Player Matchup

Janus
Janus
Dekxo
Janus
Level 143
God Stats
4W - 1L
1,522 SR
Queue Stats
113W - 97L
1,534 Elo+
Solo
Arachne
Arachne
Einhaunder
Arachne
Level 164
God Stats
7W - 4L
1,754 SR
Queue Stats
119W - 119L
1,527 Elo+
Solo
Medusa
Medusa
MAU3437
Medusa
Level 155
God Stats
4W - 2L
1,733 SR
Queue Stats
480W - 513L
1,516 Elo+
Solo
Khepri
Khepri
Swilliams728
Khepri
Level 105
God Stats
6W - 5L
1,330 SR
Queue Stats
98W - 90L
1,441 Elo+
Solo
Osiris
Osiris
VanishingEntity
Osiris
Level 81
God Stats
6W - 1L
1,811 SR
Queue Stats
214W - 212L
1,478 Elo+
Solo
Team Averages
Level 130
1,630 SR
1,499 Elo+

VS

Team Averages
Level 107
1,470 SR
1,493 Elo+
Awilix
Awilix
Juuzou-sempai_18
Awilix
Level 149
God Stats
5W - 9L
1,421 SR
Queue Stats
357W - 351L
1,523 Elo+
Solo
Atlas
Atlas
iAngxl01
Atlas
Level 114
God Stats
2W - 7L
1,419 SR
Queue Stats
515W - 504L
1,530 Elo+
Party 1
Bellona
Bellona
iZzi6292
Bellona
Level 68
God Stats
11W - 9L
1,497 SR
Queue Stats
115W - 138L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
xNeedfor5leepX
Baron Samedi
Level 126
God Stats
1W - 3L
1,473 SR
Queue Stats
73W - 57L
1,526 Elo+
Solo
Ishtar
Ishtar
xXDoomCowXx
Ishtar
Level 79
God Stats
2W - 3L
1,539 SR
Queue Stats
82W - 72L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dekxo
Janus
14
6 / 3 / 3
8,501
607
9,803
6,977
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Einhaunder
Arachne
14
4 / 1 / 4
8,049
575
6,494
8,973
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
MAU3437
Medusa
13
6 / 1 / 1
8,191
585
11,439
8,732
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 1 / 6
7,238
517
3,902
8,997
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
7,279
520
5,764
12,303
12,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
7,624
545
7,714
12,244
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
iAngxl01
Atlas
9
0 / 4 / 1
6,109
436
5,046
14,715
11,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
iZzi6292
Bellona
12
0 / 0 / 1
7,184
513
5,422
9,748
9,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
xNeedfor5leepX
Baron Samedi
13
1 / 4 / 1
7,453
532
5,574
10,505
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
11
1 / 4 / 1
6,471
462
3,094
8,501
3,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
8
8
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Dekxo
Janus
6
3
3
2.5
W
Arachne
Einhaunder
Arachne
4
1
4
6
L
6
5
1
1.3
W
Medusa
MAU3437
Medusa
6
1
1
6.5
W
Khepri
0
1
6
3
W
0
2
0
0
L
Atlas
iAngxl01
Atlas
0
4
1
0.13
L
Bellona
iZzi6292
Bellona
0
0
1
0.5
L
Baron Samedi
xNeedfor5leepX
Baron Samedi
1
4
1
0.38
L
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,402
Damage
26,850
45,982
Taken
55,713
32,260
Mitigated
34,649
14,315
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dekxo
Janus
9,803
660
0
801
6,977
3,163
102
3,322
3,450
73,271
0
W
Arachne
Einhaunder
Arachne
6,494
4,939
0
3,847
8,973
4,583
0
1,612
7,279
0
73,771
L
7,714
3,061
0
901
12,244
4,667
0
2,356
9,888
0
46,087
W
Medusa
MAU3437
Medusa
11,439
5,655
0
2,834
8,732
3,585
181
2,761
5,971
0
60,071
W
Khepri
3,902
420
275
2,502
8,997
8,033
0
2,579
6,359
16,875
0
W
5,764
2,103
0
4,056
12,303
12,896
0
0
12,303
0
48,457
L
Atlas
iAngxl01
Atlas
5,046
2,722
0
2,468
14,715
11,337
0
3,277
11,438
26,965
0
L
Bellona
iZzi6292
Bellona
5,422
2,195
0
4,551
9,748
9,570
0
0
9,748
0
45,106
L
Baron Samedi
xNeedfor5leepX
Baron Samedi
5,574
227
500
3,158
10,505
5,851
0
6,507
3,998
60,148
0
L
Ishtar
3,094
1,774
0
1,945
8,501
3,224
0
1,565
6,936
0
34,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
34,841
389
Minions Killed
357
0
Camps Cleared
0
1,414,320
Distance Traveled
1,286,884
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,501
607
106
8
0
283,923
0
W
Arachne
8,049
575
95
7
0
328,398
4
L
Awilix
7,624
545
68
5
0
289,626
0
W
Medusa
8,191
585
85
6
0
251,580
0
W
Khepri
7,238
517
23
2
0
287,538
6
W
Osiris
7,279
520
80
6
0
262,881
4
L
Atlas
6,109
436
34
2
0
281,864
0
L
Bellona
7,184
513
69
5
0
243,360
0
L
Baron Samedi
7,453
532
123
9
0
250,730
4
L
Ishtar
6,471
462
63
5
0
221,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role