Player Matchup

Mulan
Mulan
Bubster1100
Mulan
Level 49
God Stats
31W - 23L
1,579 SR
Queue Stats
67W - 66L
1,460 Elo+
Party 2
Skadi
Skadi
Smash Ur Face17
Skadi
Level 104
God Stats
1W - 3L
1,453 SR
Queue Stats
144W - 153L
1,398 Elo+
Party 2
Ra
Ra
jbent75
Ra
Level 76
God Stats
9W - 12L
1,537 SR
Queue Stats
140W - 137L
1,461 Elo+
Solo
Team Averages
Level 76
1,523 SR
1,440 Elo+

VS

Team Averages
Level 73
1,473 SR
1,340 Elo+
Ne Zha
Ne Zha
JorginLamegu
Ne Zha
Level 18
God Stats
5W - 3L
1,394 SR
Queue Stats
46W - 42L
1,422 Elo+
Party 1
Anubis
Anubis
THEUS_SKILL
Anubis
Level 123
God Stats
2W - 2L
1,524 SR
Queue Stats
24W - 25L
1,380 Elo+
Party 1
Bellona
Bellona
itsgmoneyszn
Bellona
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
7,913
719
5,060
10,425
8,136
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 6 / 0
7,108
646
4,760
9,012
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 3
7,701
700
6,733
6,579
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 0 / 10
8,821
802
6,401
7,122
5,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
13
11 / 1 / 5
10,427
948
11,374
7,645
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
itsgmoneyszn
Bellona
11
1 / 2 / 13
8,648
786
5,802
9,874
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
16
16
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Ne Zha
4
0
10
9
L
0
6
0
0
W
Anubis
11
1
5
13.5
W
Bellona
itsgmoneyszn
Bellona
1
2
13
3.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
23,577
26,016
Taken
24,641
12,201
Mitigated
17,533
3,911
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,060
391
0
1,353
10,425
8,136
0
6,149
4,276
0
10,610
W
Ne Zha
6,401
2,224
0
2,305
7,122
5,737
724
1,970
5,092
0
27,197
L
4,760
2,041
132
836
9,012
2,248
0
3,968
5,044
0
22,048
W
Anubis
11,374
864
0
3,076
7,645
3,521
189
2,027
5,543
51,172
0
W
Bellona
itsgmoneyszn
Bellona
5,802
1,035
0
1,712
9,874
8,275
0
2,956
6,822
0
19,597
L
6,733
586
384
1,206
6,579
1,817
0
1,606
4,973
35,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,722
Gold Earned
27,896
103
Minions Killed
106
0
Camps Cleared
0
582,145
Distance Traveled
597,872
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,913
719
11
1
0
204,573
2
W
Ne Zha
8,821
802
17
2
0
214,623
0
L
Skadi
7,108
646
32
3
0
174,975
0
W
Anubis
10,427
948
65
6
0
189,340
0
W
Bellona
8,648
786
24
2
0
193,909
0
L
Ra
7,701
700
60
5
0
202,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role