Player Matchup

Medusa
Medusa
Cord3shPL
Medusa
Level 15
God Stats
1W - 1L
1,240 SR
Queue Stats
3W - 9L
1,070 Elo+
Party 1
Nu Wa
Nu Wa
Target4u
Nu Wa
Level 25
God Stats
4W - 4L
1,443 SR
Queue Stats
10W - 16L
1,153 Elo+
Party 1
Bacchus
Bacchus
pablooo1111
Bacchus
Level 40
God Stats
9W - 16L
1,253 SR
Queue Stats
29W - 64L
1,109 Elo+
Party 1
Team Averages
Level 27
1,312 SR
1,111 Elo+

VS

Team Averages
Level 55
1,415 SR
1,282 Elo+
Neith
Neith
TbK_Salve
Neith
Level 91
God Stats
12W - 9L
1,648 SR
Queue Stats
32W - 25L
1,494 Elo+
Party 2
Thor
Thor
ZukoEA7
Thor
Level 42
God Stats
0W - 6L
1,249 SR
Queue Stats
17W - 24L
1,050 Elo+
Solo
Kukulkan
Kukulkan
wietse486
Kukulkan
Level 33
God Stats
11W - 10L
1,348 SR
Queue Stats
13W - 11L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cord3shPL
Medusa
10
0 / 3 / 2
7,015
702
3,024
8,211
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Target4u
Nu Wa
12
3 / 0 / 0
7,989
799
9,768
5,509
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
pablooo1111
Bacchus
9
0 / 1 / 2
6,876
688
3,540
11,291
11,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TbK_Salve
Neith
10
1 / 2 / 3
7,461
746
6,070
6,827
2,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
ZukoEA7
Thor
10
2 / 1 / 1
7,303
730
5,428
9,352
3,002
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
wietse486
Kukulkan
10
1 / 0 / 2
7,474
747
8,460
5,122
1,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
4
4
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cord3shPL
Medusa
0
3
2
0.33
W
Nu Wa
Target4u
Nu Wa
3
0
0
3
L
Neith
TbK_Salve
Neith
1
2
3
1.25
L
Thor
ZukoEA7
Thor
2
1
1
2.5
W
Bacchus
pablooo1111
Bacchus
0
1
2
1
L
Kukulkan
wietse486
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
19,958
25,011
Taken
21,301
16,485
Mitigated
7,021
2,575
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cord3shPL
Medusa
3,024
1,084
0
1,654
8,211
2,752
320
2,890
5,321
0
19,089
W
Nu Wa
Target4u
Nu Wa
9,768
2,114
0
250
5,509
1,756
249
1,616
3,893
39,796
0
L
Neith
TbK_Salve
Neith
6,070
2,172
0
1,712
6,827
2,350
138
3,554
3,273
0
28,032
L
Thor
ZukoEA7
Thor
5,428
1,888
0
1,735
9,352
3,002
0
6,309
3,043
0
24,395
W
Bacchus
pablooo1111
Bacchus
3,540
285
0
671
11,291
11,977
0
4,333
6,958
17,770
0
L
Kukulkan
wietse486
Kukulkan
8,460
879
0
181
5,122
1,669
34
4,275
847
32,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,880
Gold Earned
22,238
100
Minions Killed
121
0
Camps Cleared
0
561,409
Distance Traveled
554,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,015
702
40
4
0
155,039
0
W
Nu Wa
7,989
799
40
4
0
206,310
0
L
Neith
7,461
746
36
4
0
173,804
0
L
Thor
7,303
730
26
3
0
180,293
0
W
Bacchus
6,876
688
20
2
0
200,060
0
L
Kukulkan
7,474
747
59
6
0
200,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role