Player Matchup

Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kudlaty31
Ao Kuang
Level 156
God Stats
10W - 7L
1,732 SR
Queue Stats
249W - 215L
1,556 Elo+
Solo
Discordia
Discordia
iSoratex
Discordia
Level 78
God Stats
2W - 2L
1,591 SR
Queue Stats
82W - 64L
1,568 Elo+
Party 1
Thanatos
Thanatos
iTanoshii
Thanatos
Level 127
God Stats
0W - 3L
1,265 SR
Queue Stats
24W - 23L
1,568 Elo+
Party 1
Maui
Maui
rickelt001
Maui
Level 153
God Stats
5W - 2L
1,726 SR
Queue Stats
23W - 15L
1,583 Elo+
Party 1
Team Averages
Level 132
1,563 SR
1,555 Elo+

VS

Team Averages
Level 130
1,531 SR
1,586 Elo+
Bacchus
Bacchus
CptMikester
Bacchus
Level 155
God Stats
8W - 1L
1,642 SR
Queue Stats
217W - 226L
1,467 Elo+
Solo
Awilix
Awilix
QueSiQuiereBoIsa
Awilix
Level 146
God Stats
2W - 2L
1,554 SR
Queue Stats
30W - 19L
1,609 Elo+
Party 2
Hachiman
Hachiman
Viceeo
Hachiman
Level 129
God Stats
1W - 0L
1,729 SR
Queue Stats
45W - 23L
1,642 Elo+
Party 3
Odin
Odin
isamundis
Odin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,531 Elo+
Party 2
Discordia
Discordia
tomasdetrein
Discordia
Level 67
God Stats
2W - 1L
1,229 SR
Queue Stats
18W - 7L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 6 / 1
7,411
529
7,032
12,478
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Kudlaty31
Ao Kuang
14
2 / 2 / 2
9,004
643
11,344
15,485
9,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
iSoratex
Discordia
14
3 / 4 / 2
8,586
613
7,364
7,144
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
iTanoshii
Thanatos
12
0 / 6 / 3
6,812
487
3,137
13,729
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 2
7,165
512
3,101
12,387
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CptMikester
Bacchus
12
4 / 2 / 7
8,343
596
6,802
12,115
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 2
8,660
619
9,930
12,654
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Viceeo
Hachiman
15
7 / 1 / 1
9,489
678
10,887
7,894
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
13
0 / 3 / 1
7,180
513
5,095
11,900
9,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
tomasdetrein
Discordia
13
1 / 0 / 9
7,783
556
9,115
6,858
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
19
19
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
1
0.25
W
Bacchus
CptMikester
Bacchus
4
2
7
3.75
L
Ao Kuang
Kudlaty31
Ao Kuang
2
2
2
1.5
W
7
2
2
4
W
Hachiman
Viceeo
Hachiman
7
1
1
7.5
L
Discordia
iSoratex
Discordia
3
4
2
1
L
Thanatos
iTanoshii
Thanatos
0
6
3
0.25
W
Odin
0
3
1
0.17
L
2
1
2
3
W
Discordia
tomasdetrein
Discordia
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
41,829
61,223
Taken
51,421
33,004
Mitigated
33,369
21,194
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,032
2,538
0
2,723
12,478
4,686
245
3,621
8,857
49,048
2,327
W
Bacchus
CptMikester
Bacchus
6,802
708
432
3,325
12,115
12,527
210
4,920
7,195
24,678
0
L
Ao Kuang
Kudlaty31
Ao Kuang
11,344
2,737
0
9,027
15,485
9,212
0
0
15,485
73,329
0
W
9,930
3,144
0
3,725
12,654
5,485
0
6,413
6,241
0
69,966
W
Hachiman
Viceeo
Hachiman
10,887
7,134
0
3,866
7,894
3,760
1,049
4,270
3,624
0
81,283
L
Discordia
iSoratex
Discordia
7,364
90
0
727
7,144
2,768
0
3,823
3,321
64,695
0
L
Thanatos
iTanoshii
Thanatos
3,137
793
0
5,741
13,729
5,597
0
3,766
9,963
0
56,154
W
Odin
5,095
1,238
0
875
11,900
9,140
0
9,733
2,167
0
41,942
L
3,101
488
0
2,976
12,387
10,741
0
4,707
7,680
22,708
0
W
Discordia
tomasdetrein
Discordia
9,115
525
0
1,250
6,858
2,457
547
3,463
3,395
57,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
41,455
429
Minions Killed
449
0
Camps Cleared
0
1,375,897
Distance Traveled
1,484,461
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,411
529
99
7
0
245,765
1
W
Bacchus
8,343
596
31
2
0
285,466
6
L
Ao Kuang
9,004
643
119
9
0
250,856
4
W
Awilix
8,660
619
88
6
0
371,102
0
W
Hachiman
9,489
678
130
9
0
258,729
1
L
Discordia
8,586
613
118
8
0
292,942
0
L
Thanatos
6,812
487
75
5
0
296,944
0
W
Odin
7,180
513
85
6
0
266,588
1
L
Maui
7,165
512
18
1
0
289,390
0
W
Discordia
7,783
556
115
8
0
302,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role