Player Matchup

Cliodhna
Cliodhna
Keyskii103
Cliodhna
Level 62
God Stats
22W - 30L
1,309 SR
Queue Stats
413W - 448L
1,312 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kiddevil001
Cu Chulainn
Level 64
God Stats
5W - 0L
1,822 SR
Queue Stats
147W - 133L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeeroyJ6084
Morgan Le Fay
Level 69
God Stats
4W - 1L
1,577 SR
Queue Stats
143W - 166L
1,370 Elo+
Solo
Team Averages
Level 65
1,569 SR
1,349 Elo+

VS

Team Averages
Level 54
1,446 SR
1,293 Elo+
Thanatos
Thanatos
CaptainKerch
Thanatos
Level 43
God Stats
17W - 12L
1,460 SR
Queue Stats
18W - 17L
1,273 Elo+
Solo
Athena
Athena
temp-345271
Athena
Level 64
God Stats
10W - 10L
1,378 SR
Queue Stats
172W - 177L
1,402 Elo+
Solo
Chaac
Chaac
turtamonkey
Chaac
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 49L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Keyskii103
Cliodhna
12
5 / 5 / 7
11,115
741
11,310
10,437
4,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Kiddevil001
Cu Chulainn
15
8 / 3 / 9
12,999
867
21,130
13,723
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
LeeroyJ6084
Morgan Le Fay
15
4 / 2 / 11
12,216
814
18,607
9,246
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptainKerch
Thanatos
15
8 / 3 / 1
11,906
794
7,645
15,982
10,366
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
11
0 / 7 / 4
9,299
620
6,116
22,001
21,292
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 6
10,258
684
10,802
21,839
19,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
9
10
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CaptainKerch
Thanatos
8
3
1
2.83
W
Cliodhna
Keyskii103
Cliodhna
5
5
7
1.7
W
Cu Chulainn
Kiddevil001
Cu Chulainn
8
3
9
4.17
W
Morgan Le Fay
LeeroyJ6084
Morgan Le Fay
4
2
11
4.75
L
Athena
0
7
4
0.29
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,047
Damage
24,563
33,406
Taken
59,822
16,484
Mitigated
51,012
3,058
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CaptainKerch
Thanatos
7,645
1,042
168
8,494
15,982
10,366
0
5,039
10,943
0
24,686
W
Cliodhna
Keyskii103
Cliodhna
11,310
2,858
0
265
10,437
4,131
500
2,352
8,085
0
40,370
W
Cu Chulainn
Kiddevil001
Cu Chulainn
21,130
8,386
0
1,311
13,723
8,492
995
3,539
10,184
0
39,903
W
Morgan Le Fay
LeeroyJ6084
Morgan Le Fay
18,607
1,499
0
1,482
9,246
3,861
710
2,807
6,439
62,805
0
L
Athena
6,116
2,362
0
0
22,001
21,292
0
6,240
15,761
22,247
0
L
10,802
2,343
0
2,859
21,839
19,354
0
7,635
14,204
2,661
25,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
31,463
143
Minions Killed
75
0
Camps Cleared
0
847,543
Distance Traveled
833,244
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,906
794
35
2
0
298,393
0
W
Cliodhna
11,115
741
36
2
0
295,889
0
W
Cu Chulainn
12,999
867
37
2
0
269,229
0
W
Morgan Le Fay
12,216
814
70
5
0
282,425
0
L
Athena
9,299
620
14
1
0
275,246
2
L
Chaac
10,258
684
26
2
0
259,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role