Player Matchup

Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
POPPACRAZ JR
Guan Yu
Level 46
God Stats
4W - 1L
1,754 SR
Queue Stats
103W - 109L
1,548 Elo+
Party 1
Ishtar
Ishtar
UGetTheDiddle
Ishtar
Level 106
God Stats
6W - 4L
1,484 SR
Queue Stats
159W - 135L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
vxmpcxlt
Ne Zha
Level 48
God Stats
3W - 0L
1,702 SR
Queue Stats
93W - 110L
1,462 Elo+
Party 1
Team Averages
Level 62
1,588 SR
1,517 Elo+

VS

Team Averages
Level 66
1,458 SR
1,559 Elo+
Terra
Terra
B_Goose
Terra
Level 126
God Stats
2W - 6L
1,425 SR
Queue Stats
51W - 46L
1,521 Elo+
Party 4
Arachne
Arachne
GetRocked
Arachne
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Mulan
Mulan
RoyalMarine101
Mulan
Level 129
God Stats
7W - 8L
1,403 SR
Queue Stats
251W - 224L
1,517 Elo+
Party 3
Sol
Sol
RoyalPainNMy101
Sol
Level 66
God Stats
14W - 12L
1,462 SR
Queue Stats
150W - 125L
1,536 Elo+
Party 3
Izanami
Izanami
RoyalWYRM101
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 0 / 2
9,858
657
11,129
3,292
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
 
Maui
11
1 / 1 / 10
8,050
537
3,397
8,404
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
POPPACRAZ JR
Guan Yu
16
4 / 0 / 1
9,564
638
9,091
15,424
17,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
6 / 1 / 4
8,522
568
9,295
6,705
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
vxmpcxlt
Ne Zha
14
2 / 2 / 2
8,310
554
7,027
12,603
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B_Goose
Terra
11
0 / 1 / 1
6,893
460
1,802
11,835
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GetRocked
Arachne
12
0 / 4 / 1
6,985
466
3,038
13,846
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 5 / 0
8,167
544
12,025
17,785
12,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 0
7,481
499
3,123
12,950
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
RoyalWYRM101
Izanami
11
1 / 5 / 1
6,822
455
2,024
8,225
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
2
4
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
2
8
W
Maui
 
Maui
1
1
10
6
L
Terra
B_Goose
Terra
0
1
1
0.5
L
Arachne
GetRocked
Arachne
0
4
1
0.13
W
Guan Yu
POPPACRAZ JR
Guan Yu
4
0
1
4.5
L
1
5
0
0.2
L
0
5
0
0
L
Izanami
RoyalWYRM101
Izanami
1
5
1
0.3
W
6
1
4
8
W
Ne Zha
vxmpcxlt
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
22,012
46,428
Taken
64,641
35,248
Mitigated
34,541
13,982
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,129
2,090
0
484
3,292
1,290
3,052
1,372
1,920
82,653
0
W
Maui
 
Maui
3,397
978
0
2,107
8,404
8,084
887
553
7,851
17,235
0
L
Terra
B_Goose
Terra
1,802
271
293
2,380
11,835
9,505
0
2,254
9,581
30,545
0
L
Arachne
GetRocked
Arachne
3,038
2,237
0
2,720
13,846
5,103
0
4,714
9,132
0
52,114
W
Guan Yu
POPPACRAZ JR
Guan Yu
9,091
1,454
476
7,696
15,424
17,906
0
181
15,243
88
71,453
L
12,025
1,900
0
5,152
17,785
12,286
0
88
17,697
0
66,297
L
3,123
412
0
4,557
12,950
4,898
444
6,119
6,831
66,872
7,925
L
Izanami
RoyalWYRM101
Izanami
2,024
1,535
0
522
8,225
2,749
562
1,439
6,786
0
33,681
W
9,295
5,965
0
1,870
6,705
2,692
3,106
1,124
5,581
0
49,052
W
Ne Zha
vxmpcxlt
Ne Zha
7,027
2,031
0
1,349
12,603
5,276
0
1,636
10,967
0
61,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
36,348
459
Minions Killed
415
0
Camps Cleared
0
1,506,121
Distance Traveled
1,401,149
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,858
657
156
10
0
298,638
0
W
Maui
8,050
537
28
2
0
291,357
0
L
Terra
6,893
460
47
3
0
337,784
3
L
Arachne
6,985
466
86
6
0
297,850
0
W
Guan Yu
9,564
638
116
8
0
298,001
2
L
Mulan
8,167
544
106
7
0
234,751
0
L
Sol
7,481
499
121
8
0
270,039
0
L
Izanami
6,822
455
55
4
0
260,725
0
W
Ishtar
8,522
568
75
5
0
275,960
0
W
Ne Zha
8,310
554
84
6
0
342,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role