Player Matchup

Ne Zha
Ne Zha
Dx_Smoker_XII_97
Ne Zha
Level 77
God Stats
9W - 11L
1,428 SR
Queue Stats
144W - 160L
1,405 Elo+
Solo
Anubis
Anubis
FurryQueen
Anubis
Level 86
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 9L
1,253 Elo+
Party 1
Hachiman
Hachiman
Kaydala
Hachiman
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 62L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
mariobribo
Cthulhu
Level 15
God Stats
2W - 3L
1,202 SR
Queue Stats
12W - 16L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
stepan_zenit
Nu Wa
Level 136
God Stats
104W - 59L
1,454 SR
Queue Stats
455W - 463L
1,393 Elo+
Solo
Team Averages
Level 81
1,462 SR
1,361 Elo+

VS

Team Averages
Level 84
1,666 SR
1,473 Elo+
Arachne
Arachne
Baatr
Arachne
Level 25
God Stats
24W - 20L
1,530 SR
Queue Stats
30W - 33L
1,470 Elo+
Party 2
Janus
Janus
Fristixx
Janus
Level 86
God Stats
11W - 5L
1,797 SR
Queue Stats
341W - 315L
1,382 Elo+
Solo
Chernobog
Chernobog
Hichemkhamsa
Chernobog
Level 107
God Stats
18W - 13L
1,602 SR
Queue Stats
788W - 766L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
KatyLi
Kuzenbo
Level 124
God Stats
7W - 2L
1,789 SR
Queue Stats
75W - 71L
1,548 Elo+
Party 2
Medusa
Medusa
xxRiotControlxx
Medusa
Level 78
God Stats
26W - 20L
1,609 SR
Queue Stats
41W - 34L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
6,602
440
7,191
11,383
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
FurryQueen
Anubis
13
10 / 3 / 2
9,170
611
15,102
10,959
5,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Kaydala
Hachiman
13
1 / 0 / 5
7,717
514
4,356
5,203
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
mariobribo
Cthulhu
11
0 / 1 / 7
7,579
505
5,120
10,275
8,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 1
8,535
569
10,510
4,735
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baatr
Arachne
14
7 / 4 / 0
8,377
558
6,923
14,745
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
Fristixx
Janus
13
1 / 5 / 6
8,060
537
6,934
11,234
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Hichemkhamsa
Chernobog
12
0 / 2 / 3
7,367
491
3,989
11,317
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KatyLi
Kuzenbo
10
0 / 2 / 3
6,516
434
5,055
14,032
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 2 / 0
8,190
546
1,711
9,341
3,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
10
10
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Baatr
Arachne
7
4
0
1.75
L
0
6
5
0.42
W
Janus
Fristixx
Janus
1
5
6
0.8
L
Anubis
FurryQueen
Anubis
10
3
2
3.67
W
Chernobog
Hichemkhamsa
Chernobog
0
2
3
0.75
W
Kuzenbo
KatyLi
Kuzenbo
0
2
3
0.75
L
Hachiman
Kaydala
Hachiman
1
0
5
3.5
L
Cthulhu
mariobribo
Cthulhu
0
1
7
3.5
L
3
0
1
3.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
24,612
42,555
Taken
60,669
21,791
Mitigated
27,828
13,662
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Baatr
Arachne
6,923
4,660
0
2,377
14,745
4,632
0
7,684
7,061
0
60,425
L
7,191
2,149
0
1,009
11,383
4,289
0
2,120
9,155
0
34,919
W
Janus
Fristixx
Janus
6,934
226
0
1,510
11,234
3,255
0
5,803
5,431
59,300
0
L
Anubis
FurryQueen
Anubis
15,102
789
0
4,576
10,959
5,174
250
5,755
4,976
57,075
0
W
Chernobog
Hichemkhamsa
Chernobog
3,989
1,946
0
4,963
11,317
4,110
818
2,717
8,600
0
48,141
W
Kuzenbo
KatyLi
Kuzenbo
5,055
2,121
0
1,370
14,032
12,619
56
9,918
4,114
18,393
0
L
Hachiman
Kaydala
Hachiman
4,356
1,813
0
2,204
5,203
2,005
0
485
4,718
0
48,745
L
Cthulhu
mariobribo
Cthulhu
5,120
422
1,590
1,439
10,275
8,717
0
2,686
7,535
22,052
0
L
10,510
3,822
0
2,844
4,735
1,606
911
553
4,182
65,280
0
W
1,711
767
0
1,638
9,341
3,212
2,859
4,610
4,731
0
48,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
38,510
362
Minions Killed
375
0
Camps Cleared
0
1,353,622
Distance Traveled
1,469,857
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,377
558
83
6
0
324,225
0
L
Ne Zha
6,602
440
40
3
0
227,984
0
W
Janus
8,060
537
115
8
0
294,015
0
L
Anubis
9,170
611
92
6
0
291,016
1
W
Chernobog
7,367
491
78
5
0
281,189
0
W
Kuzenbo
6,516
434
13
1
0
296,177
0
L
Hachiman
7,717
514
89
6
0
275,808
3
L
Cthulhu
7,579
505
38
3
0
302,679
0
L
Nu Wa
8,535
569
103
7
0
256,135
5
W
Medusa
8,190
546
86
6
0
274,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role