Player Matchup

Shiva
Shiva
Context31415
Shiva
Level 148
God Stats
0W - 2L
1,297 SR
Queue Stats
223W - 215L
1,505 Elo+
Solo
Loki
Loki
CowboyKid1488
Loki
Level 100
God Stats
3W - 4L
1,521 SR
Queue Stats
326W - 362L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
ER_Franzy
Cabrakan
Level 124
God Stats
2W - 2L
1,666 SR
Queue Stats
89W - 92L
1,448 Elo+
Party 2
Surtr
Surtr
jackelblue
Surtr
Level 141
God Stats
4W - 2L
1,659 SR
Queue Stats
173W - 152L
1,488 Elo+
Party 2
Persephone
Persephone
sohumiam
Persephone
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 67L
1,317 Elo+
Party 1
Team Averages
Level 111
1,529 SR
1,428 Elo+

VS

Team Averages
Level 95
1,289 SR
1,440 Elo+
Zeus
Zeus
BigWayneBowCoC
Zeus
Level 113
God Stats
1W - 2L
1,245 SR
Queue Stats
6W - 15L
1,309 Elo+
Solo
He Bo
He Bo
NoctisCaelum19
He Bo
Level 124
God Stats
1W - 1L
1,327 SR
Queue Stats
31W - 28L
1,466 Elo+
Solo
Xing Tian
Xing Tian
UmNoobMatouVC
Xing Tian
Level 103
God Stats
3W - 2L
1,341 SR
Queue Stats
209W - 222L
1,429 Elo+
Solo
Sobek
Sobek
bt0301
Sobek
Level 76
God Stats
3W - 2L
1,265 SR
Queue Stats
208W - 218L
1,477 Elo+
Solo
Kali
Kali
josekuate
Kali
Level 61
God Stats
1W - 1L
1,265 SR
Queue Stats
16W - 5L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,880
262
0
0
0
14
0 / 7 / 5
7,313
665
3,992
9,988
4,906
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ER_Franzy
Cabrakan
12
1 / 8 / 4
7,218
656
5,139
13,765
21,233
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
18
10 / 4 / 1
9,985
908
17,951
18,936
16,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
sohumiam
Persephone
13
1 / 7 / 6
7,508
683
9,836
10,684
5,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
9,601
873
7,437
6,837
2,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 12
10,467
952
12,730
8,292
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
UmNoobMatouVC
Xing Tian
16
3 / 1 / 15
9,504
864
5,745
16,728
9,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
bt0301
Sobek
17
3 / 3 / 19
10,155
923
8,736
18,614
16,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
16
6 / 4 / 13
9,974
907
12,290
13,019
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
12
Kills
26
26
Deaths
13
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
0
0
0
0
L
0
7
5
0.36
L
Cabrakan
ER_Franzy
Cabrakan
1
8
4
0.38
W
9
2
12
7.5
W
Xing Tian
UmNoobMatouVC
Xing Tian
3
1
15
10.5
W
Sobek
bt0301
Sobek
3
3
19
4.17
L
Surtr
10
4
1
2.63
W
Kali
6
4
13
3.13
L
Persephone
sohumiam
Persephone
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,918
Damage
46,938
53,373
Taken
63,490
47,768
Mitigated
38,047
8,490
Healing
26,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,437
1,503
242
591
6,837
2,444
1,747
1,461
5,376
20,368
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,992
947
268
282
9,988
4,906
0
6,613
3,375
0
11,839
L
Cabrakan
ER_Franzy
Cabrakan
5,139
548
410
450
13,765
21,233
0
9,920
3,845
6,393
0
W
12,730
1,182
953
3,247
8,292
3,395
2,236
1,884
6,408
33,544
0
W
Xing Tian
UmNoobMatouVC
Xing Tian
5,745
226
778
7,398
16,728
9,739
893
4,609
12,119
16,448
0
W
Sobek
bt0301
Sobek
8,736
328
624
6,354
18,614
16,345
849
3,991
14,623
24,974
394
L
Surtr
17,951
5,106
506
5,687
18,936
16,617
0
10,047
8,889
428
35,999
W
Kali
12,290
6,445
717
5,568
13,019
6,124
2,289
3,431
9,588
0
22,594
L
Persephone
sohumiam
Persephone
9,836
2,682
401
486
10,684
5,012
0
7,615
2,995
18,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
49,701
71
Minions Killed
154
0
Camps Cleared
0
637,682
Distance Traveled
971,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,601
873
27
2
0
164,365
0
L
Shiva
2,880
262
0
0
0
0
0
L
Loki
7,313
665
15
1
0
161,097
0
L
Cabrakan
7,218
656
1
0
0
139,501
0
W
He Bo
10,467
952
52
5
0
184,346
0
W
Xing Tian
9,504
864
20
2
0
226,307
0
W
Sobek
10,155
923
29
3
0
186,783
0
L
Surtr
9,985
908
32
3
0
182,626
0
W
Kali
9,974
907
26
2
0
209,291
0
L
Persephone
7,508
683
23
2
0
154,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role