Player Matchup

Kukulkan
Kukulkan
BerserkerMatthew
Kukulkan
Level 22
God Stats
0W - 2L
1,358 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Athena
Athena
Brukeal
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Mulan
Mulan
R3ap3r12109
Mulan
Level 122
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ra
Ra
jgaby
Ra
Level 78
God Stats
2W - 4L
1,490 SR
Queue Stats
66W - 93L
1,437 Elo+
Solo
Izanami
Izanami
magic_mill_
Izanami
Level 46
God Stats
0W - 3L
1,526 SR
Queue Stats
10W - 16L
1,472 Elo+
Party 3
Team Averages
Level 75
1,429 SR
1,482 Elo+

VS

Team Averages
Level 53
1,435 SR
1,415 Elo+
Chiron
Chiron
AVapidMuffin
Chiron
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 25L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
Guiti420
Sun Wukong
Level 107
God Stats
2W - 8L
1,295 SR
Queue Stats
323W - 305L
1,418 Elo+
Solo
Thanatos
Thanatos
HostileLemur915
Thanatos
Level 16
God Stats
32W - 28L
1,450 SR
Queue Stats
125W - 108L
1,528 Elo+
Party 2
Maui
Maui
Swagasarus
Maui
Level 29
God Stats
4W - 4L
1,463 SR
Queue Stats
13W - 23L
1,333 Elo+
Party 1
Janus
Janus
TexasLife6234
Janus
Level 65
God Stats
6W - 10L
1,465 SR
Queue Stats
370W - 334L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,682
437
3,456
6,757
2,097
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Brukeal
Athena
8
0 / 6 / 0
5,191
399
2,103
10,590
7,992
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
5,898
454
6,599
13,938
7,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ra
10
0 / 5 / 0
6,006
462
3,168
7,409
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
magic_mill_
Izanami
9
0 / 1 / 0
5,758
443
1,978
8,880
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
8 / 0 / 4
8,401
646
8,755
7,248
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Guiti420
Sun Wukong
13
1 / 0 / 2
8,199
631
8,368
9,686
8,206
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
13
4 / 0 / 3
7,749
596
4,541
11,626
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 9
7,536
580
3,777
7,650
4,858
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
5 / 1 / 4
7,952
612
8,945
6,115
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
21
21
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
0
4
10
L
1
5
0
0.2
L
Athena
Brukeal
Athena
0
6
0
0
W
Sun Wukong
Guiti420
Sun Wukong
1
0
2
2
W
Thanatos
4
0
3
5.5
L
0
4
0
0
W
3
1
9
7.5
W
5
1
4
7
L
Ra
0
5
0
0
L
Izanami
magic_mill_
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
34,386
47,574
Taken
42,325
22,067
Mitigated
22,949
8,107
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,755
3,183
460
2,853
7,248
2,989
1,636
2,704
4,544
0
54,399
L
3,456
874
75
87
6,757
2,097
0
2,361
4,322
25,344
0
L
Athena
Brukeal
Athena
2,103
1,410
119
653
10,590
7,992
0
3,036
7,472
12,483
0
W
Sun Wukong
Guiti420
Sun Wukong
8,368
2,810
0
2,046
9,686
8,206
58
192
9,494
0
65,301
W
Thanatos
4,541
1,176
0
9,465
11,626
4,578
0
786
10,840
0
66,470
L
6,599
1,871
0
3,650
13,938
7,059
0
1,064
12,866
0
41,988
W
3,777
1,052
1,594
2,023
7,650
4,858
216
2,242
5,408
16,584
0
W
8,945
385
0
965
6,115
2,318
1,185
2,676
3,312
53,952
0
L
Ra
3,168
155
108
1,227
7,409
2,267
0
4,409
2,716
35,826
0
L
Izanami
magic_mill_
Izanami
1,978
938
0
2,188
8,880
2,652
0
1,382
7,476
0
41,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
39,837
291
Minions Killed
419
0
Camps Cleared
0
1,272,695
Distance Traveled
1,332,475
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,401
646
99
8
0
237,984
0
L
Kukulkan
5,682
437
45
3
0
244,206
0
L
Athena
5,191
399
17
1
0
275,933
0
W
Sun Wukong
8,199
631
110
8
0
251,267
3
W
Thanatos
7,749
596
98
8
0
317,071
0
L
Mulan
5,898
454
68
5
0
255,012
0
W
Maui
7,536
580
19
1
0
258,923
0
W
Janus
7,952
612
93
7
0
267,230
0
L
Ra
6,006
462
70
5
0
231,824
1
L
Izanami
5,758
443
91
7
0
265,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role