Player Matchup

Mercury
Mercury
Chasteddoor
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 1
Scylla
Scylla
CriticalShihtzu
Scylla
Level 127
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 4L
1,250 Elo+
Party 1
Anubis
Anubis
Jamesrip24
Anubis
Level 129
God Stats
1W - 0L
1,850 SR
Queue Stats
2W - 2L
1,253 Elo+
Party 1
Eset
Eset
KandiMandi
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,253 Elo+
Party 1
Kuzenbo
Kuzenbo
MattyDeesNuts47
Kuzenbo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,253 Elo+
Party 1
Team Averages
Level 102
1,574 SR
1,304 Elo+

VS

Team Averages
Level 79
1,435 SR
1,483 Elo+
Xing Tian
Xing Tian
GroovyPotatos
Xing Tian
Level 95
God Stats
4W - 7L
1,477 SR
Queue Stats
128W - 111L
1,526 Elo+
Solo
Eset
Eset
Mayhemyles
Eset
Level 22
God Stats
1W - 3L
1,284 SR
Queue Stats
26W - 51L
1,398 Elo+
Solo
Anhur
Anhur
NoobofSchrödingr
Anhur
Level 117
God Stats
2W - 3L
1,367 SR
Queue Stats
299W - 253L
1,528 Elo+
Solo
Anubis
Anubis
Spooksiies
Anubis
Level 111
God Stats
2W - 4L
1,547 SR
Queue Stats
72W - 80L
1,480 Elo+
Solo
Ravana
Ravana
iiProsy
Ravana
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 99L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chasteddoor
Mercury
20
7 / 6 / 10
13,360
742
12,776
17,193
7,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 3 / 11
12,605
700
18,720
12,542
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Jamesrip24
Anubis
20
3 / 7 / 11
12,378
688
17,365
15,131
9,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 9
11,334
630
8,149
11,103
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 5 / 13
12,499
694
7,609
19,113
41,777
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GroovyPotatos
Xing Tian
19
5 / 3 / 19
12,922
718
8,454
17,446
24,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

19
4 / 8 / 11
11,181
621
11,024
17,410
8,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 13
11,440
636
11,185
11,371
5,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Spooksiies
Anubis
20
5 / 3 / 18
12,183
677
19,816
14,650
9,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
iiProsy
Ravana
19
10 / 4 / 13
12,210
678
12,891
18,949
15,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
101
21
Kills
27
27
Deaths
22
54
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Mercury
Chasteddoor
Mercury
7
6
10
2
W
5
3
11
3.5
L
Xing Tian
GroovyPotatos
Xing Tian
5
3
19
4.83
W
Anubis
Jamesrip24
Anubis
3
7
11
1.21
W
3
6
9
1.25
W
3
5
13
1.9
L
4
8
11
1.19
L
3
4
13
2.38
L
Anubis
Spooksiies
Anubis
5
3
18
4.67
L
Ravana
iiProsy
Ravana
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,619
Damage
63,370
75,082
Taken
79,826
70,190
Mitigated
63,636
16,598
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Chasteddoor
Mercury
12,776
5,988
2,683
3,930
17,193
7,885
3,610
7,637
9,460
0
26,758
W
18,720
713
0
2,276
12,542
5,883
2,024
5,620
6,683
43,320
0
L
Xing Tian
GroovyPotatos
Xing Tian
8,454
219
300
3,457
17,446
24,704
525
10,647
6,555
15,921
0
W
Anubis
Jamesrip24
Anubis
17,365
603
1,647
2,100
15,131
9,794
0
9,049
5,978
59,509
0
W
8,149
779
1,439
1,121
11,103
4,851
1,110
7,400
3,528
12,967
0
W
7,609
2,452
649
753
19,113
41,777
774
9,129
9,638
14,240
0
L
11,024
341
1,332
1,543
17,410
8,266
614
11,045
6,339
24,045
0
L
11,185
3,583
945
1,129
11,371
5,436
1,340
7,320
3,943
0
25,690
L
Anubis
Spooksiies
Anubis
19,816
232
1,518
6,135
14,650
9,247
874
9,092
5,462
56,606
0
L
Ravana
iiProsy
Ravana
12,891
1,334
1,611
2,582
18,949
15,983
165
13,021
5,684
1,942
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,176
Gold Earned
59,936
191
Minions Killed
175
0
Camps Cleared
0
1,514,465
Distance Traveled
1,480,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,360
742
27
2
0
311,576
0
W
Scylla
12,605
700
60
3
0
319,545
0
L
Xing Tian
12,922
718
10
1
0
350,538
0
W
Anubis
12,378
688
72
4
0
265,276
0
W
Eset
11,334
630
20
1
0
312,478
0
W
Kuzenbo
12,499
694
12
1
0
305,590
0
L
Eset
11,181
621
45
3
0
263,609
0
L
Anhur
11,440
636
36
2
0
255,646
0
L
Anubis
12,183
677
64
4
0
287,108
0
L
Ravana
12,210
678
20
1
0
323,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role