Player Matchup

Sun Wukong
Sun Wukong
Benny321
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Env3y_cj
Bakasura
Level 43
God Stats
12W - 11L
1,647 SR
Queue Stats
37W - 58L
1,416 Elo+
Solo
Izanami
Izanami
LilHangryHippie
Izanami
Level 88
God Stats
18W - 18L
1,458 SR
Queue Stats
121W - 132L
1,407 Elo+
Party 2
Charon
Charon
OldSchool0128
Charon
Level 104
God Stats
0W - 1L
1,924 SR
Queue Stats
11W - 12L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
RxChemist
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 49
1,606 SR
1,461 Elo+

VS

Team Averages
Level 44
1,592 SR
1,462 Elo+
Kukulkan
Kukulkan
FatelwithIt
Kukulkan
Level 48
God Stats
28W - 19L
1,761 SR
Queue Stats
221W - 217L
1,457 Elo+
Solo
Hachiman
Hachiman
FazklesAlt
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,546 Elo+
Party 3
Bakasura
Bakasura
LUNNEY6973
Bakasura
Level 47
God Stats
5W - 3L
1,504 SR
Queue Stats
96W - 103L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
Maguito 9MM
Sun Wukong
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 65L
1,495 Elo+
Solo
Geb
Geb
temp-120995
Geb
Level 63
God Stats
3W - 3L
1,695 SR
Queue Stats
24W - 26L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Benny321
Sun Wukong
13
0 / 4 / 0
7,114
445
3,895
12,915
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Env3y_cj
Bakasura
10
2 / 1 / 1
6,620
414
2,401
8,699
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
7,117
445
4,742
10,254
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 3
7,572
473
7,020
10,091
8,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
RxChemist
Kukulkan
11
1 / 6 / 2
7,188
449
6,894
9,998
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FatelwithIt
Kukulkan
15
6 / 2 / 1
9,293
581
9,229
8,558
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
FazklesAlt
Hachiman
12
0 / 0 / 3
7,333
458
5,585
10,308
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LUNNEY6973
Bakasura
13
1 / 1 / 1
8,026
502
6,044
11,523
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Maguito 9MM
Sun Wukong
16
6 / 0 / 2
10,515
657
10,305
12,471
9,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 1 / 0
6,327
395
2,663
7,852
4,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
13
13
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Benny321
Sun Wukong
0
4
0
0
L
Bakasura
Env3y_cj
Bakasura
2
1
1
2.5
W
Kukulkan
FatelwithIt
Kukulkan
6
2
1
3.25
W
Hachiman
FazklesAlt
Hachiman
0
0
3
1.5
W
Bakasura
LUNNEY6973
Bakasura
1
1
1
1.5
L
1
2
0
0.5
W
Sun Wukong
Maguito 9MM
Sun Wukong
6
0
2
7
L
0
0
3
1.5
L
Kukulkan
RxChemist
Kukulkan
1
6
2
0.33
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
33,826
51,957
Taken
50,712
27,045
Mitigated
27,863
13,808
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Benny321
Sun Wukong
3,895
445
0
3,399
12,915
7,982
127
1,140
11,720
0
50,326
L
Bakasura
Env3y_cj
Bakasura
2,401
1,522
0
2,096
8,699
3,360
0
1,590
7,099
0
26,462
W
Kukulkan
FatelwithIt
Kukulkan
9,229
437
0
731
8,558
3,846
149
3,390
5,058
74,245
743
W
Hachiman
FazklesAlt
Hachiman
5,585
3,727
0
4,470
10,308
3,826
416
2,478
7,769
0
48,275
W
Bakasura
LUNNEY6973
Bakasura
6,044
4,318
0
5,309
11,523
5,505
164
4,128
7,325
0
53,933
L
4,742
2,929
342
2,970
10,254
3,899
277
604
9,475
0
56,898
W
Sun Wukong
Maguito 9MM
Sun Wukong
10,305
2,256
0
3,914
12,471
9,996
531
980
11,491
0
79,924
L
7,020
1,017
1,795
1,655
10,091
8,125
23
3,131
6,839
28,676
0
L
Kukulkan
RxChemist
Kukulkan
6,894
791
241
1,310
9,998
3,679
40
5,095
4,872
50,056
0
W
2,663
162
1,144
2,642
7,852
4,690
0
2,938
4,794
12,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,611
Gold Earned
41,494
336
Minions Killed
461
0
Camps Cleared
0
1,427,663
Distance Traveled
1,483,717
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,114
445
70
4
0
314,409
0
L
Bakasura
6,620
414
62
4
0
251,781
0
W
Kukulkan
9,293
581
127
8
0
320,243
1
W
Hachiman
7,333
458
74
5
0
308,068
4
W
Bakasura
8,026
502
104
7
0
382,587
0
L
Izanami
7,117
445
98
6
0
289,990
0
W
Sun Wukong
10,515
657
140
9
0
282,516
0
L
Charon
7,572
473
27
2
0
315,743
3
L
Kukulkan
7,188
449
79
5
0
255,740
0
W
Geb
6,327
395
16
1
0
190,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role