Player Matchup

Surtr
Surtr
 
Surtr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
MINIMUMWAGE1
Charon
Level 27
God Stats
30W - 21L
1,507 SR
Queue Stats
140W - 132L
1,539 Elo+
Party 2
Neith
Neith
Musicalitey
Neith
Level 156
God Stats
9W - 5L
1,597 SR
Queue Stats
310W - 273L
1,559 Elo+
Solo
Mercury
Mercury
NinjaTroL02
Mercury
Level 119
God Stats
2W - 3L
1,301 SR
Queue Stats
118W - 111L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
TipToeTrex
Kukulkan
Level 128
God Stats
2W - 2L
1,259 SR
Queue Stats
435W - 371L
1,516 Elo+
Solo
Team Averages
Level 99
1,433 SR
1,497 Elo+

VS

Team Averages
Level 144
1,615 SR
1,480 Elo+
Osiris
Osiris
HEAR-BREAcKER
Osiris
Level 159
God Stats
33W - 46L
1,423 SR
Queue Stats
416W - 391L
1,500 Elo+
Solo
Mercury
Mercury
HecTiiCKaRiSMa
Mercury
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 33L
1,500 Elo+
Party 1
King Arthur
King Arthur
Moontar
King Arthur
Level 126
God Stats
2W - 0L
1,833 SR
Queue Stats
42W - 32L
1,540 Elo+
Party 1
Zeus
Zeus
RainyPlanet6407
Zeus
Level 155
God Stats
10W - 6L
1,605 SR
Queue Stats
146W - 181L
1,387 Elo+
Solo
Apollo
Apollo
SpicyRor
Apollo
Level 151
God Stats
2W - 1L
1,713 SR
Queue Stats
31W - 25L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 1 / 0
6,533
653
7,343
10,397
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
4
0 / 4 / 1
4,329
433
2,924
6,080
2,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
4,687
469
4,661
8,824
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
NinjaTroL02
Mercury
9
0 / 1 / 1
5,240
524
3,100
8,308
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TipToeTrex
Kukulkan
12
1 / 1 / 0
6,457
646
1,727
4,473
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,994
599
2,058
9,945
6,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 1 / 1
5,901
590
4,319
8,667
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Moontar
King Arthur
10
0 / 1 / 1
5,823
582
6,600
10,717
9,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 0
6,381
638
2,728
2,576
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SpicyRor
Apollo
11
6 / 0 / 2
6,910
691
8,895
7,194
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
W
1
1
5
3.5
W
1
1
1
1.5
L
Charon
0
4
1
0.13
W
King Arthur
Moontar
King Arthur
0
1
1
0.5
L
0
3
1
0.17
L
Mercury
NinjaTroL02
Mercury
0
1
1
0.5
W
2
0
0
2
W
Apollo
SpicyRor
Apollo
6
0
2
7
L
Kukulkan
TipToeTrex
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
24,600
38,082
Taken
39,099
18,433
Mitigated
22,219
7,737
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,343
1,753
0
2,804
10,397
8,380
0
233
10,164
1,026
49,182
W
2,058
1,076
1,026
3,456
9,945
6,542
0
2,277
7,650
0
20,754
W
4,319
2,626
0
1,743
8,667
3,019
0
1,250
7,361
0
47,435
L
Charon
2,924
1,482
0
136
6,080
2,845
0
0
6,080
6,841
0
W
King Arthur
Moontar
King Arthur
6,600
615
0
1,500
10,717
9,182
0
466
10,251
0
43,981
L
4,661
1,729
133
3,414
8,824
2,512
0
0
8,824
0
30,243
L
Mercury
NinjaTroL02
Mercury
3,100
1,706
0
750
8,308
2,788
0
943
7,365
0
38,351
W
2,728
196
0
415
2,576
794
0
606
1,912
47,372
0
W
Apollo
SpicyRor
Apollo
8,895
5,601
0
3,441
7,194
2,682
915
945
6,249
0
49,313
L
Kukulkan
TipToeTrex
Kukulkan
1,727
136
0
500
4,473
1,908
0
1,552
2,921
55,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
31,009
296
Minions Killed
353
0
Camps Cleared
0
922,550
Distance Traveled
1,033,030
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,533
653
81
8
0
177,776
4
W
Osiris
5,994
599
31
3
0
189,829
12
W
Mercury
5,901
590
70
7
0
242,552
0
L
Charon
4,329
433
8
1
0
122,924
0
W
King Arthur
5,823
582
82
8
0
205,147
0
L
Neith
4,687
469
37
4
0
176,942
0
L
Mercury
5,240
524
61
6
0
245,363
0
W
Zeus
6,381
638
90
9
0
203,890
0
W
Apollo
6,910
691
80
8
0
191,612
0
L
Kukulkan
6,457
646
109
11
0
199,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role