Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jrmee76
Scylla
Level 106
God Stats
0W - 1L
1,582 SR
Queue Stats
9W - 11L
1,516 Elo+
Party 1
Set
Set
YourSmiteCrush
Set
Level 69
God Stats
1W - 3L
1,361 SR
Queue Stats
36W - 37L
1,593 Elo+
Party 1
Anubis
Anubis
ymmirheim
Anubis
Level 152
God Stats
0W - 1L
1,308 SR
Queue Stats
117W - 112L
1,552 Elo+
Party 1
Team Averages
Level 119
1,450 SR
1,532 Elo+

VS

Team Averages
Level 134
1,602 SR
1,532 Elo+
Anhur
Anhur
ArrowToTheNeith
Anhur
Level 227
God Stats
1W - 6L
1,512 SR
Queue Stats
249W - 258L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Ashernu
Aphrodite
Level 83
God Stats
200W - 126L
1,624 SR
Queue Stats
361W - 339L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
GeTooK
Gilgamesh
Level 68
God Stats
15W - 10L
1,833 SR
Queue Stats
119W - 123L
1,571 Elo+
Solo
Ravana
Ravana
XxHyPeRxLiGhTxX
Ravana
Level 165
God Stats
6W - 8L
1,440 SR
Queue Stats
697W - 675L
1,565 Elo+
Solo
Ares
Ares
raeudRue
Ares
Level 127
God Stats
20W - 12L
1,603 SR
Queue Stats
240W - 209L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 2 / 1
6,118
612
3,403
6,598
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
 
Kuzenbo
7
1 / 0 / 2
5,089
509
4,801
8,359
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Jrmee76
Scylla
9
0 / 1 / 0
4,988
499
757
3,896
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
5,989
599
3,837
7,740
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
ymmirheim
Anubis
9
0 / 4 / 1
5,583
558
4,880
7,789
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,063
606
4,472
7,186
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ashernu
Aphrodite
10
1 / 0 / 1
5,960
596
3,662
5,112
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GeTooK
Gilgamesh
10
3 / 1 / 1
5,800
580
4,843
9,021
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 3
5,492
549
5,263
4,551
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
1 / 1 / 3
5,495
550
5,134
7,925
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
8
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
1
1.25
L
Kuzenbo
 
Kuzenbo
1
0
2
2
W
2
2
0
1
W
Aphrodite
Ashernu
Aphrodite
1
0
1
1.5
W
Gilgamesh
GeTooK
Gilgamesh
3
1
1
3.5
L
Scylla
Jrmee76
Scylla
0
1
0
0
W
1
0
3
2.5
L
1
1
1
1.5
W
Ares
1
1
3
2.5
L
Anubis
ymmirheim
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
23,374
34,382
Taken
33,795
17,566
Mitigated
18,022
10,013
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,403
1,684
0
3,095
6,598
2,035
0
1,608
4,935
0
41,869
L
Kuzenbo
 
Kuzenbo
4,801
2,294
0
1,930
8,359
7,933
0
4,284
3,893
12,778
0
W
4,472
2,086
0
1,728
7,186
2,252
0
424
6,762
0
47,044
W
Aphrodite
Ashernu
Aphrodite
3,662
177
864
4,498
5,112
1,769
263
1,840
3,194
39,529
0
W
Gilgamesh
GeTooK
Gilgamesh
4,843
1,373
0
2,216
9,021
6,138
0
4,055
4,966
0
32,205
L
Scylla
Jrmee76
Scylla
757
39
0
944
3,896
1,166
0
1,820
2,076
22,745
0
W
5,263
1,609
0
3,282
4,551
1,765
0
996
3,555
0
48,079
L
3,837
1,775
0
1,430
7,740
3,421
0
805
6,824
0
52,882
W
Ares
5,134
252
0
2,698
7,925
6,098
0
3,045
4,880
17,038
0
L
Anubis
ymmirheim
Anubis
4,880
473
0
2,614
7,789
3,011
0
41
7,404
40,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
28,810
300
Minions Killed
292
0
Camps Cleared
0
990,868
Distance Traveled
1,011,398
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,118
612
70
7
0
172,883
3
L
Kuzenbo
5,089
509
20
2
0
234,648
5
W
Anhur
6,063
606
69
7
0
185,857
0
W
Aphrodite
5,960
596
79
8
0
177,218
0
W
Gilgamesh
5,800
580
53
5
0
201,751
0
L
Scylla
4,988
499
67
7
0
178,428
0
W
Ravana
5,492
549
70
7
0
235,545
1
L
Set
5,989
599
83
8
0
221,766
0
W
Ares
5,495
550
21
2
0
211,027
7
L
Anubis
5,583
558
60
6
0
183,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role