Player Matchup

Tiamat
Tiamat
Sanatah
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,538 Elo+
Party 1
Charon
Charon
VersusC
Charon
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
1,500 Elo+
Party 1
Medusa
Medusa
electrowill
Medusa
Level 86
God Stats
1W - 1L
1,208 SR
Queue Stats
145W - 123L
1,573 Elo+
Party 1
Team Averages
Level 60
1,403 SR
1,537 Elo+

VS

Team Averages
Level 68
1,382 SR
1,216 Elo+
Zeus
Zeus
N3ph4St3
Zeus
Level 107
God Stats
3W - 5L
1,262 SR
Queue Stats
603W - 848L
1,254 Elo+
Solo
Vamana
Vamana
Tiburon_Blanco_3
Vamana
Level 58
God Stats
2W - 4L
1,385 SR
Queue Stats
15W - 32L
1,229 Elo+
Solo
Da Ji
Da Ji
XThe_CountessX
Da Ji
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sanatah
Tiamat
10
2 / 4 / 3
8,375
838
7,244
6,335
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
VersusC
Charon
11
3 / 1 / 2
8,212
821
3,739
7,926
6,845
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
12
2 / 2 / 4
8,603
860
10,099
6,478
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 4 / 4
7,733
773
4,144
7,463
2,869
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 3
8,125
813
3,851
7,743
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

11
4 / 3 / 2
7,980
798
7,443
9,858
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
7
7
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
4
0.75
W
Tiamat
Sanatah
Tiamat
2
4
3
0.88
L
2
0
3
3.5
W
Charon
VersusC
Charon
3
1
2
4
L
4
3
2
1.67
W
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,082
Damage
15,438
20,739
Taken
25,064
14,038
Mitigated
13,116
3,642
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,144
679
0
2,075
7,463
2,869
0
3,448
3,871
22,515
0
W
Tiamat
Sanatah
Tiamat
7,244
890
0
796
6,335
4,330
0
2,110
4,225
24,205
0
L
3,851
1,533
0
2,179
7,743
4,877
0
3,498
3,827
72
22,550
W
Charon
VersusC
Charon
3,739
312
0
590
7,926
6,845
299
1,779
6,147
9,559
0
L
7,443
1,218
0
1,016
9,858
5,370
0
4,425
5,059
0
20,080
W
Medusa
10,099
4,428
0
2,256
6,478
2,863
963
802
5,676
0
44,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
23,838
103
Minions Killed
93
0
Camps Cleared
0
597,385
Distance Traveled
545,158
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,733
773
44
4
0
145,245
0
W
Tiamat
8,375
838
32
3
0
206,669
0
L
Vamana
8,125
813
24
2
0
222,754
0
W
Charon
8,212
821
17
2
0
207,653
0
L
Da Ji
7,980
798
25
3
0
177,159
0
W
Medusa
8,603
860
54
5
0
183,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role