Player Matchup

Anubis
Anubis
DoubleBas
Anubis
Level 109
God Stats
11W - 8L
1,666 SR
Queue Stats
270W - 256L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
F3LlPE
Kuzenbo
Level 127
God Stats
1W - 3L
1,455 SR
Queue Stats
257W - 266L
1,512 Elo+
Solo
Thanatos
Thanatos
Hytrogod
Thanatos
Level 145
God Stats
4W - 6L
1,635 SR
Queue Stats
258W - 253L
1,515 Elo+
Party 1
Athena
Athena
Jeffsuper
Athena
Level 28
God Stats
3W - 2L
1,687 SR
Queue Stats
109W - 124L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
chekdar
Zhong Kui
Level 148
God Stats
15W - 8L
1,474 SR
Queue Stats
424W - 388L
1,494 Elo+
Party 1
Team Averages
Level 111
1,583 SR
1,517 Elo+

VS

Team Averages
Level 155
1,606 SR
1,551 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alkertras
Hercules
Level 149
God Stats
1W - 0L
1,619 SR
Queue Stats
47W - 28L
1,669 Elo+
Party 2
Sol
Sol
M1ourning
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 137L
1,487 Elo+
Party 3
Xbalanque
Xbalanque
McD33N
Xbalanque
Level 214
God Stats
2W - 1L
1,741 SR
Queue Stats
82W - 68L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
Support1994
Ah Puch
Level 126
God Stats
4W - 1L
1,673 SR
Queue Stats
287W - 280L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoubleBas
Anubis
13
1 / 5 / 3
7,833
712
5,910
10,610
6,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
F3LlPE
Kuzenbo
15
0 / 4 / 10
8,707
792
7,907
22,923
29,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Hytrogod
Thanatos
16
9 / 6 / 2
9,611
874
13,067
15,946
8,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Jeffsuper
Athena
13
0 / 5 / 11
8,272
752
2,768
16,692
15,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
chekdar
Zhong Kui
14
2 / 3 / 4
8,121
738
7,099
8,698
8,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 4 / 17
9,781
889
15,265
13,885
11,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Alkertras
Hercules
14
2 / 3 / 14
9,499
864
7,070
13,696
13,171
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 11
9,165
833
10,509
8,664
3,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
McD33N
Xbalanque
17
11 / 3 / 7
10,537
958
17,995
10,524
4,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Support1994
Ah Puch
16
3 / 2 / 13
9,436
858
16,076
6,621
2,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
12
Kills
23
23
Deaths
14
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
4
17
3.38
W
Hercules
Alkertras
Hercules
2
3
14
3
L
Anubis
DoubleBas
Anubis
1
5
3
0.5
L
Kuzenbo
F3LlPE
Kuzenbo
0
4
10
1.25
L
Thanatos
Hytrogod
Thanatos
9
6
2
1.67
L
Athena
Jeffsuper
Athena
0
5
11
1.1
W
2
2
11
3.75
W
Xbalanque
McD33N
Xbalanque
11
3
7
4.83
W
Ah Puch
Support1994
Ah Puch
3
2
13
4.75
L
Zhong Kui
chekdar
Zhong Kui
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
66,915
74,869
Taken
53,390
67,705
Mitigated
34,971
28,317
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,265
1,414
1,024
2,529
13,885
11,929
68
6,106
7,779
0
26,866
W
Hercules
Alkertras
Hercules
7,070
1,060
2,101
4,439
13,696
13,171
477
5,671
8,025
998
10,232
L
Anubis
DoubleBas
Anubis
5,910
275
1,194
2,296
10,610
6,006
481
3,778
6,832
22,290
0
L
Kuzenbo
F3LlPE
Kuzenbo
7,907
2,874
1,422
8,450
22,923
29,808
102
7,715
15,208
12,510
0
L
Thanatos
Hytrogod
Thanatos
13,067
1,809
2,403
6,836
15,946
8,312
71
6,455
9,491
0
22,200
L
Athena
Jeffsuper
Athena
2,768
138
2,053
1,707
16,692
15,376
39
6,177
10,515
6,501
0
W
10,509
2,826
46
2,122
8,664
3,022
3,697
4,442
4,222
30,245
0
W
Xbalanque
McD33N
Xbalanque
17,995
8,725
1,241
3,385
10,524
4,357
2,842
4,976
5,548
0
40,630
W
Ah Puch
Support1994
Ah Puch
16,076
482
900
1,150
6,621
2,492
1,037
2,489
4,132
26,849
0
L
Zhong Kui
chekdar
Zhong Kui
7,099
461
283
1,673
8,698
8,203
1,120
3,147
5,551
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
48,418
99
Minions Killed
150
0
Camps Cleared
0
937,273
Distance Traveled
967,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,781
889
15
1
0
190,128
0
W
Hercules
9,499
864
13
1
0
190,231
0
L
Anubis
7,833
712
27
2
0
179,010
0
L
Kuzenbo
8,707
792
16
1
0
218,581
0
L
Thanatos
9,611
874
25
2
0
189,477
0
L
Athena
8,272
752
7
1
0
212,374
0
W
Sol
9,165
833
46
4
0
205,259
0
W
Xbalanque
10,537
958
49
4
0
188,112
0
W
Ah Puch
9,436
858
27
2
0
193,992
0
L
Zhong Kui
8,121
738
24
2
0
137,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role