25
3
0
194,432
0
W
Ne Zha
7,822
782
40
4
0
232,732
0
W
Aphrodite
8,326
833
78
8
0
212,610
0
W
Raijin
7,761
776
81
8
0
210,693
3
L
Cthulhu
7,397
740
36
4
0
210,418
0
L
Horus
6,080
608
10
1
0
213,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role