Player Matchup

Ne Zha
Ne Zha
Attire
Ne Zha
Level 165
God Stats
12W - 1L
2,067 SR
Queue Stats
431W - 24L
2,205 Elo+
Party 1
Athena
Athena
Phantomhidace
Athena
Level 106
God Stats
9W - 0L
1,676 SR
Queue Stats
101W - 37L
1,774 Elo+
Party 1
Kukulkan
Kukulkan
Reformed
Kukulkan
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
834W - 56L
2,125 Elo+
Party 1
Anhur
Anhur
Tys_4L
Anhur
Level 87
God Stats
10W - 11L
1,695 SR
Queue Stats
811W - 582L
1,666 Elo+
Party 1
Thor
Thor
Unsuccess
Thor
Level 109
God Stats
28W - 2L
1,886 SR
Queue Stats
870W - 112L
1,957 Elo+
Party 1
Team Averages
Level 126
1,765 SR
1,945 Elo+

VS

Team Averages
Level 155
1,629 SR
1,554 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DystopianFrenzy
Loki
Level 148
God Stats
16W - 14L
1,621 SR
Queue Stats
810W - 716L
1,634 Elo+
Solo
Janus
Janus
Mustard45
Janus
Level 152
God Stats
59W - 68L
1,578 SR
Queue Stats
289W - 273L
1,558 Elo+
Solo
Cabrakan
Cabrakan
TheChefBoyRD
Cabrakan
Level 142
God Stats
0W - 1L
1,948 SR
Queue Stats
61W - 63L
1,555 Elo+
Solo
Anhur
Anhur
sptheghost40
Anhur
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
1,030W - 1,005L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Attire
Ne Zha
15
1 / 0 / 10
7,892
789
13,794
10,451
7,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 7
7,423
742
4,520
15,134
10,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Reformed
Kukulkan
16
4 / 0 / 4
8,357
836
10,585
3,205
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Tys_4L
Anhur
13
2 / 2 / 5
7,154
715
5,337
7,740
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
16
6 / 0 / 6
8,347
835
9,392
8,253
6,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 1 / 3
6,458
646
6,191
10,550
10,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 2
6,602
660
9,291
11,324
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Mustard45
Janus
14
2 / 2 / 2
7,570
757
9,383
6,558
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
TheChefBoyRD
Cabrakan
12
1 / 2 / 1
7,229
723
4,959
12,621
13,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 3
7,331
733
1,754
8,076
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
14
Kills
4
4
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
3
1.5
W
Ne Zha
Attire
Ne Zha
1
0
10
6
L
0
6
2
0.17
L
Janus
Mustard45
Janus
2
2
2
1.5
W
1
2
7
2.25
W
Kukulkan
Reformed
Kukulkan
4
0
4
6
L
Cabrakan
TheChefBoyRD
Cabrakan
1
2
1
0.75
W
Anhur
Tys_4L
Anhur
2
2
5
2.25
W
Thor
6
0
6
9
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
31,578
44,783
Taken
49,129
29,137
Mitigated
34,033
13,078
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,191
1,305
0
2,724
10,550
10,457
0
3,459
7,091
0
16,485
W
Ne Zha
Attire
Ne Zha
13,794
4,380
0
4,312
10,451
7,755
0
2,922
7,347
0
38,794
L
9,291
2,031
0
500
11,324
4,405
0
3,384
7,940
0
25,603
L
Janus
Mustard45
Janus
9,383
579
0
440
6,558
2,449
0
1,426
5,132
34,345
0
W
4,520
1,531
2,115
2,832
15,134
10,187
143
3,799
11,155
7,383
0
W
Kukulkan
Reformed
Kukulkan
10,585
1,435
0
1,824
3,205
1,524
0
1,155
2,002
41,832
0
L
Cabrakan
TheChefBoyRD
Cabrakan
4,959
909
508
1,339
12,621
13,481
0
3,125
9,292
7,805
0
W
Anhur
Tys_4L
Anhur
5,337
2,895
0
985
7,740
3,116
693
3,322
4,238
0
16,151
W
Thor
9,392
1,576
0
1,010
8,253
6,555
0
2,326
5,699
0
29,069
L
1,754
589
0
818
8,076
3,241
0
3,711
4,365
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
35,190
235
Minions Killed
181
0
Camps Cleared
0
1,098,841
Distance Traveled
1,056,454
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,458
646
26
3
0
213,795
0
W
Ne Zha
7,892
789
60
6
0
222,327
0
L
Loki
6,602
660
24
2
0
203,501
0
L
Janus
7,570
757
73
7
0
239,793
0
W
Athena
7,423
742
1
0
0
214,683
0
W
Kukulkan
8,357
836
82
8
0
236,271
0
L
Cabrakan
7,229
723
8
1
0
213,190
0
W
Anhur
7,154
715
37
4
0
203,578
0
W
Thor
8,347
835
55
6
0
221,982
3
L
Anhur
7,331
733
50
5
0
186,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role