Player Matchup

Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
RoxAss242
Bacchus
Level 25
God Stats
2W - 3L
1,339 SR
Queue Stats
20W - 28L
1,393 Elo+
Party 3
Medusa
Medusa
YEDO_YESCA
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,469 Elo+
Party 3
Cliodhna
Cliodhna
murph060
Cliodhna
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 223L
1,431 Elo+
Party 1
Hercules
Hercules
sheenthefein
Hercules
Level 85
God Stats
19W - 19L
1,543 SR
Queue Stats
311W - 278L
1,599 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,478 Elo+

VS

Team Averages
Level 87
1,542 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JoshP1517
Tiamat
Level 74
God Stats
1W - 2L
1,302 SR
Queue Stats
180W - 163L
1,426 Elo+
Solo
Apollo
Apollo
TJ McAwes0mest
Apollo
Level 88
God Stats
4W - 2L
1,719 SR
Queue Stats
205W - 274L
1,441 Elo+
Party 2
Yemoja
Yemoja
sonSnack1
Yemoja
Level 88
God Stats
1W - 1L
1,754 SR
Queue Stats
430W - 393L
1,536 Elo+
Solo
Nemesis
Nemesis
xXxRiSeDiabloxX
Nemesis
Level 113
God Stats
2W - 10L
1,435 SR
Queue Stats
205W - 252L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 1
6,619
662
4,055
5,472
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RoxAss242
Bacchus
8
0 / 1 / 2
5,025
503
2,585
5,529
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
YEDO_YESCA
Medusa
8
1 / 0 / 1
5,015
502
7,210
5,748
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
murph060
Cliodhna
9
1 / 1 / 0
5,114
511
2,639
6,700
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
sheenthefein
Hercules
12
2 / 0 / 1
7,081
708
6,505
8,778
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 2 / 0
4,505
451
2,666
6,326
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
JoshP1517
Tiamat
10
0 / 1 / 1
5,754
575
3,094
4,253
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
4,791
479
4,019
7,523
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
sonSnack1
Yemoja
8
0 / 1 / 1
5,279
528
3,308
8,286
5,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 0
5,471
547
4,867
9,847
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
L
Chaac
 
Chaac
0
2
0
0
L
Tiamat
JoshP1517
Tiamat
0
1
1
0.5
W
Bacchus
RoxAss242
Bacchus
0
1
2
1
L
0
0
1
0.5
W
Medusa
YEDO_YESCA
Medusa
1
0
1
1.5
W
Cliodhna
murph060
Cliodhna
1
1
0
1
W
Hercules
sheenthefein
Hercules
2
0
1
2.5
L
Yemoja
sonSnack1
Yemoja
0
1
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,994
Damage
17,954
32,227
Taken
36,235
18,892
Mitigated
18,200
12,547
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,055
564
0
1,461
5,472
1,923
0
1,984
3,488
51,857
0
L
Chaac
 
Chaac
2,666
743
78
1,878
6,326
4,466
0
0
6,326
0
24,322
L
Tiamat
JoshP1517
Tiamat
3,094
408
0
2,072
4,253
1,907
0
1,717
2,429
37,035
0
W
Bacchus
RoxAss242
Bacchus
2,585
0
0
1,875
5,529
5,117
145
1,203
4,326
11,632
0
L
4,019
2,130
0
2,216
7,523
2,813
0
1,221
6,302
0
36,130
W
Medusa
YEDO_YESCA
Medusa
7,210
2,369
0
1,814
5,748
2,041
320
1,757
3,991
0
41,008
W
Cliodhna
murph060
Cliodhna
2,639
492
0
2,878
6,700
2,230
0
1,458
5,242
0
30,000
W
Hercules
sheenthefein
Hercules
6,505
2,694
0
4,519
8,778
7,581
0
0
8,778
0
52,185
L
Yemoja
sonSnack1
Yemoja
3,308
817
2,831
2,986
8,286
5,216
0
2,197
6,069
14,935
0
L
4,867
2,573
0
1,447
9,847
3,798
0
1,276
8,469
0
37,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
25,800
317
Minions Killed
256
0
Camps Cleared
0
1,036,781
Distance Traveled
951,503
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,619
662
117
12
0
223,666
0
L
Chaac
4,505
451
36
4
0
151,780
0
L
Tiamat
5,754
575
78
8
0
192,123
2
W
Bacchus
5,025
503
14
1
0
194,682
0
L
Apollo
4,791
479
68
7
0
193,208
0
W
Medusa
5,015
502
52
5
0
186,799
0
W
Cliodhna
5,114
511
48
5
0
225,120
0
W
Hercules
7,081
708
86
9
0
206,514
0
L
Yemoja
5,279
528
16
2
0
171,281
1
L
Nemesis
5,471
547
58
6
0
243,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role