Player Matchup

Thor
Thor
Gronkeatseahawk
Thor
Level 26
God Stats
2W - 2L
1,654 SR
Queue Stats
76W - 80L
1,467 Elo+
Party 1
Tiamat
Tiamat
RomanView
Tiamat
Level 61
God Stats
4W - 6L
1,500 SR
Queue Stats
159W - 165L
1,496 Elo+
Party 1
Atlas
Atlas
killer shark213
Atlas
Level 43
God Stats
4W - 7L
1,500 SR
Queue Stats
68W - 67L
1,362 Elo+
Solo
Team Averages
Level 43
1,551 SR
1,441 Elo+

VS

Team Averages
Level 119
1,313 SR
1,427 Elo+
Merlin
Merlin
Emil N Davis
Merlin
Level 161
God Stats
2W - 3L
1,082 SR
Queue Stats
35W - 41L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jonahlyt
Ah Muzen Cab
Level 67
God Stats
49W - 52L
1,499 SR
Queue Stats
353W - 360L
1,440 Elo+
Solo
Ix Chel
Ix Chel
ThatANGELBoiii
Ix Chel
Level 128
God Stats
15W - 16L
1,358 SR
Queue Stats
145W - 159L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
8,083
622
5,150
10,553
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Tiamat
RomanView
Tiamat
12
3 / 5 / 0
9,479
729
6,927
9,548
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 2
8,475
652
7,845
10,292
12,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 2 / 2
10,157
781
7,857
6,897
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jonahlyt
Ah Muzen Cab
14
3 / 0 / 7
10,200
785
8,683
9,124
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 7
9,517
732
8,010
9,166
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
2
3.5
L
0
4
2
0.25
W
Ah Muzen Cab
Jonahlyt
Ah Muzen Cab
3
0
7
6.5
L
Tiamat
RomanView
Tiamat
3
5
0
0.6
W
2
1
7
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,922
Damage
24,550
30,393
Taken
25,187
21,845
Mitigated
9,219
517
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,857
224
412
1,145
6,897
2,385
58
3,146
3,751
28,071
0
L
5,150
627
0
0
10,553
4,163
0
6,265
4,288
0
16,976
W
Ah Muzen Cab
Jonahlyt
Ah Muzen Cab
8,683
3,131
0
1,588
9,124
3,564
1,078
7,566
1,558
0
50,122
L
Tiamat
RomanView
Tiamat
6,927
125
0
517
9,548
5,493
0
4,747
4,801
30,835
0
W
8,010
687
773
3,886
9,166
3,270
165
4,272
4,894
26,213
0
L
7,845
2,928
0
0
10,292
12,189
0
5,481
4,811
31,607
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
29,874
129
Minions Killed
150
0
Camps Cleared
0
630,244
Distance Traveled
662,760
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,157
781
27
2
0
172,861
0
L
Thor
8,083
622
28
2
0
201,842
0
W
Ah Muzen Cab
10,200
785
94
7
0
243,333
4
L
Tiamat
9,479
729
65
5
0
208,616
0
W
Ix Chel
9,517
732
29
2
0
246,566
0
L
Atlas
8,475
652
36
3
0
219,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role