Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
BK2Mike
Charon
Level 125
God Stats
2W - 0L
1,712 SR
Queue Stats
19W - 33L
1,409 Elo+
Party 2
Zhong Kui
Zhong Kui
ChihiroOgin
Zhong Kui
Level 68
God Stats
4W - 4L
1,687 SR
Queue Stats
44W - 52L
1,485 Elo+
Party 2
Zeus
Zeus
Renegade_Warden
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 181L
1,499 Elo+
Solo
Mercury
Mercury
cooteee
Mercury
Level 148
God Stats
3W - 1L
1,619 SR
Queue Stats
91W - 73L
1,579 Elo+
Solo
Team Averages
Level 110
1,604 SR
1,494 Elo+

VS

Team Averages
Level 119
1,513 SR
1,483 Elo+
Raijin
Raijin
Cookiezombie361
Raijin
Level 129
God Stats
11W - 7L
1,756 SR
Queue Stats
301W - 341L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
ICEZephyr
Xing Tian
Level 129
God Stats
2W - 5L
1,456 SR
Queue Stats
257W - 310L
1,417 Elo+
Party 1
Cabrakan
Cabrakan
PaperGlizzy
Cabrakan
Level 149
God Stats
1W - 2L
1,539 SR
Queue Stats
233W - 292L
1,503 Elo+
Party 1
Arachne
Arachne
Waifusrule69
Arachne
Level 122
God Stats
2W - 3L
1,515 SR
Queue Stats
109W - 138L
1,458 Elo+
Party 1
Chiron
Chiron
izanamie_carry
Chiron
Level 67
God Stats
0W - 2L
1,301 SR
Queue Stats
401W - 380L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
7 / 0 / 3
7,106
646
8,419
7,017
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
BK2Mike
Charon
9
3 / 0 / 4
5,882
535
3,891
6,207
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
ChihiroOgin
Zhong Kui
11
1 / 2 / 2
6,560
596
6,479
6,827
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 4
6,700
609
5,400
7,423
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
cooteee
Mercury
11
1 / 2 / 3
6,162
560
5,464
9,084
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,209
564
5,244
5,664
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xing Tian
ICEZephyr
Xing Tian
8
0 / 2 / 2
5,304
482
4,572
11,471
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cabrakan
PaperGlizzy
Cabrakan
11
1 / 2 / 1
6,436
585
4,045
10,262
11,417
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Waifusrule69
Arachne
9
1 / 4 / 0
5,268
479
1,990
10,544
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 3 / 0
5,892
536
4,187
8,240
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
6
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
0
3
8.5
W
Charon
BK2Mike
Charon
3
0
4
5
W
Zhong Kui
ChihiroOgin
Zhong Kui
1
2
2
1
L
2
3
1
0.83
L
Xing Tian
ICEZephyr
Xing Tian
0
2
2
0.5
L
Cabrakan
PaperGlizzy
Cabrakan
1
2
1
0.75
W
1
2
4
1.5
L
Arachne
Waifusrule69
Arachne
1
4
0
0.25
W
Mercury
cooteee
Mercury
1
2
3
1.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
20,038
36,558
Taken
46,181
17,961
Mitigated
28,886
11,852
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,419
5,705
0
2,902
7,017
2,676
0
2,831
3,971
0
47,958
W
Charon
BK2Mike
Charon
3,891
700
0
1,436
6,207
4,252
13
2,172
3,939
14,153
0
W
Zhong Kui
ChihiroOgin
Zhong Kui
6,479
2,635
0
3,196
6,827
5,359
1,065
1,503
5,324
44,566
12,173
L
5,244
799
0
650
5,664
1,866
0
605
5,059
43,546
0
L
Xing Tian
ICEZephyr
Xing Tian
4,572
690
154
1,703
11,471
8,515
0
4,175
7,296
18,170
0
L
Cabrakan
PaperGlizzy
Cabrakan
4,045
631
0
3,688
10,262
11,417
0
4,917
5,345
39,459
0
W
5,400
914
0
3,067
7,423
2,506
0
3,320
4,097
46,711
0
L
Arachne
Waifusrule69
Arachne
1,990
1,461
0
3,831
10,544
3,916
0
1,404
9,140
0
25,715
W
Mercury
cooteee
Mercury
5,464
2,629
0
1,251
9,084
3,168
0
3,580
5,366
0
47,884
L
4,187
1,300
159
1,622
8,240
3,172
0
3,992
4,227
0
40,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
29,109
356
Minions Killed
316
0
Camps Cleared
0
1,025,092
Distance Traveled
1,098,722
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,106
646
74
7
0
237,013
0
W
Charon
5,882
535
15
1
0
191,903
0
W
Zhong Kui
6,560
596
97
9
0
183,401
0
L
Raijin
6,209
564
95
9
0
227,103
0
L
Xing Tian
5,304
482
16
1
0
236,437
0
L
Cabrakan
6,436
585
76
7
0
197,555
0
W
Zeus
6,700
609
93
8
0
184,162
4
L
Arachne
5,268
479
53
5
0
236,165
0
W
Mercury
6,162
560
77
7
0
228,613
1
L
Chiron
5,892
536
76
7
0
201,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role