Player Matchup

Scylla
Scylla
AbeliaVerice
Scylla
Level 127
God Stats
4W - 2L
1,719 SR
Queue Stats
457W - 423L
1,515 Elo+
Party 1
Bastet
Bastet
LMGCowboy
Bastet
Level 121
God Stats
31W - 13L
1,698 SR
Queue Stats
565W - 514L
1,482 Elo+
Party 1
Chaac
Chaac
Matacholas26
Chaac
Level 68
God Stats
0W - 2L
1,240 SR
Queue Stats
228W - 219L
1,521 Elo+
Solo
Neith
Neith
Mor_Drager
Neith
Level 105
God Stats
2W - 3L
1,471 SR
Queue Stats
282W - 272L
1,495 Elo+
Solo
Cthulhu
Cthulhu
sweaty-axe7
Cthulhu
Level 46
God Stats
0W - 1L
1,364 SR
Queue Stats
1W - 7L
1,098 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,422 Elo+

VS

Team Averages
Level 123
1,421 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FortyRaptors
Xing Tian
Level 63
God Stats
1W - 1L
1,296 SR
Queue Stats
78W - 83L
1,460 Elo+
Solo
Danzaburou
Danzaburou
IAMurasame
Danzaburou
Level 136
God Stats
3W - 8L
1,308 SR
Queue Stats
365W - 321L
1,539 Elo+
Solo
Horus
Horus
RAGEbroTHER_T
Horus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 74L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
samineiter1
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 0 / 0
6,273
570
3,223
4,090
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
LMGCowboy
Bastet
10
1 / 2 / 3
5,887
535
4,187
8,865
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,558
505
3,996
6,074
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
10
1 / 0 / 0
5,938
540
4,570
3,323
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
sweaty-axe7
Cthulhu
7
1 / 4 / 1
5,122
466
3,864
9,779
6,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 2
6,000
545
2,077
6,120
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
FortyRaptors
Xing Tian
11
2 / 1 / 0
6,360
578
4,641
9,464
6,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
IAMurasame
Danzaburou
11
4 / 0 / 0
6,862
624
5,971
6,702
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 3
5,394
490
2,962
8,901
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
samineiter1
Baron Samedi
10
1 / 2 / 0
5,619
511
2,834
5,105
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
7
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
2
1
L
Scylla
1
0
0
1
W
Xing Tian
FortyRaptors
Xing Tian
2
1
0
2
W
Danzaburou
IAMurasame
Danzaburou
4
0
0
4
L
Bastet
LMGCowboy
Bastet
1
2
3
1.25
L
1
1
0
1
L
Neith
1
0
0
1
W
0
2
3
0.75
W
Baron Samedi
samineiter1
Baron Samedi
1
2
0
0.5
L
Cthulhu
sweaty-axe7
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
18,485
32,131
Taken
36,292
15,251
Mitigated
18,581
10,387
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,077
158
0
2,348
6,120
1,945
0
721
5,399
52,778
0
L
Scylla
3,223
206
0
750
4,090
1,470
0
2,260
1,722
49,049
0
W
Xing Tian
FortyRaptors
Xing Tian
4,641
424
0
1,984
9,464
6,684
0
328
9,136
42,135
0
W
Danzaburou
IAMurasame
Danzaburou
5,971
3,103
0
2,849
6,702
2,799
0
1,305
5,397
0
48,136
L
Bastet
LMGCowboy
Bastet
4,187
1,289
0
2,852
8,865
3,159
0
3,132
5,697
0
44,749
L
3,996
983
0
3,356
6,074
2,742
0
2,616
3,458
0
32,125
L
Neith
4,570
2,050
0
1,685
3,323
1,341
0
0
3,323
0
44,858
W
2,962
1,542
440
2,756
8,901
4,954
0
2,412
6,489
0
11,160
W
Baron Samedi
samineiter1
Baron Samedi
2,834
400
122
1,368
5,105
2,199
12
2,321
2,784
36,702
0
L
Cthulhu
sweaty-axe7
Cthulhu
3,864
457
807
937
9,779
6,539
0
1,372
8,379
14,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
30,235
318
Minions Killed
333
0
Camps Cleared
0
1,021,999
Distance Traveled
1,050,721
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,000
545
98
9
0
229,746
0
L
Scylla
6,273
570
84
8
0
212,097
0
W
Xing Tian
6,360
578
65
6
0
197,394
0
W
Danzaburou
6,862
624
96
9
0
193,093
2
L
Bastet
5,887
535
61
6
0
254,054
4
L
Chaac
5,558
505
58
5
0
146,431
0
L
Neith
5,938
540
100
9
0
198,694
0
W
Horus
5,394
490
11
1
0
215,887
0
W
Baron Samedi
5,619
511
63
6
0
214,601
1
L
Cthulhu
5,122
466
15
1
0
210,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role