Player Matchup

Hel
Hel
JoLtBeatz
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,503 Elo+
Party 1
Ares
Ares
mfthechef3
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,648 Elo+
Party 1
Tyr
Tyr
shone54321
Tyr
Level 89
God Stats
1W - 2L
1,866 SR
Queue Stats
34W - 31L
1,466 Elo+
Party 1
Team Averages
Level 81
1,622 SR
1,539 Elo+

VS

Team Averages
Level 124
1,487 SR
1,367 Elo+
Nu Wa
Nu Wa
FilthyJBooger
Nu Wa
Level 127
God Stats
4W - 5L
1,401 SR
Queue Stats
275W - 284L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Lukiguty
Cliodhna
Level 129
God Stats
18W - 30L
1,560 SR
Queue Stats
372W - 376L
1,443 Elo+
Solo
Hou Yi
Hou Yi
TheMeds
Hou Yi
Level 116
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 14L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
10,114
632
6,701
16,585
6,070
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
0 / 3 / 4
9,968
623
2,720
13,584
14,710
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 2 / 0
11,437
715
12,137
17,526
8,930
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
12,221
764
12,608
5,369
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
Lukiguty
Cliodhna
14
2 / 1 / 5
11,136
696
12,737
12,158
4,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
TheMeds
Hou Yi
16
3 / 1 / 6
12,636
790
15,547
11,639
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
9
9
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
0
4
5
0.63
W
Cliodhna
Lukiguty
Cliodhna
2
1
5
4.5
W
Hou Yi
TheMeds
Hou Yi
3
1
6
6
L
0
3
4
0.67
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
40,892
47,695
Taken
29,166
29,710
Mitigated
9,634
16,978
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,608
4,589
0
1,048
5,369
1,520
974
1,796
3,573
47,214
0
L
6,701
163
5,921
7,687
16,585
6,070
0
4,081
12,504
51,018
0
W
Cliodhna
Lukiguty
Cliodhna
12,737
125
0
4,770
12,158
4,096
0
4,756
7,402
0
32,773
W
Hou Yi
TheMeds
Hou Yi
15,547
7,851
0
1,158
11,639
4,018
1,732
3,559
8,080
0
81,695
L
2,720
138
0
0
13,584
14,710
0
3,573
10,011
20,827
0
L
12,137
1,109
0
3,370
17,526
8,930
0
5,421
12,105
0
57,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
35,993
166
Minions Killed
201
0
Camps Cleared
0
898,074
Distance Traveled
912,550
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,221
764
68
4
0
287,702
4
L
Hel
10,114
632
52
3
0
274,605
0
W
Cliodhna
11,136
696
31
2
0
343,659
0
W
Hou Yi
12,636
790
102
6
0
281,189
0
L
Ares
9,968
623
51
3
0
275,819
0
L
Tyr
11,437
715
63
4
0
347,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role