Player Matchup

Bastet
Bastet
Jtobarr29
Bastet
Level 96
God Stats
0W - 1L
1,707 SR
Queue Stats
49W - 42L
1,555 Elo+
Party 1
Ra
Ra
Lostobar
Ra
Level 35
God Stats
2W - 10L
1,324 SR
Queue Stats
102W - 93L
1,542 Elo+
Party 1
Ares
Ares
MischievousMrCat
Ares
Level 136
God Stats
6W - 14L
1,389 SR
Queue Stats
199W - 192L
1,480 Elo+
Party 3
Ishtar
Ishtar
YoRHa-Android2B
Ishtar
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
doctortobar
Cabrakan
Level 155
God Stats
4W - 4L
1,642 SR
Queue Stats
170W - 146L
1,601 Elo+
Party 1
Team Averages
Level 87
1,512 SR
1,536 Elo+

VS

Team Averages
Level 84
1,491 SR
1,509 Elo+
Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Newroyalghost
Chang'e
Level 102
God Stats
4W - 2L
1,638 SR
Queue Stats
202W - 167L
1,515 Elo+
Solo
Pele
Pele
Slothmagnet
Pele
Level 37
God Stats
1W - 1L
1,306 SR
Queue Stats
36W - 45L
1,442 Elo+
Solo
Nike
Nike
jball1997
Nike
Level 105
God Stats
51W - 42L
1,635 SR
Queue Stats
311W - 278L
1,529 Elo+
Party 2
Charybdis
Charybdis
justsayhi
Charybdis
Level 78
God Stats
2W - 0L
1,376 SR
Queue Stats
99W - 80L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jtobarr29
Bastet
12
3 / 5 / 2
7,080
506
6,051
14,413
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 1
6,957
497
5,767
10,848
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 2
6,618
473
3,829
14,844
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 2
6,939
496
4,593
9,562
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
doctortobar
Cabrakan
13
1 / 4 / 0
7,464
533
6,310
16,154
14,151
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 9
7,717
551
6,012
8,237
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
14
2 / 3 / 8
8,222
587
10,911
11,994
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
13 / 0 / 4
10,628
759
16,845
12,970
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
13
3 / 2 / 4
8,036
574
8,844
12,533
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
justsayhi
Charybdis
13
1 / 1 / 2
7,735
553
5,848
8,249
3,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
20
20
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
9
5.5
L
Bastet
Jtobarr29
Bastet
3
5
2
0.8
L
0
5
1
0.1
L
1
2
2
1
W
Chang'e
2
3
8
2
W
13
0
4
15
L
0
4
2
0.25
L
Cabrakan
doctortobar
Cabrakan
1
4
0
0.25
W
Nike
3
2
4
2.5
W
Charybdis
justsayhi
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
48,460
65,821
Taken
53,983
38,036
Mitigated
30,137
18,171
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,012
449
0
2,372
8,237
6,966
530
2,721
5,380
22,062
0
L
Bastet
Jtobarr29
Bastet
6,051
2,034
0
2,866
14,413
5,276
0
2,435
11,978
0
51,759
L
5,767
903
192
2,517
10,848
3,864
0
6,029
4,819
53,201
0
L
3,829
164
0
2,791
14,844
11,725
0
5,910
8,934
19,593
0
W
Chang'e
10,911
863
843
5,394
11,994
4,413
405
4,148
7,614
65,021
0
W
16,845
4,018
0
5,619
12,970
5,603
2,928
2,456
10,474
0
100,903
L
4,593
1,994
0
3,057
9,562
3,020
0
1,534
8,028
0
50,640
L
Cabrakan
doctortobar
Cabrakan
6,310
1,146
0
6,748
16,154
14,151
0
1,015
15,139
61,794
0
W
Nike
8,844
1,709
0
740
12,533
9,792
303
5,016
7,473
0
55,154
W
Charybdis
justsayhi
Charybdis
5,848
3,816
0
4,039
8,249
3,363
14
1,113
7,136
0
64,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
42,338
380
Minions Killed
467
0
Camps Cleared
0
1,435,053
Distance Traveled
1,459,466
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,717
551
19
1
0
299,528
1
L
Bastet
7,080
506
85
6
0
341,054
0
L
Ra
6,957
497
89
6
0
270,946
4
L
Ares
6,618
473
14
1
0
277,503
4
W
Chang'e
8,222
587
108
8
0
308,489
0
W
Pele
10,628
759
145
10
0
322,092
4
L
Ishtar
6,939
496
91
7
0
267,244
0
L
Cabrakan
7,464
533
101
7
0
278,306
0
W
Nike
8,036
574
88
6
0
244,948
0
W
Charybdis
7,735
553
107
8
0
284,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role