Player Matchup

Surtr
Surtr
NcCk CHRONIC707
Surtr
Level 141
God Stats
95W - 68L
1,468 SR
Queue Stats
393W - 401L
1,437 Elo+
Solo
Thanatos
Thanatos
RaptorClapper
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,238 Elo+
Party 1
Sylvanus
Sylvanus
Roudro77
Sylvanus
Level 88
God Stats
4W - 10L
1,136 SR
Queue Stats
88W - 97L
1,496 Elo+
Party 1
Poseidon
Poseidon
TheDarkLach
Poseidon
Level 86
God Stats
1W - 2L
1,308 SR
Queue Stats
107W - 111L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
cinabutters
Zhong Kui
Level 86
God Stats
4W - 1L
1,831 SR
Queue Stats
113W - 113L
1,496 Elo+
Party 1
Team Averages
Level 84
1,449 SR
1,430 Elo+

VS

Team Averages
Level 104
1,561 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dinkols
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 175L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
EVILTaco9000
Kukulkan
Level 147
God Stats
1W - 5L
1,138 SR
Queue Stats
212W - 192L
1,506 Elo+
Party 2
Thanatos
Thanatos
dxltn
Thanatos
Level 67
God Stats
0W - 1L
1,743 SR
Queue Stats
179W - 168L
1,516 Elo+
Solo
Lancelot
Lancelot
joacodrecher
Lancelot
Level 64
God Stats
7W - 3L
1,922 SR
Queue Stats
138W - 129L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,319
523
6,904
13,040
7,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
RaptorClapper
Thanatos
11
1 / 2 / 5
6,786
485
1,989
12,238
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Roudro77
Sylvanus
12
2 / 2 / 6
7,205
515
5,501
11,287
10,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
TheDarkLach
Poseidon
13
2 / 2 / 4
7,807
558
6,051
8,262
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
cinabutters
Zhong Kui
14
4 / 0 / 3
8,285
592
11,340
6,647
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
5,051
361
2,398
3,026
856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Dinkols
Yemoja
12
0 / 0 / 0
7,078
506
2,134
10,104
6,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
EVILTaco9000
Kukulkan
14
5 / 3 / 1
8,527
609
14,075
7,797
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
dxltn
Thanatos
11
2 / 6 / 2
6,897
493
4,739
14,738
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
joacodrecher
Lancelot
12
1 / 3 / 2
7,839
560
8,479
13,446
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
8
8
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Yemoja
Dinkols
Yemoja
0
0
0
0
L
Kukulkan
EVILTaco9000
Kukulkan
5
3
1
1.83
W
3
2
4
2.5
W
Thanatos
RaptorClapper
Thanatos
1
2
5
1.75
W
Sylvanus
Roudro77
Sylvanus
2
2
6
2.5
W
Poseidon
TheDarkLach
Poseidon
2
2
4
2
W
Zhong Kui
cinabutters
Zhong Kui
4
0
3
5.5
L
Thanatos
dxltn
Thanatos
2
6
2
0.5
L
Lancelot
joacodrecher
Lancelot
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,785
Damage
31,825
51,474
Taken
49,111
32,132
Mitigated
22,530
18,614
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,398
308
0
494
3,026
856
0
1,305
1,721
0
20,960
L
Yemoja
Dinkols
Yemoja
2,134
764
1,260
1,808
10,104
6,328
829
5,645
4,459
36,291
0
L
Kukulkan
EVILTaco9000
Kukulkan
14,075
1,097
0
492
7,797
3,087
0
5,036
2,547
72,384
0
W
6,904
1,916
0
3,250
13,040
7,631
205
2,018
11,022
456
36,342
W
Thanatos
RaptorClapper
Thanatos
1,989
704
0
6,649
12,238
4,735
0
1,612
10,626
0
40,146
W
Sylvanus
Roudro77
Sylvanus
5,501
2,618
1,129
2,739
11,287
10,354
303
4,710
6,577
32,409
12,798
W
Poseidon
TheDarkLach
Poseidon
6,051
584
0
1,680
8,262
3,286
315
5,251
3,011
58,687
0
W
Zhong Kui
cinabutters
Zhong Kui
11,340
4,100
0
3,167
6,647
6,126
2,459
2,618
4,029
55,038
12,213
L
Thanatos
dxltn
Thanatos
4,739
949
0
4,483
14,738
5,596
0
6,877
7,705
0
43,471
L
Lancelot
joacodrecher
Lancelot
8,479
1,398
0
4,523
13,446
6,663
0
2,685
10,735
0
58,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
35,392
385
Minions Killed
377
0
Camps Cleared
0
1,308,705
Distance Traveled
1,172,342
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,051
361
43
3
0
107,793
0
L
Yemoja
7,078
506
55
4
0
240,975
1
L
Kukulkan
8,527
609
119
9
0
267,984
0
W
Surtr
7,319
523
50
4
0
230,349
0
W
Thanatos
6,786
485
54
4
0
289,619
0
W
Sylvanus
7,205
515
49
4
0
242,336
4
W
Poseidon
7,807
558
124
9
0
281,009
2
W
Zhong Kui
8,285
592
108
8
0
265,392
0
L
Thanatos
6,897
493
62
4
0
281,746
0
L
Lancelot
7,839
560
98
7
0
273,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role