Player Matchup

Ishtar
Ishtar
IGotThatFyeFye
Ishtar
Level 88
God Stats
5W - 5L
1,640 SR
Queue Stats
90W - 84L
1,404 Elo+
Party 2
Bastet
Bastet
My name Kol
Bastet
Level 109
God Stats
26W - 27L
1,537 SR
Queue Stats
67W - 75L
1,462 Elo+
Party 3
Charon
Charon
antron504
Charon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,446 Elo+
Party 2
Anubis
Anubis
misterkeno
Anubis
Level 57
God Stats
3W - 7L
1,426 SR
Queue Stats
148W - 159L
1,398 Elo+
Party 2
Ra
Ra
qqqqqqqq1
Ra
Level 127
God Stats
2W - 7L
1,206 SR
Queue Stats
107W - 115L
1,417 Elo+
Party 3
Team Averages
Level 97
1,462 SR
1,425 Elo+

VS

Team Averages
Level 107
1,468 SR
1,440 Elo+
Charybdis
Charybdis
 
Charybdis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Arbiter D10
Chang'e
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 153L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
i-Swaavy
Tsukuyomi
Level 145
God Stats
7W - 4L
1,585 SR
Queue Stats
231W - 242L
1,426 Elo+
Solo
Athena
Athena
xSpitefuI-
Athena
Level 61
God Stats
1W - 1L
1,333 SR
Queue Stats
81W - 88L
1,397 Elo+
Solo
Nike
Nike
xbigdaddyjuicex
Nike
Level 154
God Stats
5W - 3L
1,422 SR
Queue Stats
369W - 347L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 5
4,319
480
4,784
8,162
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
10
4 / 2 / 1
5,751
639
4,188
7,365
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
antron504
Charon
8
0 / 1 / 2
4,085
454
1,661
5,441
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
misterkeno
Anubis
7
1 / 4 / 1
4,406
490
3,345
6,712
2,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
1,958
218
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 1 / 0
5,794
644
2,047
5,025
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Arbiter D10
Chang'e
9
6 / 2 / 0
6,204
689
3,809
7,516
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
i-Swaavy
Tsukuyomi
9
1 / 2 / 5
5,633
626
5,991
9,014
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
xSpitefuI-
Athena
8
0 / 0 / 5
5,209
579
1,132
5,577
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 2
6,067
674
4,701
5,637
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
9
9
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
0
1
W
Chang'e
Arbiter D10
Chang'e
6
2
0
3
L
0
2
5
1.25
L
Bastet
4
2
1
2.25
L
Charon
antron504
Charon
0
1
2
1
W
Tsukuyomi
i-Swaavy
Tsukuyomi
1
2
5
1.75
L
Anubis
misterkeno
Anubis
1
4
1
0.38
L
0
0
0
0
W
Athena
xSpitefuI-
Athena
0
0
5
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,978
Damage
17,680
27,680
Taken
32,769
10,734
Mitigated
13,197
6,255
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,047
1,223
0
3,150
5,025
1,610
605
0
5,025
0
43,607
W
Chang'e
Arbiter D10
Chang'e
3,809
615
1,280
2,346
7,516
2,188
727
1,878
5,638
26,317
0
L
4,784
2,410
0
2,017
8,162
2,648
0
1,209
6,923
0
20,383
L
Bastet
4,188
1,524
0
1,720
7,365
2,441
0
699
6,620
0
29,545
L
Charon
antron504
Charon
1,661
485
0
1,282
5,441
2,800
0
442
4,953
15,655
0
W
Tsukuyomi
i-Swaavy
Tsukuyomi
5,991
1,795
0
2,572
9,014
2,723
526
1,569
7,445
0
31,072
L
Anubis
misterkeno
Anubis
3,345
158
0
1,236
6,712
2,845
0
2,261
4,243
19,285
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
xSpitefuI-
Athena
1,132
341
0
1,482
5,577
3,634
480
219
5,358
11,236
0
W
4,701
351
0
490
5,637
3,042
0
1,340
4,297
0
44,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
28,907
114
Minions Killed
262
0
Camps Cleared
0
682,927
Distance Traveled
875,141
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,794
644
79
9
0
154,930
0
W
Chang'e
6,204
689
42
5
0
169,457
0
L
Ishtar
4,319
480
27
3
0
157,497
3
L
Bastet
5,751
639
49
5
0
221,048
0
L
Charon
4,085
454
13
1
0
149,864
0
W
Tsukuyomi
5,633
626
50
6
0
194,125
0
L
Anubis
4,406
490
25
3
0
154,518
0
L
Ra
1,958
218
0
0
0
0
0
W
Athena
5,209
579
19
2
0
192,965
0
W
Nike
6,067
674
72
8
0
163,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role