Player Matchup

Baron Samedi
Baron Samedi
Elementalia
Baron Samedi
Level 106
God Stats
1W - 2L
1,585 SR
Queue Stats
7W - 5L
1,350 Elo+
Party 2
Raijin
Raijin
Emiruuuu
Raijin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
Rinsi
Cernunnos
Level 77
God Stats
3W - 1L
1,598 SR
Queue Stats
12W - 12L
1,504 Elo+
Party 2
Arachne
Arachne
Sadìstic
Arachne
Level 68
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
archmagetemplar
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,474 Elo+
Party 2
Team Averages
Level 64
1,586 SR
1,481 Elo+

VS

Team Averages
Level 110
1,510 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ConcreteBoots
Mercury
Level 127
God Stats
2W - 4L
1,663 SR
Queue Stats
256W - 246L
1,446 Elo+
Solo
Cliodhna
Cliodhna
IgnitedAssassin
Cliodhna
Level 127
God Stats
10W - 13L
1,358 SR
Queue Stats
100W - 132L
1,459 Elo+
Party 1
Merlin
Merlin
WavyRug28
Merlin
Level 102
God Stats
65W - 53L
1,530 SR
Queue Stats
300W - 328L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elementalia
Baron Samedi
13
2 / 4 / 8
8,050
537
7,888
14,096
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Emiruuuu
Raijin
17
12 / 0 / 1
10,887
726
14,723
9,682
4,178
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Rinsi
Cernunnos
12
2 / 2 / 5
7,308
487
9,776
13,843
5,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Sadìstic
Arachne
16
7 / 0 / 5
9,431
629
7,220
9,793
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 3 / 3
6,964
464
7,609
13,036
12,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 3
7,357
490
10,524
10,339
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
 
Ratatoskr
10
2 / 6 / 4
7,351
490
8,145
17,369
9,722
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
13
3 / 7 / 1
7,731
515
7,663
13,697
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
15
2 / 4 / 1
9,155
610
8,441
13,567
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
WavyRug28
Merlin
13
1 / 4 / 0
7,972
531
4,089
7,113
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
9
9
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
L
Ratatoskr
 
Ratatoskr
2
6
4
0.67
L
Mercury
3
7
1
0.5
W
Baron Samedi
Elementalia
Baron Samedi
2
4
8
1.5
W
Raijin
Emiruuuu
Raijin
12
0
1
12.5
L
Cliodhna
2
4
1
0.63
W
Cernunnos
Rinsi
Cernunnos
2
2
5
2.25
W
Arachne
Sadìstic
Arachne
7
0
5
9.5
L
Merlin
WavyRug28
Merlin
1
4
0
0.25
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
38,862
60,450
Taken
62,085
36,606
Mitigated
28,327
24,044
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,524
4,841
0
4,457
10,339
4,243
0
4,654
5,685
57,088
5,087
L
Ratatoskr
 
Ratatoskr
8,145
1,541
0
3,564
17,369
9,722
0
6,459
10,910
0
25,361
L
Mercury
7,663
4,642
0
1,017
13,697
5,496
0
5,934
7,763
0
62,887
W
Baron Samedi
Elementalia
Baron Samedi
7,888
848
2,013
4,359
14,096
10,033
336
4,087
10,009
28,629
0
W
Raijin
Emiruuuu
Raijin
14,723
1,637
0
4,417
9,682
4,178
320
3,169
6,200
110,096
0
L
Cliodhna
8,441
988
0
3,809
13,567
6,207
72
0
13,567
0
74,048
W
Cernunnos
Rinsi
Cernunnos
9,776
5,071
0
5,305
13,843
5,419
805
4,369
9,474
0
59,907
W
Arachne
Sadìstic
Arachne
7,220
4,093
0
6,683
9,793
4,747
0
2,472
7,211
0
80,940
L
Merlin
WavyRug28
Merlin
4,089
365
0
770
7,113
2,659
0
5,564
1,549
55,750
0
W
7,609
1,772
0
1,267
13,036
12,229
0
0
13,036
0
38,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
39,566
464
Minions Killed
480
0
Camps Cleared
0
1,507,063
Distance Traveled
1,561,588
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,357
490
103
7
0
299,984
0
L
Ratatoskr
7,351
490
31
2
0
336,007
0
L
Mercury
7,731
515
91
6
0
332,864
0
W
Baron Samedi
8,050
537
42
3
0
307,974
0
W
Raijin
10,887
726
176
12
0
310,121
6
L
Cliodhna
9,155
610
117
8
0
301,720
3
W
Cernunnos
7,308
487
79
5
0
282,954
0
W
Arachne
9,431
629
116
8
0
349,782
0
L
Merlin
7,972
531
138
9
0
291,013
0
W
Osiris
6,964
464
51
3
0
256,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role