Player Matchup

Kukulkan
Kukulkan
Francífugo
Kukulkan
Level 67
God Stats
1W - 1L
1,700 SR
Queue Stats
21W - 10L
1,432 Elo+
Solo
Olorun
Olorun
NinjaColo42
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hel
Hel
Shione-uwu
Hel
Level 123
God Stats
9W - 15L
1,376 SR
Queue Stats
698W - 712L
1,461 Elo+
Solo
Anhur
Anhur
WhaTheDuck1
Anhur
Level 109
God Stats
2W - 2L
1,830 SR
Queue Stats
75W - 66L
1,723 Elo+
Solo
Loki
Loki
meyers1228
Loki
Level 48
God Stats
13W - 11L
1,579 SR
Queue Stats
77W - 63L
1,487 Elo+
Party 2
Team Averages
Level 70
1,597 SR
1,521 Elo+

VS

Team Averages
Level 95
1,513 SR
1,398 Elo+
Jormungandr
Jormungandr
DexterDX
Jormungandr
Level 131
God Stats
18W - 13L
1,595 SR
Queue Stats
516W - 498L
1,442 Elo+
Solo
Xbalanque
Xbalanque
HonorSpren42
Xbalanque
Level 13
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 1
Nemesis
Nemesis
Youssefz
Nemesis
Level 65
God Stats
2W - 0L
1,629 SR
Queue Stats
10W - 14L
1,405 Elo+
Party 1
Merlin
Merlin
leviprand
Merlin
Level 184
God Stats
38W - 26L
1,620 SR
Queue Stats
752W - 734L
1,540 Elo+
Solo
Chaac
Chaac
pasione
Chaac
Level 83
God Stats
2W - 2L
1,275 SR
Queue Stats
33W - 35L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Francífugo
Kukulkan
11
1 / 2 / 0
6,175
618
3,383
4,246
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
8
0 / 3 / 0
4,775
478
2,169
6,473
2,659
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
5,487
549
293
2,694
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,107
511
3,244
5,806
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 0
4,855
486
2,689
7,572
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DexterDX
Jormungandr
9
1 / 0 / 3
5,450
545
2,209
6,795
4,198
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
HonorSpren42
Xbalanque
10
1 / 0 / 2
6,191
619
1,990
5,077
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Youssefz
Nemesis
12
5 / 1 / 0
6,595
660
3,888
9,742
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
leviprand
Merlin
12
2 / 0 / 2
6,624
662
2,117
4,903
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chaac
pasione
Chaac
11
4 / 0 / 1
6,737
674
5,884
7,525
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
13
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DexterDX
Jormungandr
1
0
3
2.5
L
Kukulkan
Francífugo
Kukulkan
1
2
0
0.5
W
Xbalanque
HonorSpren42
Xbalanque
1
0
2
2
L
Olorun
0
3
0
0
L
0
0
1
0.5
L
0
3
0
0
W
Nemesis
Youssefz
Nemesis
5
1
0
5
W
Merlin
leviprand
Merlin
2
0
2
3
L
0
5
0
0
W
Chaac
pasione
Chaac
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
16,088
26,791
Taken
34,042
8,749
Mitigated
15,436
5,915
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DexterDX
Jormungandr
2,209
523
0
2,359
6,795
4,198
257
1,442
5,353
28,157
0
L
Kukulkan
Francífugo
Kukulkan
3,383
366
0
497
4,246
1,585
0
1,595
2,525
46,257
0
W
Xbalanque
HonorSpren42
Xbalanque
1,990
1,009
0
2,581
5,077
1,441
890
160
4,917
0
35,533
L
Olorun
2,169
1,324
0
1,295
6,473
2,659
126
30
6,443
25,612
0
L
293
0
98
804
2,694
750
0
0
2,694
31,825
0
L
3,244
1,219
0
1,452
5,806
1,593
0
411
5,321
0
32,772
W
Nemesis
Youssefz
Nemesis
3,888
1,610
0
1,532
9,742
3,558
24
1,297
8,445
0
45,367
W
Merlin
leviprand
Merlin
2,117
62
0
1,750
4,903
1,886
111
1,186
3,717
59,868
0
L
2,689
425
0
1,769
7,572
2,162
0
1,969
5,482
0
28,190
W
Chaac
pasione
Chaac
5,884
897
0
1,864
7,525
4,353
345
1,760
5,765
0
40,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
31,597
303
Minions Killed
355
0
Camps Cleared
0
973,810
Distance Traveled
1,089,794
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,450
545
39
4
0
192,851
3
L
Kukulkan
6,175
618
89
9
0
208,167
0
W
Xbalanque
6,191
619
73
7
0
215,810
0
L
Olorun
4,775
478
40
4
0
168,852
0
L
Hel
5,487
549
70
7
0
179,624
0
L
Anhur
5,107
511
54
5
0
186,698
0
W
Nemesis
6,595
660
78
8
0
256,178
0
W
Merlin
6,624
662
95
10
0
209,430
0
L
Loki
4,855
486
50
5
0
230,469
0
W
Chaac
6,737
674
70
7
0
215,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role