Player Matchup

Medusa
Medusa
MexissaurusR
Medusa
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,388 Elo+
Solo
Terra
Terra
MyNameBoneless
Terra
Level 129
God Stats
1W - 2L
1,439 SR
Queue Stats
308W - 260L
1,598 Elo+
Solo
Artemis
Artemis
Pyeart420
Artemis
Level 150
God Stats
8W - 6L
1,566 SR
Queue Stats
312W - 309L
1,531 Elo+
Solo
Arachne
Arachne
RogueBoogey
Arachne
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 135L
1,538 Elo+
Solo
Nu Wa
Nu Wa
ScantYew9166888
Nu Wa
Level 102
God Stats
16W - 12L
1,648 SR
Queue Stats
684W - 665L
1,497 Elo+
Solo
Team Averages
Level 121
1,531 SR
1,511 Elo+

VS

Team Averages
Level 132
1,588 SR
1,487 Elo+
Cernunnos
Cernunnos
LadyXDecayxX
Cernunnos
Level 129
God Stats
33W - 34L
1,463 SR
Queue Stats
188W - 196L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
MissLadyGurl
Baron Samedi
Level 145
God Stats
15W - 18L
1,639 SR
Queue Stats
188W - 197L
1,501 Elo+
Party 1
Raijin
Raijin
Real ASAP Pablo
Raijin
Level 118
God Stats
6W - 8L
1,577 SR
Queue Stats
218W - 204L
1,502 Elo+
Solo
Anubis
Anubis
Zeusesgrog674
Anubis
Level 148
God Stats
3W - 0L
1,816 SR
Queue Stats
431W - 410L
1,503 Elo+
Solo
Loki
Loki
coralitoxx
Loki
Level 121
God Stats
5W - 7L
1,448 SR
Queue Stats
108W - 106L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 7 / 2
7,413
494
5,895
11,034
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 1
8,167
544
6,715
9,770
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Pyeart420
Artemis
11
0 / 7 / 2
6,777
452
8,772
14,859
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
RogueBoogey
Arachne
14
3 / 3 / 2
8,266
551
6,619
16,305
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 0 / 0
7,729
515
6,165
4,985
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LadyXDecayxX
Cernunnos
12
6 / 3 / 8
8,465
564
10,270
13,723
5,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
MissLadyGurl
Baron Samedi
11
0 / 2 / 11
7,483
499
5,561
13,103
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 1 / 4
8,589
573
8,283
8,804
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 1
10,111
674
11,422
11,779
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 1
8,606
574
3,945
10,522
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
19
19
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
LadyXDecayxX
Cernunnos
6
3
8
3.33
L
Medusa
3
7
2
0.57
W
Baron Samedi
MissLadyGurl
Baron Samedi
0
2
11
2.75
L
0
2
1
0.25
L
Artemis
Pyeart420
Artemis
0
7
2
0.14
W
5
1
4
7
L
Arachne
RogueBoogey
Arachne
3
3
2
1.33
L
1
0
0
1
W
7
1
1
7.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,166
Damage
39,481
56,953
Taken
57,931
24,496
Mitigated
29,710
13,896
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
LadyXDecayxX
Cernunnos
10,270
5,404
507
5,095
13,723
5,417
1,232
1,476
12,247
0
54,586
L
Medusa
5,895
2,122
0
517
11,034
3,640
591
5,865
5,059
0
29,901
W
Baron Samedi
MissLadyGurl
Baron Samedi
5,561
422
1,436
4,178
13,103
10,846
115
1,705
11,398
25,819
0
L
6,715
1,728
0
2,512
9,770
7,631
0
1,721
8,049
54,436
1,322
L
Artemis
Pyeart420
Artemis
8,772
1,751
238
2,849
14,859
4,890
0
9,169
5,406
0
45,928
W
8,283
1,137
0
1,332
8,804
3,253
0
2,141
6,663
58,428
0
L
Arachne
RogueBoogey
Arachne
6,619
4,043
0
4,722
16,305
6,805
0
4,707
11,490
0
73,801
L
6,165
2,000
0
3,058
4,985
1,530
162
3,192
1,683
53,953
0
W
11,422
609
592
9,363
11,779
6,028
560
2,092
9,639
113,521
0
W
3,945
832
0
1,281
10,522
4,166
160
5,810
3,998
0
54,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
43,254
412
Minions Killed
499
0
Camps Cleared
0
1,378,628
Distance Traveled
1,360,736
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,465
564
88
6
0
252,448
2
L
Medusa
7,413
494
39
3
0
240,074
0
W
Baron Samedi
7,483
499
26
2
0
259,079
2
L
Terra
8,167
544
101
7
0
317,712
0
L
Artemis
6,777
452
70
5
0
253,539
0
W
Raijin
8,589
573
111
7
0
283,890
0
L
Arachne
8,266
551
100
7
0
290,545
0
L
Nu Wa
7,729
515
102
7
0
276,758
5
W
Anubis
10,111
674
165
11
0
307,620
0
W
Loki
8,606
574
109
7
0
257,699
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role