Player Matchup

Medusa
Medusa
ALAH_AKBHAR
Medusa
Level 44
God Stats
10W - 11L
1,338 SR
Queue Stats
10W - 14L
1,353 Elo+
Solo
Mulan
Mulan
HolyOgPadilla
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,382 Elo+
Solo
Jing Wei
Jing Wei
JawKnee12
Jing Wei
Level 64
God Stats
23W - 31L
1,517 SR
Queue Stats
96W - 113L
1,458 Elo+
Solo
Cabrakan
Cabrakan
NoMoneyManny
Cabrakan
Level 57
God Stats
2W - 1L
1,344 SR
Queue Stats
29W - 14L
1,624 Elo+
Solo
Anubis
Anubis
XcisionPlayer
Anubis
Level 42
God Stats
2W - 5L
1,348 SR
Queue Stats
24W - 26L
1,411 Elo+
Solo
Team Averages
Level 55
1,409 SR
1,446 Elo+

VS

Team Averages
Level 65
1,457 SR
1,448 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Lunxtic09
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,373 Elo+
Solo
Anubis
Anubis
MisterCreo
Anubis
Level 48
God Stats
33W - 25L
1,592 SR
Queue Stats
138W - 119L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
quickdraw311
Xbalanque
Level 23
God Stats
5W - 3L
1,242 SR
Queue Stats
75W - 25L
1,403 Elo+
Party 2
Thanatos
Thanatos
vicentenetto
Thanatos
Level 49
God Stats
19W - 11L
1,451 SR
Queue Stats
395W - 409L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 0 / 1
7,781
973
1,125
2,960
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,721
965
3,694
11,981
6,512
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
JawKnee12
Jing Wei
13
0 / 4 / 4
7,716
965
5,689
13,728
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
NoMoneyManny
Cabrakan
13
1 / 1 / 3
8,680
1,085
4,946
11,424
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 3
8,207
1,026
3,649
5,796
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

260

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 1 / 4
8,159
1,020
9,779
3,714
1,882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
14
0 / 1 / 8
8,988
1,124
5,168
9,189
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MisterCreo
Anubis
14
3 / 0 / 5
8,871
1,109
12,536
2,395
1,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
quickdraw311
Xbalanque
14
0 / 1 / 7
8,195
1,024
8,749
4,314
2,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
vicentenetto
Thanatos
14
6 / 1 / 3
9,297
1,162
6,705
4,619
2,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
4
Kills
11
11
Deaths
4
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
4
4
L
Medusa
2
0
1
2.5
L
0
5
1
0.1
L
Jing Wei
JawKnee12
Jing Wei
0
4
4
0.5
W
Ares
0
1
8
4
W
Anubis
MisterCreo
Anubis
3
0
5
5.5
L
Cabrakan
NoMoneyManny
Cabrakan
1
1
3
2.5
L
1
1
3
2.5
W
Xbalanque
quickdraw311
Xbalanque
0
1
7
3.5
W
Thanatos
vicentenetto
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
42,937
45,889
Taken
24,231
28,144
Mitigated
16,394
3,214
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,779
1,097
0
0
3,714
1,882
0
1,290
2,274
25,267
0
L
Medusa
1,125
164
0
51
2,960
1,055
0
2,351
561
0
5,269
L
3,694
673
0
292
11,981
6,512
0
7,637
3,703
1,150
12,579
L
Jing Wei
JawKnee12
Jing Wei
5,689
4,612
0
747
13,728
4,958
0
5,996
7,431
0
13,820
W
Ares
5,168
546
0
1,129
9,189
8,724
0
4,052
5,137
8,771
0
W
Anubis
MisterCreo
Anubis
12,536
114
0
1,281
2,395
1,468
0
913
1,332
27,128
0
L
Cabrakan
NoMoneyManny
Cabrakan
4,946
694
0
1,541
11,424
13,428
0
5,898
4,343
10,521
0
L
3,649
0
0
583
5,796
2,191
0
3,129
2,368
28,454
0
W
Xbalanque
quickdraw311
Xbalanque
8,749
5,604
0
0
4,314
2,146
0
1,314
2,850
0
27,659
W
Thanatos
vicentenetto
Thanatos
6,705
797
0
3,806
4,619
2,174
0
2,506
2,113
0
12,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,105
Gold Earned
43,510
135
Minions Killed
194
4
Camps Cleared
8
698,586
Distance Traveled
799,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,159
1,020
41
5
1
146,260
0
L
Medusa
7,781
973
18
2
0
76,909
0
L
Mulan
7,721
965
23
3
0
141,036
0
L
Jing Wei
7,716
965
29
4
2
161,947
0
W
Ares
8,988
1,124
26
3
1
148,270
0
W
Anubis
8,871
1,109
56
7
2
166,632
0
L
Cabrakan
8,680
1,085
11
1
1
167,258
0
L
Anubis
8,207
1,026
54
7
1
151,436
0
W
Xbalanque
8,195
1,024
61
8
1
148,369
0
W
Thanatos
9,297
1,162
10
1
3
189,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role