Player Matchup

Mercury
Mercury
Bce MepTBb
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,395 Elo+
Party 2
Raijin
Raijin
Gamatatsu8778
Raijin
Level 16
God Stats
0W - 2L
1,137 SR
Queue Stats
2W - 14L
1,155 Elo+
Party 2
Sylvanus
Sylvanus
ZR2 NEMESIS
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,379 Elo+
Party 2
Team Averages
Level 29
1,379 SR
1,310 Elo+

VS

Team Averages
Level 106
1,505 SR
1,392 Elo+
Maui
Maui
Abs0light
Maui
Level 145
God Stats
9W - 8L
1,501 SR
Queue Stats
283W - 304L
1,335 Elo+
Party 1
Poseidon
Poseidon
corbings
Poseidon
Level 24
God Stats
14W - 9L
1,431 SR
Queue Stats
149W - 167L
1,273 Elo+
Party 1
Arachne
Arachne
unabatedbasil76
Arachne
Level 148
God Stats
14W - 10L
1,584 SR
Queue Stats
139W - 147L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bce MepTBb
Mercury
8
1 / 8 / 1
6,666
667
5,795
11,559
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 2
7,718
772
8,112
5,430
2,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ZR2 NEMESIS
Sylvanus
9
1 / 5 / 2
7,171
717
5,597
12,283
9,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
5 / 0 / 11
8,862
886
6,507
8,894
7,525
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
corbings
Poseidon
12
4 / 3 / 8
8,437
844
9,555
8,970
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 1 / 6
8,590
859
7,819
8,726
3,704
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Maui
5
0
11
10.5
L
Mercury
Bce MepTBb
Mercury
1
8
1
0.19
L
2
3
2
1
L
Sylvanus
ZR2 NEMESIS
Sylvanus
1
5
2
0.4
W
Poseidon
corbings
Poseidon
4
3
8
2.67
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
23,881
29,272
Taken
26,590
15,636
Mitigated
14,080
3,468
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
6,507
1,366
0
1,124
8,894
7,525
0
4,539
4,355
24,880
224
L
Mercury
Bce MepTBb
Mercury
5,795
3,223
0
350
11,559
4,251
0
6,847
4,712
0
21,035
L
8,112
1,053
0
539
5,430
2,208
0
3,378
2,052
27,316
0
L
Sylvanus
ZR2 NEMESIS
Sylvanus
5,597
1,673
765
1,814
12,283
9,177
0
6,120
6,163
14,027
0
W
Poseidon
corbings
Poseidon
9,555
1,778
0
2,324
8,970
2,851
0
5,098
3,872
34,177
0
W
7,819
5,355
421
2,219
8,726
3,704
36
4,878
3,848
0
16,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
25,889
78
Minions Killed
101
0
Camps Cleared
0
498,162
Distance Traveled
482,739
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,862
886
28
3
0
174,614
2
L
Mercury
6,666
667
29
3
0
189,129
0
L
Raijin
7,718
772
31
3
0
166,107
0
L
Sylvanus
7,171
717
18
2
0
142,926
0
W
Poseidon
8,437
844
54
5
0
172,907
1
W
Arachne
8,590
859
19
2
0
135,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role