Player Matchup

Cliodhna
Cliodhna
BrokenQuarry
Cliodhna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 88L
1,329 Elo+
Party 1
Hel
Hel
Kalle_1232
Hel
Level 28
God Stats
0W - 4L
1,112 SR
Queue Stats
17W - 70L
1,231 Elo+
Party 1
Nike
Nike
Rozner98
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 98L
1,573 Elo+
Solo
Fenrir
Fenrir
chimcharr
Fenrir
Level 122
God Stats
0W - 4L
1,171 SR
Queue Stats
352W - 388L
1,536 Elo+
Solo
Chronos
Chronos
nemer6078
Chronos
Level 157
God Stats
9W - 4L
1,637 SR
Queue Stats
418W - 453L
1,488 Elo+
Solo
Team Averages
Level 82
1,384 SR
1,431 Elo+

VS

Team Averages
Level 130
1,529 SR
1,480 Elo+
Arachne
Arachne
Gunship VII
Arachne
Level 125
God Stats
7W - 6L
1,609 SR
Queue Stats
120W - 125L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Onehii
Ah Muzen Cab
Level 159
God Stats
8W - 1L
1,753 SR
Queue Stats
414W - 408L
1,471 Elo+
Solo
Yemoja
Yemoja
Rickidinho5909
Yemoja
Level 131
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 234L
1,543 Elo+
Solo
Chiron
Chiron
squishysodacans
Chiron
Level 149
God Stats
3W - 7L
1,259 SR
Queue Stats
150W - 139L
1,467 Elo+
Solo
Hades
Hades
trishadow1337
Hades
Level 87
God Stats
3W - 3L
1,523 SR
Queue Stats
234W - 233L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BrokenQuarry
Cliodhna
14
2 / 9 / 3
8,252
688
6,583
19,353
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 4
7,393
616
3,437
10,539
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
4 / 3 / 5
8,335
695
7,097
14,129
12,402
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
chimcharr
Fenrir
14
2 / 5 / 4
8,092
674
4,129
11,624
10,117
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
nemer6078
Chronos
17
3 / 5 / 4
9,551
796
10,729
11,088
4,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gunship VII
Arachne
17
11 / 3 / 9
10,392
866
10,009
10,691
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Onehii
Ah Muzen Cab
17
4 / 2 / 12
10,380
865
16,645
13,352
6,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 17
10,034
836
4,794
9,051
6,888
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 2 / 18
10,081
840
19,967
11,720
6,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 12
9,814
818
12,015
14,440
8,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
11
Kills
27
27
Deaths
11
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BrokenQuarry
Cliodhna
2
9
3
0.39
W
Arachne
Gunship VII
Arachne
11
3
9
5.17
L
0
5
4
0.4
W
Ah Muzen Cab
Onehii
Ah Muzen Cab
4
2
12
5
W
1
1
17
9.5
L
Nike
4
3
5
2.17
L
Fenrir
chimcharr
Fenrir
2
5
4
0.8
L
Chronos
nemer6078
Chronos
3
5
4
1
W
4
2
18
6.5
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
63,430
66,733
Taken
59,254
37,966
Mitigated
34,332
14,475
Healing
29,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BrokenQuarry
Cliodhna
6,583
312
292
3,059
19,353
7,604
0
3,413
15,940
0
16,939
W
Arachne
Gunship VII
Arachne
10,009
6,895
405
3,194
10,691
5,864
950
1,907
8,784
0
13,028
L
3,437
821
3,183
2,761
10,539
3,696
0
3,741
6,798
8,192
0
W
Ah Muzen Cab
Onehii
Ah Muzen Cab
16,645
5,296
1,200
686
13,352
6,556
2,237
3,332
10,020
0
38,908
W
4,794
1,088
13,666
3,382
9,051
6,888
158
2,645
6,406
8,834
0
L
Nike
7,097
362
316
2,142
14,129
12,402
0
3,903
10,226
756
13,203
L
Fenrir
chimcharr
Fenrir
4,129
291
416
487
11,624
10,117
0
2,326
9,298
721
6,244
L
Chronos
nemer6078
Chronos
10,729
1,438
660
1,159
11,088
4,147
0
3,426
7,662
36,015
0
W
19,967
5,702
2,718
1,815
11,720
6,337
1,123
2,566
9,154
0
43,409
W
12,015
1,763
247
2,236
14,440
8,687
515
4,752
9,688
19,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
50,701
142
Minions Killed
143
0
Camps Cleared
0
1,001,493
Distance Traveled
1,018,968
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,252
688
17
1
0
192,365
1
W
Arachne
10,392
866
12
1
0
210,642
0
L
Hel
7,393
616
22
2
0
182,533
0
W
Ah Muzen Cab
10,380
865
44
4
0
212,473
0
W
Yemoja
10,034
836
1
0
0
192,601
0
L
Nike
8,335
695
13
1
0
213,019
0
L
Fenrir
8,092
674
20
2
0
212,131
0
L
Chronos
9,551
796
70
6
0
201,445
0
W
Chiron
10,081
840
65
5
0
198,754
0
W
Hades
9,814
818
21
2
0
204,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role