Player Matchup

Arachne
Arachne
Gustavogains
Arachne
Level 17
God Stats
2W - 3L
1,576 SR
Queue Stats
7W - 7L
1,457 Elo+
Party 3
Janus
Janus
Rustz33
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,547 Elo+
Party 3
Nu Wa
Nu Wa
flowz16n
Nu Wa
Level 22
God Stats
0W - 1L
1,713 SR
Queue Stats
205W - 177L
1,526 Elo+
Solo
Nike
Nike
ma3aqpaker
Nike
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,218 Elo+
Party 4
Medusa
Medusa
Соммик
Medusa
Level 8
God Stats
7W - 13L
1,337 SR
Queue Stats
9W - 16L
1,218 Elo+
Party 4
Team Averages
Level 33
1,525 SR
1,393 Elo+

VS

Team Averages
Level 10
1,609 SR
1,675 Elo+
Kuzenbo
Kuzenbo
FastNickGer
Kuzenbo
Level 3
God Stats
2W - 0L
1,740 SR
Queue Stats
21W - 1L
1,875 Elo+
Party 2
Ymir
Ymir
IAmSpeedNickGer
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,807 Elo+
Party 2
Ishtar
Ishtar
Myukrimyuksnsary
Ishtar
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,577 Elo+
Party 1
Ra
Ra
mythic-copy72
Ra
Level 13
God Stats
4W - 11L
1,500 SR
Queue Stats
28W - 43L
1,584 Elo+
Solo
Loki
Loki
МаминаПринцесcка
Loki
Level 14
God Stats
2W - 0L
1,803 SR
Queue Stats
10W - 6L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gustavogains
Arachne
13
1 / 3 / 0
6,696
670
3,302
11,011
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Rustz33
Janus
14
0 / 2 / 1
7,130
713
3,870
4,324
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
flowz16n
Nu Wa
11
0 / 8 / 1
6,524
652
3,226
9,568
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 1
7,149
715
8,529
11,376
8,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
11
0 / 6 / 0
6,175
618
1,405
7,451
2,896
Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FastNickGer
Kuzenbo
15
8 / 1 / 14
8,916
892
12,781
15,019
18,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 0 / 8
9,897
990
9,894
8,105
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 3
8,306
831
5,364
7,332
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 7
8,298
830
2,217
6,464
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 6
8,050
805
2,389
6,741
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
24
25
Deaths
4
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FastNickGer
Kuzenbo
8
1
14
15
L
Arachne
Gustavogains
Arachne
1
3
0
0.33
W
11
0
8
15
W
3
1
3
4.5
L
Janus
Rustz33
Janus
0
2
1
0.25
L
Nu Wa
flowz16n
Nu Wa
0
8
1
0.06
L
2
6
1
0.42
W
1
1
7
4.5
L
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
32,645
43,730
Taken
43,661
22,264
Mitigated
31,779
2,255
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FastNickGer
Kuzenbo
12,781
3,643
0
1,193
15,019
18,659
138
1,774
12,050
19,366
307
L
Arachne
Gustavogains
Arachne
3,302
1,785
0
1,710
11,011
5,963
0
5,613
4,985
0
11,297
W
9,894
2,449
0
287
8,105
4,678
0
1,795
6,122
25,052
0
W
5,364
3,422
0
1,762
7,332
3,298
2,087
1,415
5,835
0
33,634
L
Janus
Rustz33
Janus
3,870
54
0
82
4,324
1,953
0
3,203
934
23,068
0
L
Nu Wa
flowz16n
Nu Wa
3,226
337
0
123
9,568
3,296
0
4,417
4,806
11,566
0
L
8,529
993
0
305
11,376
8,156
0
4,846
6,415
0
18,859
W
2,217
324
766
1,048
6,464
2,460
1,159
975
5,443
28,742
0
W
2,389
829
0
896
6,741
2,684
3,067
648
6,051
0
24,397
L
Medusa
1,405
759
0
35
7,451
2,896
0
5,232
2,005
0
5,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
43,467
119
Minions Killed
258
0
Camps Cleared
0
757,118
Distance Traveled
1,629,625
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,916
892
11
1
0
735,197
1
L
Arachne
6,696
670
18
2
0
161,261
0
W
Ymir
9,897
990
50
5
0
324,618
1
W
Ishtar
8,306
831
63
6
0
184,935
0
L
Janus
7,130
713
59
6
0
162,935
0
L
Nu Wa
6,524
652
17
2
0
140,446
2
L
Nike
7,149
715
17
2
0
181,659
0
W
Ra
8,298
830
84
8
0
211,522
0
W
Loki
8,050
805
50
5
0
173,353
0
L
Medusa
6,175
618
8
1
0
110,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role