Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FateSucks
Zhong Kui
Level 82
God Stats
4W - 4L
1,758 SR
Queue Stats
201W - 179L
1,536 Elo+
Solo
Terra
Terra
Pottio
Terra
Level 109
God Stats
18W - 14L
1,586 SR
Queue Stats
371W - 364L
1,558 Elo+
Party 1
Team Averages
Level 91
1,615 SR
1,531 Elo+

VS

Team Averages
Level 92
1,566 SR
1,502 Elo+
Sylvanus
Sylvanus
Swackward Bag
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
Wx2ColeTraine
Thor
Level 87
God Stats
12W - 27L
1,551 SR
Queue Stats
826W - 792L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
quinnquenquan
Morgan Le Fay
Level 63
God Stats
60W - 46L
1,649 SR
Queue Stats
575W - 551L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 2 / 3
8,723
872
6,947
7,066
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
FateSucks
Zhong Kui
12
4 / 1 / 5
9,038
904
6,823
8,123
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
Pottio
Terra
12
2 / 1 / 8
9,088
909
11,436
7,775
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Swackward Bag
Sylvanus
9
0 / 3 / 4
7,188
719
4,103
10,862
11,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 3 / 3
7,483
748
5,000
9,143
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
quinnquenquan
Morgan Le Fay
10
3 / 4 / 1
8,220
822
8,199
8,568
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
4
4
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
3
2.75
W
Zhong Kui
FateSucks
Zhong Kui
4
1
5
6.5
W
Terra
Pottio
Terra
2
1
8
6
L
Sylvanus
Swackward Bag
Sylvanus
0
3
4
0.67
L
1
3
3
0.83
L
Morgan Le Fay
quinnquenquan
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
17,302
22,964
Taken
28,573
13,282
Mitigated
19,786
7,260
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,947
2,318
0
1,465
7,066
2,795
839
4,026
3,040
0
24,677
W
Zhong Kui
FateSucks
Zhong Kui
6,823
2,274
0
4,065
8,123
6,530
1,920
5,042
3,081
36,807
4,672
W
Terra
Pottio
Terra
11,436
1,399
482
1,248
7,775
3,957
388
3,550
4,225
39,450
0
L
Sylvanus
Swackward Bag
Sylvanus
4,103
510
1,625
2,378
10,862
11,159
0
7,203
3,659
11,198
0
L
5,000
783
0
1,252
9,143
4,985
0
4,680
4,463
0
23,631
L
Morgan Le Fay
quinnquenquan
Morgan Le Fay
8,199
1,739
0
1,306
8,568
3,642
0
5,924
2,644
27,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
22,891
154
Minions Killed
88
0
Camps Cleared
0
625,186
Distance Traveled
579,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,723
872
21
2
0
211,779
0
W
Zhong Kui
9,038
904
72
7
0
199,958
0
W
Terra
9,088
909
61
6
0
213,449
0
L
Sylvanus
7,188
719
8
1
0
183,989
0
L
Thor
7,483
748
40
4
0
203,289
0
L
Morgan Le Fay
8,220
822
40
4
0
192,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role