Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
J0quin
Sun Wukong
Level 155
God Stats
4W - 9L
1,525 SR
Queue Stats
447W - 433L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Rasputin1917192
Nu Wa
Level 104
God Stats
1W - 2L
1,610 SR
Queue Stats
225W - 208L
1,552 Elo+
Solo
Hercules
Hercules
SlydeWaze
Hercules
Level 99
God Stats
1W - 4L
1,577 SR
Queue Stats
162W - 132L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
ToXiC_X3N0M0RPH
Cthulhu
Level 154
God Stats
43W - 37L
1,605 SR
Queue Stats
244W - 232L
1,522 Elo+
Party 3
Team Averages
Level 122
1,563 SR
1,541 Elo+

VS

Team Averages
Level 146
1,535 SR
1,508 Elo+
Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Enzyuh
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 180L
1,502 Elo+
Party 2
Anubis
Anubis
IBWININ
Anubis
Level 134
God Stats
6W - 2L
1,677 SR
Queue Stats
38W - 33L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 5 / 4
7,638
764
6,888
14,282
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
J0quin
Sun Wukong
16
3 / 0 / 3
8,626
863
5,785
7,195
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 5 / 3
7,417
742
8,246
9,120
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SlydeWaze
Hercules
12
0 / 2 / 2
6,612
661
3,968
7,598
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 3
6,782
678
4,174
8,015
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 0 / 3
8,670
867
4,518
6,547
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
15
3 / 1 / 7
8,019
802
6,742
10,935
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Baron Samedi
 
Baron Samedi
14
1 / 0 / 11
7,857
786
10,474
7,413
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Enzyuh
Zhong Kui
15
2 / 1 / 8
8,277
828
7,706
7,615
7,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
IBWININ
Anubis
15
6 / 5 / 2
8,597
860
12,314
9,862
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
7
Kills
15
15
Deaths
7
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
5
4
0.8
W
Pele
 
Pele
3
0
3
4.5
W
Guan Yu
 
Guan Yu
3
1
7
6.5
W
Baron Samedi
 
Baron Samedi
1
0
11
6.5
W
Zhong Kui
Enzyuh
Zhong Kui
2
1
8
6
W
Anubis
IBWININ
Anubis
6
5
2
1.4
L
Sun Wukong
J0quin
Sun Wukong
3
0
3
4.5
L
1
5
3
0.5
L
Hercules
SlydeWaze
Hercules
0
2
2
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
41,754
46,210
Taken
42,372
21,330
Mitigated
28,623
7,048
Healing
18,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,888
2,679
0
956
14,282
4,398
0
9,466
4,630
0
24,683
W
Pele
 
Pele
4,518
494
0
1,808
6,547
2,782
474
1,603
4,814
0
40,129
W
Guan Yu
 
Guan Yu
6,742
785
607
4,129
10,935
9,657
305
3,219
7,295
0
15,790
W
Baron Samedi
 
Baron Samedi
10,474
627
1,256
4,681
7,413
3,636
795
3,256
3,876
34,136
0
W
Zhong Kui
Enzyuh
Zhong Kui
7,706
482
0
3,520
7,615
7,112
808
2,393
4,926
35,888
0
W
Anubis
IBWININ
Anubis
12,314
530
0
2,338
9,862
5,436
117
1,364
8,463
38,949
0
L
Sun Wukong
J0quin
Sun Wukong
5,785
1,103
0
2,492
7,195
3,810
0
5,164
1,931
0
29,983
L
8,246
1,268
0
469
9,120
3,247
16
5,517
3,456
26,031
0
L
Hercules
SlydeWaze
Hercules
3,968
612
97
1,874
7,598
4,760
0
5,050
2,332
0
10,110
L
4,174
330
593
567
8,015
5,115
0
5,297
2,559
9,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
41,420
174
Minions Killed
275
0
Camps Cleared
0
931,122
Distance Traveled
1,200,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,638
764
40
4
0
203,832
0
W
Pele
8,670
867
84
8
0
273,703
1
W
Guan Yu
8,019
802
28
3
0
250,063
0
W
Baron Samedi
7,857
786
42
4
0
223,312
0
W
Zhong Kui
8,277
828
63
6
0
223,022
0
W
Anubis
8,597
860
58
6
0
230,800
0
L
Sun Wukong
8,626
863
57
6
0
205,814
0
L
Nu Wa
7,417
742
46
5
0
171,679
0
L
Hercules
6,612
661
18
2
0
182,301
0
L
Cthulhu
6,782
678
13
1
0
167,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role