Player Matchup

Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Decaence
Hachiman
Level 68
God Stats
0W - 4L
1,176 SR
Queue Stats
107W - 142L
1,363 Elo+
Solo
Chaac
Chaac
JoJo Pintos
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,395 Elo+
Solo
Chang'e
Chang'e
jota0702
Chang'e
Level 48
God Stats
33W - 22L
1,596 SR
Queue Stats
115W - 125L
1,403 Elo+
Solo
Loki
Loki
vva1ker
Loki
Level 108
God Stats
5W - 4L
1,541 SR
Queue Stats
104W - 102L
1,447 Elo+
Solo
Team Averages
Level 75
1,462 SR
1,422 Elo+

VS

Team Averages
Level 82
1,488 SR
1,368 Elo+
Thor
Thor
Dominic0028
Thor
Level 92
God Stats
4W - 6L
1,306 SR
Queue Stats
13W - 29L
1,217 Elo+
Party 1
Jormungandr
Jormungandr
Made_in_Brasil99
Jormungandr
Level 106
God Stats
9W - 4L
1,512 SR
Queue Stats
636W - 645L
1,414 Elo+
Solo
Surtr
Surtr
T4Hgaming
Surtr
Level 88
God Stats
6W - 4L
1,836 SR
Queue Stats
223W - 196L
1,473 Elo+
Solo
Chronos
Chronos
Tiggley
Chronos
Level 63
God Stats
3W - 2L
1,429 SR
Queue Stats
114W - 126L
1,423 Elo+
Solo
Martichoras
Martichoras
xThePeruvianGodx
Martichoras
Level 60
God Stats
3W - 4L
1,356 SR
Queue Stats
16W - 24L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 1
7,298
429
6,484
17,422
19,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
Decaence
Hachiman
10
0 / 4 / 1
6,654
391
936
7,672
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 2
6,946
409
7,446
12,048
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chang'e
jota0702
Chang'e
7
0 / 4 / 2
5,957
350
4,637
8,508
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
vva1ker
Loki
16
2 / 0 / 1
8,608
506
7,141
11,226
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
8,443
497
8,666
12,518
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Made_in_Brasil99
Jormungandr
13
2 / 1 / 1
8,780
516
5,835
16,249
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
T4Hgaming
Surtr
13
0 / 0 / 1
8,385
493
3,348
8,108
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chronos
Tiggley
Chronos
13
2 / 4 / 2
9,027
531
11,658
11,182
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
xThePeruvianGodx
Martichoras
13
2 / 0 / 2
8,619
507
5,434
6,260
2,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
10
10
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
1
2.5
L
Hachiman
Decaence
Hachiman
0
4
1
0.13
W
4
0
1
4.5
L
1
1
2
2
W
Jormungandr
Made_in_Brasil99
Jormungandr
2
1
1
2.5
W
Surtr
T4Hgaming
Surtr
0
0
1
0.5
W
Chronos
Tiggley
Chronos
2
4
2
0.75
L
Chang'e
jota0702
Chang'e
0
4
2
0.25
L
Loki
vva1ker
Loki
2
0
1
2.5
W
Martichoras
xThePeruvianGodx
Martichoras
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
34,941
56,876
Taken
54,317
37,851
Mitigated
36,249
18,986
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,484
779
0
5,180
17,422
19,380
0
7,203
10,219
0
28,314
L
Hachiman
Decaence
Hachiman
936
327
0
1,008
7,672
2,403
0
259
7,413
0
30,597
W
8,666
2,261
0
1,770
12,518
5,266
910
1,279
11,239
0
61,474
L
7,446
896
213
3,285
12,048
8,357
0
4,676
7,372
0
41,637
W
Jormungandr
Made_in_Brasil99
Jormungandr
5,835
1,799
0
3,302
16,249
17,663
359
1,050
15,199
41,164
346
W
Surtr
T4Hgaming
Surtr
3,348
996
0
755
8,108
6,349
777
0
8,108
925
37,727
W
Chronos
Tiggley
Chronos
11,658
2,255
0
2,742
11,182
4,328
3,019
2,105
9,077
57,102
2,184
L
Chang'e
jota0702
Chang'e
4,637
273
240
1,529
8,508
2,685
0
3,577
4,931
23,945
0
L
Loki
vva1ker
Loki
7,141
2,178
0
7,531
11,226
5,026
0
1,697
9,529
0
79,784
W
Martichoras
xThePeruvianGodx
Martichoras
5,434
3,465
0
3,606
6,260
2,643
3,931
203
6,057
0
52,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
43,254
321
Minions Killed
371
0
Camps Cleared
0
1,479,967
Distance Traveled
1,594,551
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,298
429
37
2
0
322,736
0
L
Hachiman
6,654
391
53
3
0
222,241
4
W
Thor
8,443
497
67
4
0
405,495
4
L
Chaac
6,946
409
58
3
0
337,827
2
W
Jormungandr
8,780
516
55
3
0
288,532
0
W
Surtr
8,385
493
60
4
0
270,970
0
W
Chronos
9,027
531
90
5
0
332,661
0
L
Chang'e
5,957
350
49
3
0
194,738
0
L
Loki
8,608
506
124
7
0
402,425
2
W
Martichoras
8,619
507
99
6
0
296,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role