Player Matchup

Kukulkan
Kukulkan
FastNickGer
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
1,778 Elo+
Party 2
Olorun
Olorun
IAmSpeedNickGer
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Rakbor
Nemesis
Level 16
God Stats
10W - 1L
1,797 SR
Queue Stats
207W - 62L
1,803 Elo+
Party 1
Hachiman
Hachiman
Stallkeeer
Hachiman
Level 26
God Stats
7W - 1L
1,789 SR
Queue Stats
197W - 71L
1,678 Elo+
Party 1
Arachne
Arachne
julienlie
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,510 Elo+
Solo
Team Averages
Level 15
1,617 SR
1,654 Elo+

VS

Team Averages
Level 19
1,452 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Daddy51yearsold
Nu Wa
Level 11
God Stats
108W - 80L
1,505 SR
Queue Stats
126W - 125L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gustavogains
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,491 Elo+
Party 3
King Arthur
King Arthur
Rustz33
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,585 Elo+
Party 3
Danzaburou
Danzaburou
SadNinjaSid
Danzaburou
Level 27
God Stats
0W - 1L
1,255 SR
Queue Stats
7W - 19L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FastNickGer
Kukulkan
18
12 / 1 / 6
10,345
940
19,957
17,037
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 9
9,199
836
11,713
15,750
6,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Rakbor
Nemesis
16
2 / 0 / 6
8,851
805
6,698
6,852
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Stallkeeer
Hachiman
15
1 / 1 / 4
8,511
774
4,728
5,007
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
julienlie
Arachne
9
0 / 0 / 0
4,959
451
0
752
374

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 6 / 2
8,447
768
9,564
11,365
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 2
7,607
692
8,609
5,322
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Gustavogains
Ah Muzen Cab
14
1 / 3 / 2
7,907
719
6,382
9,057
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Rustz33
King Arthur
13
1 / 2 / 1
7,242
658
4,888
7,809
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SadNinjaSid
Danzaburou
12
0 / 8 / 2
6,606
601
4,194
14,704
5,610
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
7
7
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
2
0.83
L
1
1
2
2
W
Kukulkan
FastNickGer
Kukulkan
12
1
6
15
L
Ah Muzen Cab
Gustavogains
Ah Muzen Cab
1
3
2
0.67
W
5
5
9
1.9
W
Nemesis
Rakbor
Nemesis
2
0
6
5
L
King Arthur
Rustz33
King Arthur
1
2
1
0.75
L
Danzaburou
SadNinjaSid
Danzaburou
0
8
2
0.13
W
Hachiman
Stallkeeer
Hachiman
1
1
4
3
W
Arachne
julienlie
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,096
Damage
33,637
45,398
Taken
48,257
19,886
Mitigated
21,407
6,656
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,564
1,288
0
836
11,365
4,917
0
6,434
4,931
0
23,122
L
8,609
1,401
0
493
5,322
2,009
204
3,327
1,995
25,871
0
W
Kukulkan
FastNickGer
Kukulkan
19,957
2,548
0
470
17,037
7,713
0
2,928
13,757
56,208
0
L
Ah Muzen Cab
Gustavogains
Ah Muzen Cab
6,382
2,740
0
571
9,057
3,417
0
5,824
3,233
0
32,927
W
11,713
7,231
420
1,470
15,750
6,048
28
2,155
13,405
37,707
776
W
Nemesis
Rakbor
Nemesis
6,698
2,500
0
2,647
6,852
4,020
865
559
6,239
0
37,517
L
King Arthur
Rustz33
King Arthur
4,888
797
0
285
7,809
5,454
0
4,722
3,087
0
18,027
L
Danzaburou
SadNinjaSid
Danzaburou
4,194
1,275
0
819
14,704
5,610
222
11,363
3,341
0
8,795
W
Hachiman
Stallkeeer
Hachiman
4,728
3,413
0
1,649
5,007
1,731
3,603
1,608
3,268
0
32,664
W
Arachne
julienlie
Arachne
0
0
0
0
752
374
0
692
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
37,809
305
Minions Killed
203
0
Camps Cleared
0
1,490,615
Distance Traveled
1,056,627
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,447
768
39
4
0
212,628
0
L
Nu Wa
7,607
692
54
5
0
214,020
3
W
Kukulkan
10,345
940
91
8
0
611,183
0
L
Ah Muzen Cab
7,907
719
67
6
0
203,571
0
W
Olorun
9,199
836
61
6
0
403,417
0
W
Nemesis
8,851
805
67
6
0
248,762
0
L
King Arthur
7,242
658
31
3
0
222,429
0
L
Danzaburou
6,606
601
12
1
0
203,979
2
W
Hachiman
8,511
774
86
8
0
227,253
0
W
Arachne
4,959
451
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role