Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CrazyPhrogThog
Ix Chel
Level 128
God Stats
0W - 3L
1,246 SR
Queue Stats
34W - 35L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
Lientoso
Kukulkan
Level 6
God Stats
3W - 4L
1,686 SR
Queue Stats
10W - 21L
1,457 Elo+
Party 1
Bellona
Bellona
StiggyR
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,457 Elo+
Party 1
Fenrir
Fenrir
peachfrox
Fenrir
Level 120
God Stats
0W - 1L
1,733 SR
Queue Stats
33W - 35L
1,395 Elo+
Party 1
Team Averages
Level 72
1,533 SR
1,441 Elo+

VS

Team Averages
Level 30
1,456 SR
1,564 Elo+
Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FastNickGer
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,846 Elo+
Party 2
Ne Zha
Ne Zha
IAmSpeedNickGer
Ne Zha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,753 Elo+
Party 2
Nu Wa
Nu Wa
Jennyx576
Nu Wa
Level 20
God Stats
13W - 13L
1,302 SR
Queue Stats
104W - 119L
1,281 Elo+
Solo
Danzaburou
Danzaburou
uhutfyjvyjyvyj
Danzaburou
Level 99
God Stats
13W - 9L
1,478 SR
Queue Stats
76W - 78L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 1 / 1
5,789
724
3,255
6,267
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 5
5,567
696
2,574
8,712
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Lientoso
Kukulkan
10
0 / 7 / 2
5,550
694
1,841
8,540
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
StiggyR
Bellona
12
5 / 4 / 1
6,975
872
7,304
10,363
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
peachfrox
Fenrir
12
1 / 5 / 3
5,911
739
2,750
9,356
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 6
6,163
770
3,601
5,075
4,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 10
7,661
958
12,617
5,942
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
12 / 2 / 5
8,641
1,080
13,100
9,266
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Jennyx576
Nu Wa
11
0 / 2 / 3
5,870
734
3,732
2,893
1,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
uhutfyjvyjyvyj
Danzaburou
13
1 / 1 / 8
6,733
842
4,585
5,841
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
21
21
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
W
Odin
 
Odin
2
1
6
5
L
0
4
5
0.63
W
6
1
10
11
W
12
2
5
7.25
W
Nu Wa
Jennyx576
Nu Wa
0
2
3
0.75
L
Kukulkan
Lientoso
Kukulkan
0
7
2
0.14
L
Bellona
StiggyR
Bellona
5
4
1
1.38
L
Fenrir
peachfrox
Fenrir
1
5
3
0.5
W
Danzaburou
uhutfyjvyjyvyj
Danzaburou
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
37,635
43,238
Taken
29,017
25,671
Mitigated
13,910
3,839
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,255
1,460
0
510
6,267
6,494
0
2,547
3,654
11,090
173
W
Odin
 
Odin
3,601
778
0
424
5,075
4,340
467
1,841
3,023
0
7,989
L
2,574
219
350
1,754
8,712
2,666
0
6,123
2,554
13,623
0
W
12,617
599
0
500
5,942
1,862
155
1,317
4,428
31,404
0
W
13,100
3,262
0
1,432
9,266
4,141
0
1,737
7,414
0
34,253
W
Nu Wa
Jennyx576
Nu Wa
3,732
1,071
0
90
2,893
1,079
857
745
2,148
13,351
0
L
Kukulkan
Lientoso
Kukulkan
1,841
499
0
0
8,540
2,526
40
2,038
6,423
6,001
0
L
Bellona
StiggyR
Bellona
7,304
2,209
0
866
10,363
10,680
0
2,411
7,659
0
15,236
L
Fenrir
peachfrox
Fenrir
2,750
228
0
359
9,356
3,305
0
3,230
6,126
0
10,510
W
Danzaburou
uhutfyjvyjyvyj
Danzaburou
4,585
1,392
0
1,742
5,841
2,488
915
1,857
3,813
0
20,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
35,068
91
Minions Killed
179
0
Camps Cleared
0
753,812
Distance Traveled
952,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,789
724
13
2
0
126,286
0
W
Odin
6,163
770
14
2
0
184,925
0
L
Ix Chel
5,567
696
21
3
0
163,243
0
W
Thoth
7,661
958
47
6
0
225,167
0
W
Ne Zha
8,641
1,080
59
7
0
218,908
0
W
Nu Wa
5,870
734
22
3
0
148,259
0
L
Kukulkan
5,550
694
17
2
0
151,556
0
L
Bellona
6,975
872
23
3
0
159,342
0
L
Fenrir
5,911
739
17
2
0
153,385
0
W
Danzaburou
6,733
842
37
5
0
175,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role