Player Matchup

Hou Yi
Hou Yi
Platinum V
Cheempunk
Hou Yi
Platinum V
Level 69
God Stats
5W - 7L
1,636 SR
Queue Stats
145W - 146L
1,712 MMR
Solo
Raijin
Raijin
Platinum V
JossV
Raijin
Platinum V
Level 180
God Stats
7W - 5L
1,426 SR
Queue Stats
416W - 412L
1,727 MMR
Solo
Susano
Susano
Platinum IV
NYBADBOY
Susano
Platinum IV
Level 128
God Stats
25W - 9L
1,683 SR
Queue Stats
99W - 91L
1,729 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Xcxcx77
Sun Wukong
Platinum V
Level 128
God Stats
15W - 10L
1,583 SR
Queue Stats
340W - 342L
1,723 MMR
Solo
Athena
Athena
Gold I
ZIKONY
Athena
Gold I
Level 105
God Stats
6W - 3L
1,613 SR
Queue Stats
39W - 38L
1,708 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,588 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,611 SR
1,680 MMR
Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Dane Gleesak867
Apollo
Gold III
Level 64
God Stats
1W - 1L
1,720 SR
Queue Stats
41W - 37L
1,633 MMR
Party 1
Mercury
Mercury
Gold II
Devongreen11
Mercury
Gold II
Level 156
God Stats
6W - 6L
1,659 SR
Queue Stats
371W - 389L
1,716 MMR
Solo
Ra
Ra
Platinum III
Lukene55Mon5ter
Ra
Platinum III
Level 147
God Stats
5W - 5L
1,587 SR
Queue Stats
57W - 48L
1,845 MMR
Party 1
Artio
Artio
Platinum V
x II Gotay II x
Artio
Platinum V
Level 153
God Stats
22W - 20L
1,591 SR
Queue Stats
532W - 530L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cheempunk
Hou Yi
6
1 / 0 / 1
3,604
721
1,445
1,353
378
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
JossV
Raijin
7
1 / 0 / 2
4,180
836
1,408
1,021
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Susano
NYBADBOY
Susano
6
2 / 0 / 2
4,052
810
1,304
2,896
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Xcxcx77
Sun Wukong
7
2 / 0 / 0
3,892
778
2,491
4,444
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
ZIKONY
Athena
5
0 / 0 / 3
3,602
720
1,099
3,149
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AmaterasuFreyaArachneBastet

VS

Bans
PeleCharonBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 1 / 0
3,612
722
2,618
5,176
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
3,288
658
1,885
2,179
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Devongreen11
Mercury
2
0 / 3 / 0
2,675
535
428
2,913
721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 0
3,822
764
579
2,580
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,287
657
698
3,085
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
W
Hou Yi
Cheempunk
Hou Yi
1
0
1
1.5
L
0
0
0
0
L
Mercury
Devongreen11
Mercury
0
3
0
0
W
Raijin
JossV
Raijin
1
0
2
2
L
0
1
0
0
W
Susano
NYBADBOY
Susano
2
0
2
3
W
Sun Wukong
Xcxcx77
Sun Wukong
2
0
0
2
W
Athena
ZIKONY
Athena
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,747
Damage
6,208
12,863
Taken
15,933
5,271
Mitigated
5,620
5,970
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,618
1,043
0
1,424
5,176
1,600
0
0
5,176
0
19,200
W
Hou Yi
Cheempunk
Hou Yi
1,445
1,122
0
610
1,353
378
0
249
1,104
0
17,923
L
1,885
1,049
0
980
2,179
552
0
317
1,822
0
20,658
L
Mercury
Devongreen11
Mercury
428
259
0
125
2,913
721
0
422
2,479
0
4,097
W
Raijin
JossV
Raijin
1,408
191
0
250
1,021
243
0
0
1,021
23,925
0
L
579
89
96
685
2,580
894
0
996
1,530
22,418
0
W
Susano
NYBADBOY
Susano
1,304
459
0
2,128
2,896
864
0
99
2,773
0
13,952
W
Sun Wukong
Xcxcx77
Sun Wukong
2,491
994
0
1,668
4,444
1,963
0
0
4,444
0
21,072
W
Athena
ZIKONY
Athena
1,099
562
0
1,314
3,149
1,823
0
871
2,244
9,431
0
L
698
0
80
1,252
3,085
1,853
0
664
2,419
7,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,330
Gold Earned
16,684
159
Minions Killed
148
0
Camps Cleared
0
553,503
Distance Traveled
496,508
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,612
722
35
7
0
118,365
0
W
Hou Yi
3,604
721
42
8
0
93,927
0
L
Apollo
3,288
658
34
7
0
102,703
0
L
Mercury
2,675
535
11
2
0
66,148
0
W
Raijin
4,180
836
55
11
0
101,911
1
L
Ra
3,822
764
51
10
0
106,378
0
W
Susano
4,052
810
27
5
0
137,213
1
W
Sun Wukong
3,892
778
25
5
0
111,497
0
W
Athena
3,602
720
10
2
0
108,955
1
L
Artio
3,287
657
17
3
0
102,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role