Player Matchup

Charon
Charon
GhostlyAbyss
Charon
Level 107
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 2
Chang'e
Chang'e
SweetS2Heart
Chang'e
Level 45
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Surtr
Surtr
Yoshimtsu711
Surtr
Level 40
God Stats
2W - 1L
1,597 SR
Queue Stats
7W - 10L
1,447 Elo+
Party 2
Neith
Neith
kingeoshi
Neith
Level 137
God Stats
24W - 15L
1,587 SR
Queue Stats
273W - 268L
1,454 Elo+
Solo
Arachne
Arachne
sweaty-axe7
Arachne
Level 46
God Stats
0W - 2L
1,497 SR
Queue Stats
1W - 7L
1,126 Elo+
Solo
Team Averages
Level 75
1,574 SR
1,348 Elo+

VS

Team Averages
Level 87
1,500 SR
1,456 Elo+
Hel
Hel
ASAF_tuxx
Hel
Level 130
God Stats
6W - 4L
1,335 SR
Queue Stats
420W - 412L
1,520 Elo+
Solo
Shiva
Shiva
AwkwardPencils
Shiva
Level 66
God Stats
16W - 10L
1,572 SR
Queue Stats
203W - 187L
1,485 Elo+
Party 1
Da Ji
Da Ji
BigGankHank
Da Ji
Level 66
God Stats
4W - 5L
1,755 SR
Queue Stats
293W - 285L
1,421 Elo+
Party 1
Ra
Ra
Kvng Tiimpo
Ra
Level 73
God Stats
7W - 4L
1,611 SR
Queue Stats
223W - 213L
1,463 Elo+
Solo
Ullr
Ullr
pejalagorto421
Ullr
Level 100
God Stats
7W - 15L
1,226 SR
Queue Stats
455W - 427L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 0 / 2
5,226
523
4,151
8,720
5,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
SweetS2Heart
Chang'e
8
0 / 3 / 1
4,670
467
3,038
8,483
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,282
528
3,085
9,172
3,612
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
kingeoshi
Neith
9
2 / 2 / 0
5,263
526
2,686
4,702
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
sweaty-axe7
Arachne
8
1 / 2 / 0
4,841
484
2,516
7,973
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,336
634
4,614
4,982
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 0
6,905
691
7,992
8,669
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 1
5,287
529
2,087
6,871
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 4
5,684
568
6,147
4,783
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
5,968
597
1,844
6,840
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
2
0
0
2
W
1
0
1
1.5
L
Charon
0
0
2
1
W
1
1
4
3
L
Chang'e
SweetS2Heart
Chang'e
0
3
1
0.17
L
0
1
0
0
L
Neith
kingeoshi
Neith
2
2
0
1
W
2
1
0
2
L
Arachne
sweaty-axe7
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,476
Damage
22,684
39,050
Taken
32,145
15,493
Mitigated
12,935
12,938
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,614
242
1,229
2,298
4,982
1,895
59
1,980
3,002
44,738
0
W
7,992
777
0
3,490
8,669
3,653
0
557
8,112
0
55,768
W
2,087
333
0
1,564
6,871
3,110
264
1,170
5,701
0
31,309
L
Charon
4,151
857
0
3,225
8,720
5,402
0
4,407
4,313
21,725
0
W
6,147
1,092
322
355
4,783
1,739
214
2,165
2,618
37,562
0
L
Chang'e
SweetS2Heart
Chang'e
3,038
259
241
3,300
8,483
2,825
0
4,157
4,258
26,393
0
L
3,085
1,053
0
3,826
9,172
3,612
0
0
9,172
231
29,707
L
Neith
kingeoshi
Neith
2,686
514
0
1,256
4,702
1,367
0
1,056
3,646
0
28,951
W
1,844
478
0
2,454
6,840
2,538
496
1,398
5,442
0
33,703
L
Arachne
sweaty-axe7
Arachne
2,516
1,846
0
1,090
7,973
2,287
50
1,073
6,900
0
23,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
30,180
220
Minions Killed
354
0
Camps Cleared
0
1,025,507
Distance Traveled
1,089,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,336
634
91
9
0
222,150
1
W
Shiva
6,905
691
108
11
0
217,302
0
W
Da Ji
5,287
529
48
5
0
242,229
0
L
Charon
5,226
523
18
2
0
205,167
0
W
Ra
5,684
568
49
5
0
200,664
2
L
Chang'e
4,670
467
35
4
0
185,922
3
L
Surtr
5,282
528
58
6
0
203,659
0
L
Neith
5,263
526
61
6
0
193,254
2
W
Ullr
5,968
597
58
6
0
207,324
4
L
Arachne
4,841
484
48
5
0
237,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role