Player Matchup

Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
A Flappy Flange
Zhong Kui
Level 95
God Stats
6W - 5L
1,437 SR
Queue Stats
107W - 115L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
F1 Jorginho
Nu Wa
Level 27
God Stats
5W - 8L
1,064 SR
Queue Stats
59W - 57L
1,400 Elo+
Party 1
Olorun
Olorun
RavenJacob
Olorun
Level 145
God Stats
1W - 2L
1,269 SR
Queue Stats
132W - 124L
1,480 Elo+
Solo
Ne Zha
Ne Zha
skinragged
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,400 Elo+
Party 1
Team Averages
Level 95
1,354 SR
1,442 Elo+

VS

Team Averages
Level 105
1,543 SR
1,428 Elo+
Mulan
Mulan
Champen01
Mulan
Level 82
God Stats
6W - 7L
1,572 SR
Queue Stats
135W - 108L
1,442 Elo+
Party 3
Arachne
Arachne
GeisterLulatsch
Arachne
Level 53
God Stats
8W - 6L
1,278 SR
Queue Stats
57W - 69L
1,385 Elo+
Solo
Chiron
Chiron
NILASO555
Chiron
Level 123
God Stats
2W - 1L
1,636 SR
Queue Stats
50W - 48L
1,466 Elo+
Party 3
Hel
Hel
RomainShaad
Hel
Level 143
God Stats
47W - 48L
1,528 SR
Queue Stats
66W - 77L
1,451 Elo+
Solo
Tyr
Tyr
illegalmatter
Tyr
Level 124
God Stats
1W - 0L
1,703 SR
Queue Stats
179W - 171L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 0
4,304
538
2,106
6,156
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
A Flappy Flange
Zhong Kui
7
0 / 1 / 0
4,459
557
5,572
4,097
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
3,985
498
3,912
4,921
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
RavenJacob
Olorun
9
3 / 2 / 0
5,292
662
5,597
5,347
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
skinragged
Ne Zha
6
0 / 2 / 1
4,071
509
1,373
5,937
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Champen01
Mulan
8
2 / 3 / 1
5,258
657
3,478
6,758
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 0 / 1
5,894
737
3,700
6,471
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chiron
NILASO555
Chiron
8
1 / 0 / 0
4,566
571
5,341
5,586
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 1
6,731
841
3,684
6,306
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
4,070
509
1,112
8,960
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
9
9
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
Zhong Kui
A Flappy Flange
Zhong Kui
0
1
0
0
W
Mulan
Champen01
Mulan
2
3
1
0.83
L
0
4
0
0
W
3
0
1
3.5
W
Chiron
NILASO555
Chiron
1
0
0
1
L
Olorun
RavenJacob
Olorun
3
2
0
1.5
W
3
0
1
3.5
W
0
1
0
0
L
Ne Zha
skinragged
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,560
Damage
17,315
26,458
Taken
34,081
11,768
Mitigated
13,693
7,409
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,106
1,166
265
2,511
6,156
3,199
57
0
6,156
0
8,417
L
Zhong Kui
A Flappy Flange
Zhong Kui
5,572
1,679
0
1,766
4,097
3,191
425
0
4,097
28,449
5,617
W
Mulan
Champen01
Mulan
3,478
1,233
0
938
6,758
2,852
0
3,889
2,869
0
24,063
L
3,912
966
0
0
4,921
1,564
0
3,246
1,675
18,458
0
W
3,700
2,973
0
2,139
6,471
2,840
0
2,294
4,177
0
35,113
W
Chiron
NILASO555
Chiron
5,341
2,119
281
2,045
5,586
1,617
50
1,831
3,755
0
32,434
L
Olorun
RavenJacob
Olorun
5,597
3,411
0
1,748
5,347
1,976
0
0
5,347
33,417
0
W
3,684
436
388
3,934
6,306
2,403
0
3,137
3,169
59,749
0
W
1,112
204
171
1,941
8,960
3,981
0
3,493
5,467
0
11,852
L
Ne Zha
skinragged
Ne Zha
1,373
453
0
1,119
5,937
1,838
0
438
5,499
0
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,111
Gold Earned
26,519
169
Minions Killed
265
0
Camps Cleared
0
745,698
Distance Traveled
889,626
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,304
538
11
1
0
166,510
1
L
Zhong Kui
4,459
557
57
7
0
132,641
0
W
Mulan
5,258
657
38
5
0
159,510
0
L
Nu Wa
3,985
498
17
2
0
148,952
4
W
Arachne
5,894
737
63
8
0
209,979
0
W
Chiron
4,566
571
48
6
0
158,633
0
L
Olorun
5,292
662
52
7
0
160,708
0
W
Hel
6,731
841
104
13
0
169,370
0
W
Tyr
4,070
509
12
2
0
192,134
0
L
Ne Zha
4,071
509
32
4
0
136,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role