Player Matchup

Morgan Le Fay
Morgan Le Fay
Wx2ColeTraine
Morgan Le Fay
Level 87
God Stats
58W - 37L
1,729 SR
Queue Stats
826W - 792L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Zetabyss
Cthulhu
Level 88
God Stats
5W - 2L
1,367 SR
Queue Stats
213W - 219L
1,503 Elo+
Solo
Izanami
Izanami
quinnquenquan
Izanami
Level 63
God Stats
43W - 35L
1,547 SR
Queue Stats
575W - 551L
1,478 Elo+
Party 2
Team Averages
Level 79
1,548 SR
1,491 Elo+

VS

Team Averages
Level 71
1,457 SR
1,582 Elo+
Ah Muzen Cab
Ah Muzen Cab
BadOmenBalls
Ah Muzen Cab
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,535 Elo+
Party 1
Cerberus
Cerberus
MrJanglesGaming
Cerberus
Level 26
God Stats
2W - 2L
1,818 SR
Queue Stats
9W - 5L
1,693 Elo+
Party 1
Discordia
Discordia
Yolox3298xd
Discordia
Level 77
God Stats
0W - 6L
1,052 SR
Queue Stats
143W - 135L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Wx2ColeTraine
Morgan Le Fay
16
6 / 6 / 14
13,026
868
22,854
16,766
6,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Zetabyss
Cthulhu
17
10 / 4 / 13
14,256
950
11,807
22,911
23,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
15
8 / 4 / 12
13,155
877
10,388
12,234
3,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BadOmenBalls
Ah Muzen Cab
13
1 / 10 / 8
11,271
751
16,397
18,580
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
16
5 / 6 / 8
12,730
849
9,474
21,443
28,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Yolox3298xd
Discordia
15
6 / 8 / 5
12,785
852
12,983
11,153
4,678
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
24
Kills
12
14
Deaths
24
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BadOmenBalls
Ah Muzen Cab
1
10
8
0.5
L
Cerberus
5
6
8
1.5
W
Morgan Le Fay
Wx2ColeTraine
Morgan Le Fay
6
6
14
2.17
L
Discordia
Yolox3298xd
Discordia
6
8
5
1.06
W
Cthulhu
Zetabyss
Cthulhu
10
4
13
4.13
W
Izanami
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
38,854
51,911
Taken
51,176
33,962
Mitigated
41,414
17,997
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BadOmenBalls
Ah Muzen Cab
16,397
6,939
75
774
18,580
8,581
0
14,831
3,268
0
64,198
L
Cerberus
9,474
401
0
2,658
21,443
28,155
0
11,721
9,305
26,572
345
W
Morgan Le Fay
Wx2ColeTraine
Morgan Le Fay
22,854
2,133
0
6,298
16,766
6,478
424
7,989
8,777
73,445
0
L
Discordia
Yolox3298xd
Discordia
12,983
399
0
0
11,153
4,678
284
7,104
3,539
40,853
0
W
Cthulhu
Zetabyss
Cthulhu
11,807
289
670
7,771
22,911
23,770
170
6,855
16,056
33,625
0
W
Izanami
10,388
7,792
0
3,258
12,234
3,714
1,925
8,130
4,104
0
46,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
36,786
188
Minions Killed
166
0
Camps Cleared
0
788,899
Distance Traveled
734,561
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,271
751
86
6
0
218,464
0
L
Cerberus
12,730
849
32
2
0
284,995
0
W
Morgan Le Fay
13,026
868
88
6
0
265,244
0
L
Discordia
12,785
852
48
3
0
231,102
0
W
Cthulhu
14,256
950
47
3
0
263,501
0
W
Izanami
13,155
877
53
4
0
260,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role