Player Matchup

Jing Wei
Jing Wei
Elementalia
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,470 Elo+
Party 2
Tyr
Tyr
Emiruuuu
Tyr
Level 47
God Stats
1W - 0L
1,289 SR
Queue Stats
12W - 8L
1,603 Elo+
Party 2
Cabrakan
Cabrakan
Rinsi
Cabrakan
Level 77
God Stats
1W - 0L
1,702 SR
Queue Stats
12W - 12L
1,540 Elo+
Party 2
Janus
Janus
Sadìstic
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,711 Elo+
Party 2
Surtr
Surtr
archmagetemplar
Surtr
Level 24
God Stats
3W - 2L
1,507 SR
Queue Stats
8W - 5L
1,523 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,569 Elo+

VS

Team Averages
Level 68
1,611 SR
1,511 Elo+
Kali
Kali
CrowleyAkaDevil
Kali
Level 97
God Stats
1W - 3L
1,848 SR
Queue Stats
140W - 152L
1,440 Elo+
Party 1
Maui
Maui
FlaC0n
Maui
Level 65
God Stats
5W - 4L
1,616 SR
Queue Stats
216W - 226L
1,536 Elo+
Solo
Janus
Janus
Samuel_Messi10
Janus
Level 103
God Stats
0W - 4L
1,379 SR
Queue Stats
29W - 19L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
dekedw
Sun Wukong
Level 59
God Stats
6W - 4L
1,711 SR
Queue Stats
66W - 41L
1,583 Elo+
Solo
Artemis
Artemis
ferhatyildiz3
Artemis
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 63L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elementalia
Jing Wei
12
0 / 3 / 0
6,744
562
2,523
7,084
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 0 / 0
8,042
670
5,172
9,568
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Rinsi
Cabrakan
10
0 / 1 / 0
5,315
443
1,261
6,720
3,921
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Sadìstic
Janus
12
2 / 1 / 5
7,117
593
8,260
5,732
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 0
6,168
514
4,158
7,902
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,948
496
2,251
9,922
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Maui
FlaC0n
Maui
1
0 / 0 / 0
3,841
320
0
0
0
11
2 / 6 / 0
6,322
527
4,173
7,931
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
dekedw
Sun Wukong
11
0 / 1 / 0
6,345
529
5,389
9,909
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
11
1 / 1 / 1
5,911
493
4,412
6,762
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
4
5
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Jing Wei
Elementalia
Jing Wei
0
3
0
0
W
7
0
0
7
L
Maui
FlaC0n
Maui
0
0
0
0
W
Cabrakan
Rinsi
Cabrakan
0
1
0
0
W
Janus
Sadìstic
Janus
2
1
5
4.5
L
2
6
0
0.33
W
1
0
0
1
L
Sun Wukong
dekedw
Sun Wukong
0
1
0
0
L
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
16,225
37,006
Taken
34,524
19,190
Mitigated
14,607
15,490
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,251
923
0
2,256
9,922
3,774
0
1,624
8,176
0
45,158
W
Jing Wei
Elementalia
Jing Wei
2,523
1,927
0
2,401
7,084
2,499
917
760
6,324
0
49,484
W
5,172
636
0
8,059
9,568
4,764
0
640
8,928
0
59,671
L
Maui
FlaC0n
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Rinsi
Cabrakan
1,261
0
0
2,087
6,720
3,921
116
812
5,908
30,726
0
W
Janus
Sadìstic
Janus
8,260
421
0
1,303
5,732
1,960
0
1,961
3,771
52,877
0
L
4,173
86
0
780
7,931
2,858
0
4,080
3,615
48,246
0
W
4,158
1,395
0
1,640
7,902
6,046
225
0
7,902
1,110
33,993
L
Sun Wukong
dekedw
Sun Wukong
5,389
640
0
2,705
9,909
5,646
0
2,088
7,747
0
48,118
L
Artemis
4,412
2,492
0
2,145
6,762
2,329
0
1,485
5,215
0
30,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
28,367
394
Minions Killed
310
0
Camps Cleared
0
1,261,152
Distance Traveled
979,890
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,948
496
76
6
0
281,688
0
W
Jing Wei
6,744
562
91
8
0
250,901
0
W
Tyr
8,042
670
100
8
0
303,274
7
L
Maui
3,841
320
0
0
0
0
0
W
Cabrakan
5,315
443
53
4
0
228,753
0
W
Janus
7,117
593
88
7
0
279,903
0
L
Janus
6,322
527
86
7
0
223,749
0
W
Surtr
6,168
514
62
5
0
198,321
0
L
Sun Wukong
6,345
529
94
8
0
255,582
5
L
Artemis
5,911
493
54
5
0
218,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role