Player Matchup

Anubis
Anubis
Captkylerkp
Anubis
Level 125
God Stats
11W - 4L
1,762 SR
Queue Stats
208W - 169L
1,600 Elo+
Party 3
Ares
Ares
Cheflongslong
Ares
Level 17
God Stats
23W - 13L
1,685 SR
Queue Stats
28W - 26L
1,483 Elo+
Party 4
Anhur
Anhur
ImPettyWap
Anhur
Level 159
God Stats
2W - 0L
1,713 SR
Queue Stats
85W - 64L
1,549 Elo+
Party 4
Ne Zha
Ne Zha
Jxseph5917
Ne Zha
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
254W - 230L
1,505 Elo+
Party 3
Odin
Odin
PENDIlNG
Odin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,544 Elo+
Solo
Team Averages
Level 75
1,632 SR
1,536 Elo+

VS

Team Averages
Level 93
1,434 SR
1,513 Elo+
Osiris
Osiris
 
Osiris
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Mainshima
Hou Yi
Level 68
God Stats
0W - 2L
1,458 SR
Queue Stats
19W - 30L
1,395 Elo+
Party 1
Lancelot
Lancelot
V_Okamii_V
Lancelot
Level 162
God Stats
0W - 2L
1,274 SR
Queue Stats
247W - 234L
1,559 Elo+
Party 2
Tiamat
Tiamat
cobalt_Soul1
Tiamat
Level 23
God Stats
0W - 1L
1,531 SR
Queue Stats
11W - 9L
1,711 Elo+
Party 2
Maui
Maui
nONEkohZ
Maui
Level 29
God Stats
0W - 2L
1,406 SR
Queue Stats
17W - 21L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 1 / 5
8,114
676
11,401
9,336
4,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 6
6,903
575
4,535
6,414
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
10
5 / 1 / 2
6,521
543
9,282
7,655
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Jxseph5917
Ne Zha
12
5 / 1 / 4
7,114
593
5,402
8,151
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
12
1 / 0 / 2
7,076
590
4,205
8,580
7,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 0
5,807
484
6,118
9,047
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Mainshima
Hou Yi
9
1 / 3 / 0
5,349
446
4,105
8,135
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
V_Okamii_V
Lancelot
9
2 / 4 / 1
5,869
489
6,617
10,809
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
9
0 / 7 / 3
5,233
436
4,424
11,819
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
6
0 / 6 / 0
4,568
381
1,981
11,017
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
3
3
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Anubis
7
1
5
9.5
W
3
0
6
6
W
Anhur
5
1
2
6
W
Ne Zha
Jxseph5917
Ne Zha
5
1
4
7
L
Hou Yi
Mainshima
Hou Yi
1
3
0
0.33
W
Odin
1
0
2
2
L
Lancelot
V_Okamii_V
Lancelot
2
4
1
0.63
L
Tiamat
0
7
3
0.21
L
Maui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
23,245
40,136
Taken
50,827
24,654
Mitigated
21,821
13,047
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,118
2,408
0
2,417
9,047
6,464
0
1,531
7,516
0
33,363
W
Anubis
11,401
415
0
5,176
9,336
4,860
658
2,335
7,001
68,355
0
W
4,535
625
0
1,406
6,414
5,915
142
955
5,459
17,487
0
W
Anhur
9,282
5,754
0
1,824
7,655
3,054
88
1,481
6,174
0
48,103
W
Ne Zha
Jxseph5917
Ne Zha
5,402
1,444
0
1,345
8,151
3,257
217
1,442
6,709
0
42,337
L
Hou Yi
Mainshima
Hou Yi
4,105
1,806
0
2,330
8,135
2,251
0
2,441
5,694
0
25,582
W
Odin
4,205
789
0
3,296
8,580
7,568
0
192
8,388
0
45,258
L
Lancelot
V_Okamii_V
Lancelot
6,617
1,929
0
655
10,809
3,453
0
2,941
7,868
0
39,522
L
Tiamat
4,424
352
0
1,522
11,819
4,354
0
5,764
6,055
27,900
0
L
Maui
1,981
576
0
384
11,017
5,299
0
3,259
7,758
7,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
26,826
355
Minions Killed
191
0
Camps Cleared
0
1,190,437
Distance Traveled
1,101,178
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,807
484
59
5
0
177,244
0
W
Anubis
8,114
676
114
10
0
234,395
1
W
Ares
6,903
575
27
2
0
233,892
0
W
Anhur
6,521
543
74
6
0
209,107
0
W
Ne Zha
7,114
593
63
5
0
288,100
0
L
Hou Yi
5,349
446
25
2
0
210,368
0
W
Odin
7,076
590
77
6
0
224,943
1
L
Lancelot
5,869
489
55
5
0
271,840
0
L
Tiamat
5,233
436
37
3
0
214,151
2
L
Maui
4,568
381
15
1
0
227,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role