Player Matchup

Nu Wa
Nu Wa
CarolineS05
Nu Wa
Level 80
God Stats
5W - 5L
1,578 SR
Queue Stats
7W - 23L
1,207 Elo+
Party 3
Charon
Charon
Chucui
Charon
Level 63
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 14L
1,234 Elo+
Party 3
Chiron
Chiron
Magnussens
Chiron
Level 17
God Stats
2W - 5L
1,194 SR
Queue Stats
6W - 14L
1,286 Elo+
Party 3
Pele
Pele
Reinert_
Pele
Level 126
God Stats
1W - 1L
1,293 SR
Queue Stats
280W - 275L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Zarak0
Sun Wukong
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 23L
1,207 Elo+
Party 3
Team Averages
Level 76
1,456 SR
1,286 Elo+

VS

Team Averages
Level 124
1,515 SR
1,433 Elo+
Charon
Charon
Rendrixon
Charon
Level 178
God Stats
2W - 2L
1,752 SR
Queue Stats
269W - 325L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SanMath8679
Morgan Le Fay
Level 108
God Stats
31W - 27L
1,587 SR
Queue Stats
528W - 608L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
Spider-man-verso
Heimdallr
Level 95
God Stats
5W - 4L
1,479 SR
Queue Stats
23W - 28L
1,448 Elo+
Party 1
Bastet
Bastet
majestic_jrm
Bastet
Level 121
God Stats
0W - 4L
1,300 SR
Queue Stats
114W - 111L
1,439 Elo+
Party 1
Mulan
Mulan
x FJ Goat x
Mulan
Level 116
God Stats
4W - 3L
1,458 SR
Queue Stats
296W - 358L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,935
594
2,300
2,371
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Chucui
Charon
8
0 / 1 / 3
5,358
536
2,461
5,116
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Magnussens
Chiron
10
1 / 1 / 2
5,893
589
2,605
4,370
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
11
2 / 1 / 2
6,204
620
4,858
8,800
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Zarak0
Sun Wukong
11
2 / 1 / 0
6,666
667
2,744
6,112
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Rendrixon
Charon
8
1 / 2 / 2
5,496
550
2,536
8,612
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SanMath8679
Morgan Le Fay
10
1 / 0 / 2
5,672
567
3,791
3,525
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
9
0 / 1 / 2
5,199
520
684
4,335
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
12
2 / 2 / 2
6,125
613
2,919
7,601
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
2,135
214
0
261
87

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
4
4
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Charon
Chucui
Charon
0
1
3
1.5
W
Chiron
Magnussens
Chiron
1
1
2
2
W
Pele
2
1
2
3
L
Charon
Rendrixon
Charon
1
2
2
1
L
Morgan Le Fay
SanMath8679
Morgan Le Fay
1
0
2
2
L
Heimdallr
0
1
2
1
W
Sun Wukong
Zarak0
Sun Wukong
2
1
0
2
L
Bastet
2
2
2
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,968
Damage
9,930
26,769
Taken
24,334
12,911
Mitigated
11,383
6,038
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,300
228
0
500
2,371
895
0
1,377
994
42,328
0
W
Charon
Chucui
Charon
2,461
604
0
934
5,116
3,784
0
1,465
3,651
15,997
0
W
Chiron
Magnussens
Chiron
2,605
1,289
414
907
4,370
1,403
0
1,051
3,319
0
34,269
W
Pele
4,858
1,686
0
1,564
8,800
3,451
188
2,434
6,366
0
50,257
L
Charon
Rendrixon
Charon
2,536
163
0
2,424
8,612
5,711
0
1,894
6,718
20,705
0
L
Morgan Le Fay
SanMath8679
Morgan Le Fay
3,791
252
0
520
3,525
1,304
0
1,644
1,881
42,577
0
L
Heimdallr
684
203
0
2,177
4,335
1,552
0
522
3,813
0
30,427
W
Sun Wukong
Zarak0
Sun Wukong
2,744
520
0
1,719
6,112
3,378
0
0
6,112
0
43,572
L
Bastet
2,919
1,126
0
1,666
7,601
2,729
0
440
7,161
0
39,858
L
0
0
0
0
261
87
0
261
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
24,627
321
Minions Killed
245
0
Camps Cleared
0
1,122,780
Distance Traveled
879,732
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,935
594
84
8
0
222,549
2
W
Charon
5,358
536
16
2
0
210,498
0
W
Chiron
5,893
589
75
8
0
207,428
1
W
Pele
6,204
620
72
7
0
256,595
0
L
Charon
5,496
550
23
2
0
217,758
0
L
Morgan Le Fay
5,672
567
79
8
0
210,446
2
L
Heimdallr
5,199
520
63
6
0
203,263
0
W
Sun Wukong
6,666
667
74
7
0
225,710
0
L
Bastet
6,125
613
80
8
0
248,265
3
L
Mulan
2,135
214
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role