Player Matchup

Ares
Ares
 
Ares
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Clx_66
Chronos
Level 89
God Stats
5W - 10L
1,471 SR
Queue Stats
369W - 367L
1,481 Elo+
Solo
Zeus
Zeus
Esdeth2
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,498 Elo+
Solo
Bellona
Bellona
WyZz732
Bellona
Level 137
God Stats
3W - 8L
1,375 SR
Queue Stats
675W - 689L
1,487 Elo+
Solo
Ravana
Ravana
bakanesan
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 113L
1,426 Elo+
Solo
Team Averages
Level 123
1,469 SR
1,478 Elo+

VS

Team Averages
Level 70
1,435 SR
1,474 Elo+
Ganesha
Ganesha
 
Ganesha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
D0PeAMINE
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deathkill929
Ah Muzen Cab
Level 85
God Stats
5W - 6L
1,119 SR
Queue Stats
257W - 231L
1,494 Elo+
Solo
Medusa
Medusa
ScainerAnton
Medusa
Level 84
God Stats
3W - 4L
1,369 SR
Queue Stats
235W - 256L
1,457 Elo+
Solo
Thor
Thor
ShinrartaDezhra
Thor
Level 28
God Stats
14W - 17L
1,686 SR
Queue Stats
846W - 881L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
6 / 6 / 13
11,293
807
13,661
22,969
38,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Clx_66
Chronos
19
6 / 6 / 9
10,702
764
10,453
15,598
9,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Esdeth2
Zeus
19
8 / 5 / 9
11,120
794
20,986
11,839
6,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
WyZz732
Bellona
3
0 / 1 / 1
3,861
276
0
1,170
396
Ravana
bakanesan
Ravana
15
2 / 8 / 7
8,605
615
14,175
18,992
12,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 7 / 17
10,787
771
8,727
21,800
29,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
D0PeAMINE
Sun Wukong
20
13 / 2 / 12
12,898
921
19,334
26,980
31,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Deathkill929
Ah Muzen Cab
20
7 / 3 / 12
12,044
860
14,224
15,044
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
1 / 8 / 6
9,890
706
8,782
17,630
8,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 12
11,566
826
12,526
13,386
7,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
85
22
Kills
26
26
Deaths
24
39
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
6
6
13
2.08
W
Ganesha
 
Ganesha
0
7
17
1.21
L
Chronos
Clx_66
Chronos
6
6
9
1.75
W
Sun Wukong
D0PeAMINE
Sun Wukong
13
2
12
9.5
W
Ah Muzen Cab
Deathkill929
Ah Muzen Cab
7
3
12
4.33
L
Zeus
Esdeth2
Zeus
8
5
9
2.5
W
Medusa
1
8
6
0.5
W
5
4
12
2.75
L
Bellona
WyZz732
Bellona
0
1
1
0.5
L
Ravana
bakanesan
Ravana
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,275
Damage
63,593
70,568
Taken
94,840
67,511
Mitigated
83,192
11,558
Healing
25,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,661
843
503
3,007
22,969
38,957
0
2,418
20,551
23,742
0
W
Ganesha
 
Ganesha
8,727
472
1,183
2,606
21,800
29,347
250
10,932
10,868
18,283
0
L
Chronos
Clx_66
Chronos
10,453
2,790
461
1,855
15,598
9,609
513
2,399
13,199
27,214
0
W
Sun Wukong
D0PeAMINE
Sun Wukong
19,334
3,749
1,707
9,034
26,980
31,129
741
8,671
18,309
0
34,398
W
Ah Muzen Cab
Deathkill929
Ah Muzen Cab
14,224
5,378
539
3,589
15,044
7,215
4,931
8,304
6,593
0
32,702
L
Zeus
Esdeth2
Zeus
20,986
1,519
474
409
11,839
6,331
0
1,837
10,002
47,799
0
W
Medusa
8,782
3,359
877
2,023
17,630
8,461
561
10,840
6,790
0
21,915
W
12,526
3,338
1,327
2,607
13,386
7,040
1,379
6,353
7,033
0
34,196
L
Bellona
WyZz732
Bellona
0
0
0
0
1,170
396
0
0
1,170
0
0
L
Ravana
bakanesan
Ravana
14,175
3,207
1,369
3,480
18,992
12,218
0
2,073
16,919
0
18,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,581
Gold Earned
57,185
146
Minions Killed
148
0
Camps Cleared
0
896,400
Distance Traveled
1,239,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,293
807
38
3
0
238,979
0
W
Ganesha
10,787
771
2
0
0
215,438
0
L
Chronos
10,702
764
45
3
0
215,587
0
W
Sun Wukong
12,898
921
29
2
0
299,517
0
W
Ah Muzen Cab
12,044
860
41
3
0
241,791
0
L
Zeus
11,120
794
55
4
0
229,802
0
W
Medusa
9,890
706
26
2
0
248,524
0
W
Thor
11,566
826
50
4
0
233,766
0
L
Bellona
3,861
276
0
0
0
0
0
L
Ravana
8,605
615
8
1
0
212,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role