Player Matchup

Serqet
Serqet
 
Serqet
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Camuscamil
Kumbhakarna
Level 152
God Stats
3W - 0L
1,728 SR
Queue Stats
50W - 45L
1,455 Elo+
Solo
Medusa
Medusa
Hustle oT
Medusa
Level 119
God Stats
7W - 6L
1,622 SR
Queue Stats
426W - 439L
1,394 Elo+
Solo
Chang'e
Chang'e
Shido_Fuyuki7
Chang'e
Level 124
God Stats
1W - 0L
1,241 SR
Queue Stats
78W - 77L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Solarfang
Heimdallr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,349 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,426 Elo+

VS

Team Averages
Level 82
1,546 SR
1,497 Elo+
He Bo
He Bo
BigBirdAK47
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 140L
1,417 Elo+
Party 2
Skadi
Skadi
Blacsohard-_-
Skadi
Level 109
God Stats
4W - 5L
1,507 SR
Queue Stats
133W - 115L
1,457 Elo+
Solo
Horus
Horus
PapaBear0501
Horus
Level 129
God Stats
3W - 5L
1,538 SR
Queue Stats
468W - 467L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
Scarlettace21
Baba Yaga
Level 43
God Stats
4W - 3L
1,684 SR
Queue Stats
141W - 139L
1,417 Elo+
Party 2
Persephone
Persephone
YellowBedwetter
Persephone
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
7 / 2 / 14
10,143
1,014
10,924
9,303
6,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Camuscamil
Kumbhakarna
14
1 / 2 / 13
8,105
811
2,748
14,856
7,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Hustle oT
Medusa
16
5 / 1 / 12
9,299
930
9,061
5,428
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
15
4 / 1 / 14
8,602
860
10,470
13,005
5,597
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Solarfang
Heimdallr
15
8 / 3 / 8
8,970
897
10,901
7,877
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
6,779
678
7,990
10,754
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 6
7,888
789
12,896
9,844
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 6
7,204
720
4,247
13,181
14,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
Scarlettace21
Baba Yaga
13
1 / 4 / 6
7,241
724
10,414
9,235
4,768
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
YellowBedwetter
Persephone
13
4 / 5 / 3
8,193
819
7,931
9,032
3,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
25
Kills
8
9
Deaths
25
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
14
7
L
0
7
5
0.36
L
2
4
6
1.25
W
Kumbhakarna
Camuscamil
Kumbhakarna
1
2
13
3.75
W
Medusa
Hustle oT
Medusa
5
1
12
11
L
1
5
6
0.8
L
Baba Yaga
Scarlettace21
Baba Yaga
1
4
6
1
W
Chang'e
4
1
14
11
W
Heimdallr
Solarfang
Heimdallr
8
3
8
4
L
Persephone
YellowBedwetter
Persephone
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
43,478
50,469
Taken
52,046
25,511
Mitigated
32,677
26,075
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,924
3,346
1,429
1,122
9,303
6,046
780
4,788
4,515
0
15,617
L
7,990
506
424
459
10,754
4,856
99
3,314
6,988
13,078
0
L
12,896
4,279
706
506
9,844
4,896
244
2,540
7,080
0
29,632
W
Kumbhakarna
Camuscamil
Kumbhakarna
2,748
112
1,470
3,973
14,856
7,920
369
8,242
6,614
6,380
0
W
Medusa
Hustle oT
Medusa
9,061
2,693
562
414
5,428
2,258
1,038
2,991
2,437
0
28,592
L
4,247
1,587
1,658
1,759
13,181
14,388
0
4,370
8,739
570
5,865
L
Baba Yaga
Scarlettace21
Baba Yaga
10,414
1,722
32
1,086
9,235
4,768
40
1,296
7,642
18,463
0
W
Chang'e
10,470
1,651
8,329
8,136
13,005
5,597
798
6,953
6,052
20,618
0
W
Heimdallr
Solarfang
Heimdallr
10,901
5,917
0
640
7,877
3,690
1,716
3,811
4,066
0
15,103
L
Persephone
YellowBedwetter
Persephone
7,931
1,181
0
378
9,032
3,769
240
1,636
6,997
14,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,119
Gold Earned
37,305
96
Minions Killed
83
0
Camps Cleared
0
822,752
Distance Traveled
814,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,143
1,014
21
2
0
159,629
0
L
He Bo
6,779
678
16
2
0
162,756
0
L
Skadi
7,888
789
31
3
0
162,223
0
W
Kumbhakarna
8,105
811
9
1
0
164,557
0
W
Medusa
9,299
930
38
4
0
156,004
0
L
Horus
7,204
720
3
0
0
175,994
0
L
Baba Yaga
7,241
724
19
2
0
157,651
0
W
Chang'e
8,602
860
21
2
0
182,285
0
W
Heimdallr
8,970
897
7
1
0
160,277
0
L
Persephone
8,193
819
14
1
0
155,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role